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    Episode 17.1: Illusion


    Panic
    • Patch Notes

    Episode 17.1 Update

     

     

    Illusion Equipments

    15376.png

    Illusion Armor A-type [1]

    Atk + 100.
    Atk + 10 per 2 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
    When equipped with Illusion Engine Wing A-type, Atk + 50.
    When equipped with Illusion Engine Wing B-type, reduces delay after skill by 10%.

    Class: Armor
    Defense: 105
    Weight: 100
    Required Level: 130
    Jobs: Every Job

    15377.png

    Matk + 100.
    Matk + 10 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 10%.
    When equipped with Illusion Engine Wing A-type, increases attack speed (reduces delay after attack by 10%).
    When equipped with Illusion Engine Wing B-type, Matk + 50.

    Class: Armor
    Defense: 105
    Weight: 100
    Required Level: 130
    Jobs: Every Job

    20933.png

    MaxHP + 1000.
    MaxHP + 100 per 2 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%).
    When equipped with Illusion Leg A-type, increases critical damage by 10%.
    When equipped with Illusion Leg B-type, reduces variable casting time by 10%.

    Class: Garment
    Defense: 50
    Weight: 90
    Required Level: 130
    Jobs: Every Job

    20934.png

    MaxHP + 1000.
    MaxHP + 100 per 2 refine rate.
    If refine rate is 7 or higher, reduces variable casting time by 5%.
    When equipped with Illusion Leg A-type, increases long ranged physical damage by 10%.
    When equipped with Illusion Leg B-type, increases all properties magic damage by 10%.

    Class: Garment
    Defense: 50
    Weight: 90
    Required Level: 130
    Jobs: Every Job

    22196.png

    MaxSP + 200
    MaxSP + 20 per 2 refine rate.
    If refine rate is 7 or higher, increases long ranged physical damage by 5%.
    When equipped with Illusion Armor A-type, Atk + 5%.
    When equipped with Illusion Armor B-type, increases attack speed (reduces delay after attack by 5%).

    Class: Footgear
    Defense: 20
    Weight: 50
    Required Level: 130
    Jobs: Every Job

    22197.png

    MaxSP + 200
    MaxSP + 20 per 2 refine rate.
    If refine rate is 7 or higher, increases increases all properties magic damage by 5%.
    When equipped with Illusion Armor A-type, MaxSP + 5%.
    When equipped with Illusion Armor B-type, Matk + 5%.

    Class: Footgear
    Defense: 20
    Weight: 50
    Required Level: 130
    Jobs: Every Job

    42207.png

    Atk + 5%.

    Class: Accessory (Right)
    Weight: 10
    Required Level: 130
    Jobs: Every Job

    42208.png

    Atk + 5%.

    Class: Accessory (Left)
    Weight: 10
    Required Level: 130
    Jobs: Every Job

    42209.png

    Matk + 5%.

    Class: Accessory (Right)
    Weight: 10
    Required Level: 130
    Jobs: Every Job

    42210.png

    Matk + 5%.

    Class: Accessory (Left)
    Weight: 10
    Required Level: 130
    Jobs: Every Job

     

    OS Weapons
    1862.png Burning Knuckle-OS [2] 13493.png Cannon Rapier-OS [2] 16088.png Saphir Mace-OS [2] 16089.png Ultio-OS [2]
    18178.png Virtual Bow-OS [2] 18179.png MH-P89-OS [2] 18180.png AC-B44-OS [2] 21047.png Beam Claymore-OS [2]
    26151.png Rutilus Stick-OS [2] 26164.png Electric Fox-OS [2] 28038.png Meuchler-OS [2] 28136.png Blasti-OS [2]
    28253.png HR-S55-OS [2] 28755.png Kuroiro-OS [2] 38629.png Circuit Board-OS [2] 42019.png Boost Lance-OS [2]

     

    Illusion Cards

    Spoiler

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    3LbtKDz.pngkY14rNq.pngvqgH8Mu.pngOa73AxI.png
    UMtIPFj.pngAKS92mb.pngspY44HD.pnglGZTenR.png
    FvDWQ0j.pngqIvJziq.pngNqWkkcy.png8pFCcA0.png

     

     

    Monster Hunting

    •  Community Suggestion Made fishing easier (again).
    • Increased Fishing mini-game animation by 100 cuteness.
    • Added new Monster Hunter Achievements. (All achievements except the Great Monster kills will be given retroactively.)
      • A Hunting We Will Go - Obtain your Hunter's Satchel from Reiden Kurs on The Wyvern.
      • Sky Sailor - Board the Wyvern.
      • Riding the Wind - Fast travel on the Savage Coast 1 time.
      • Digging for Dragonstone I - Reach Mining level 1
      • Digging for Dragonstone II - Reach Mining level 2
      • Digging for Dragonstone III - Reach Mining level 3
      • Exciting Herbalism I - Reach Foraging level 1
      • Exciting Herbalism II - Reach Foraging level 2
      • Exciting Herbalism III - Reach Foraging level 3
      • Fishing Aficionado I - Reach Fishing level 1
      • Fishing Aficionado II - Reach Fishing level 2
      • Fishing Aficionado III - Reach Fishing level 3
      • Garanth - Defeat Garanth 250 times on the Savage Coast.
      • Nyia - Defeat Nyia 250 times on the Savage Coast.
    • Scoutflies now work properly.
    • The Eucharist skill is now enabled for the Healer Role.
    • The Divinity skill is now enabled for the Healer Role.
    • Fixed an issue with corpses sometimes not working with Interact.
    • The effect of the full Aegir set in Monster Hunter 2 has been halved.
    • Added arrows for the Water Wave mechanic of Nyia to make it clearer for players where it's going.

    Features

    • All Mini-Boss monsters now drop their cards at 0.1% (up from 0.05%).
    • Fixed the Build Manager to allow Doram to load saved builds.
    •  Community Suggestion If your character has Blacksmith's Blessings in your inventory, you will not be able to refine without using them.
      This change is to prevent mistakes with players forgetting to use BSBs and losing valuable items.

     

    Illusion of Labyrinth

    pbCZ6N8.png

    Illusion Morpheus's Hood [1]

    • Reduced crafting requirement of Cold Holy Waters from 50 to 30.

    Illusion Morpheus's Shawl [1]

    • Reduced crafting requirement of Medicinal Bags from 50 to 30.

    Illusion Morpheus's Ring [1]

    • Reduced crafting requirement of Pretty Little Candles from 50 to 30.
    • Reduced crafting requirement of Demonic Essences from 15 to 4.

    Illusion Morpheus's Bracelet [1]

    • Reduced crafting requirement of Small Flashlights from 50 to 30.
    • Reduced crafting requirement of Demonic Essences from 15 to 4.

    Quest changes:

    • Increased Andrea's Revenge 1's quest reward from 1 to 4 Illusion Stones.
    • Increased Andrea's Revenge 2's quest reward from 1 to 4 Illusion Stones.
    • Increased Anes' Revenge 1's quest reward from 1 to 4 Illusion Stones.
    • Increased Anes' Revenge 2's quest reward from 1 to 4 Illusion Stones.
    • Increased Silvano's Revenge 1's quest reward from 1 to 3 Pretty Little Candles.
    • Increased Silvano's Revenge 2's quest reward from 1 to 3 Medicinal Bags.
    • Increased Cecilia's Revenge 1's quest reward from 1 to 3 Cold Holy Waters.
    • Increased Cecilia's Revenge 2's quest reward from 1 to 3 Small Flashlights.
    • Increased Purification's quest reward from 3 to 10 for any of the hunt.

    Drop changes:

    • Added a 0.5% chance for Demonic Essences to drop from Chaotic Baphomet Jr.
    • Added a 10% chance for Pretty Little Candles to drop from Chaotic Mantis.
    • Added a 10% chance for Medicinal Bags to drop from Chaotic Poporing.
    • Added a 10% chance for Cold Holy Waters to drop from Chaotic Sidewinder.
    • Added a 10% chance for Small Flashlights to drop from Chaotic Stem Worm.
    Illusion Daily Quest Reset

    T32aUmU.png

    Implemented the High Tier quest reset for Illusion of Luanda and Illusion of Labyrinth:
    • Quests required for the reset:
      • Proof of Megalith Extermination or Proof of Wootan Extermination.
      • Megalith Hunt or Wootan Hunt.
      • Andrea's Revenge 1
      • Andrea's Revenge 2
      • Anes' Revenge 1
      • Anes' Revenge 2
      • Silvano's Revenge 1
      • Silvano's Revenge 2
      • Cecilia's Revenge 1
      • Cecilia's Revenge 2
    • As with the other daily quest reset tiers, you will not gain additional experience from the quests.
    • You will gain 6 Illusion Stones every time you reset the quests.
    • You will gain 4 Illusion Stones for the first reset of the day.
    Illusion Enchanter

    Rgcpm16.gif

    The following enchants are no longer possible to obtain on accessories:

    • HP 100/SP 10
    • Str 1/Vit 1/Agi 1/Dex 1/Luk 1/Int 1

    The following enchants are no longer possible to obtain on armors:

    • Str 1/Vit 1/Agi 1/Dex 1/Luk 1/Int 1

    The following enchants are no longer possible to obtain on weapons:

    • Str 1/Vit 1/Agi 1/Dex 1/Luk 1/Int 1

    The chances of the illusion enchants for armors have been updated to favor better enchants.

    Added an option to reset only 1 enchant at a higher cost.

    Instances

    pbCZ6N8.png

    Hero Rings:
    • Removed the "Stat + 1" enchants.
    • Removed the account-bound restrictions.

     

    Horror Toy Factory:

    • Reduced the reset cost from 2 Bloody Letters to 1 Bloody Letter.
    • Removed the break chance for resetting the accessories:
      • Evil Gloves
      • Red Lantern
      • Broken Heart
      • Gentle Heart

     

    Sarah Earrings:

    • Raised the rates of obtaining Shard of Gigantes from Ancient Gigantes from 50% to 80%.
    • Removed the break chance from enchanting.
    • Removed the account-bound restrictions.

     

    Geffen Magic Tournament:

    • Reduced the enchanting cost from 100 to 65 Geffen Magic Tournament Coins for the following items:
      • Anti-Magic Suit
      • Geffen Magic Robe
      • Physical Enhancer Ring
      • Magic Intensifier Ring

     

    Ghost Palace:

    • Reduced the enchanting cost from 150 to 75 Gray Shards.

     

    Sky Fortress:

    • Reduced the price for the safe enchant option from 5,000,000z to 2,000,000z.
    • Removed the Stat + 1 and Stat + 2 random option enchants.

     

    Heart Hunter War Base:

    • Added the following items as party drop to Heart Hunter Ebel:
      • Sealed Maximum Sword [2]
      • Sealed Evil Sword [2]

     

    Last Room:

    • Added a chance, as a party drop, to get another Weird Part from T_W_O.

     

    Airship Assault:

    • Added the following items as party drop to Ferlock:
      • Ferlock's Armor
      • Ferlock's Cloak
      • Ferlock's Boosts
    Others

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    Bio 5:
    • Removed the Stat + 1 enchants.

     

    Crimson Weapons:

    • Increased the drop rates from 0.5% to 5% (and from 2.5% to 25% from champion mobs).
    Skills
    •  Community Suggestion Kihop now only counts 6 clients from each player.

    • Body Paint no longer applies the negative statuses on yourself.

    • Updated the behavior of Back Stab to match with kRO.

    • Land Protector no longer removes Ankle Snare from Escape.

    Items

    • Added the 32415.png - Teddy Backpack to the Nova Shop for 7,500 Nova Points.
    • Added the 32479.png - End of Summer pack to the Nova Shop for 2,500 Nova Points.
    • Introduced a quest to obtain the19268.png - Poison Breath lower headgear. @navi pay_fild02 102 240
    •  Community Suggestion 3rd job classes can no longer wear transcendent equipment if they did not transcend.
    •  Community Suggestion Allowed the following items to be bought via buy store:
      • 25271 Illusion Stones
      • 25616 Green Teddy Bears
      • 25617 Fine Chonchon Dolls
      • 25618 Gothic Porcelain Dolls
      • 25615 Nazarian Soul Stones
      • 25619 Clay Dolls
      • 25775 Fluffy Cloth Pieces
      • 25783 Cold Holy Waters
      • 25778 Autumn Light Jelly Pieces
      • 25782 Medicinal Bags
      • 25776 Very Solid Purple Shells
      • 25781 Pretty Little Candles
      • 25780 Demonic Essences
      • 25777 Mysterious Saps
      • 25784 Small Flashlights
      • 25772 Delicious Juices
      • 25779 Short Binding Ropes
      • 25773 Snake's Venoms
      • 25774 Mantis Flowers
    • Hode tame has been fixed.
    •  Community Suggestion Normal pets from the savage coast egg changed back to normal size (instead of mini).

    Battlegrounds and WoE

    • Fixed an issue where Soul Links were being removed upon castle entrance.
    •  Community Suggestion Made it so the BG queue is filled when team size is imbalanced.
    •  Community Suggestion Dorams can now wear WoE Shoes and WoE Robes.
    • Added a potential fix to the Draft WoE castles removing the guild leader.
    •  Community Suggestion Gioia Card's effects have been disabled for both Battlegrounds and War of Emperium.
    • Illusion Immaterial Sword can now only proc in WoE with using auto-attacks.
    • Illusion Immaterial Sword has had its effects reduced inside Battlegrounds:
      • Chance to drain SP reduced by 10%.
      • SP amount reduced by 10%.
         

     

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    User Feedback

    Recommended Comments

    Another great patch! Always looking forward to patch notes because they always hold surprises :D

     

    Since this patch brought some changes to Illusion of Labyrinth:

    Will you also reduce refine requirements for other Illusion dungeon sets like you did with Illusion Goibne's set (for example Illusion TGL & Illusion Boots)?

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