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  • Illusion Dungeons Patch Notes


    Panic
    • Patch Notes

    Illusion Dungeons

     

    illusion.png

     

    Illusion of Moonlight

    15195.png

    Illusion Puente Robe [1]

    Reduce fixed casting time by 3%.
    Increase heal effectiveness by 5%.
    Additional increase heal effectiveness by 1% per refine rate.

    [+ Illusion Long Mace]
    MATK + 100, increased healing by 20%.
    If Illusion Puente Robe [1] and Illusion Long Mace [2] upgrade levels are +7 or higher,
    Additional MATK + 50.
    If the combined upgrade levels of Illusion Puente Robe [1] and Illusion Long Mace [2] upgrade levels are +18 or higher,
    Add an additional heal effectiveness by 15%.
    If the combined upgrade levels of Illusion Puente Robe [1] and Illusion Long Mace [2] upgrade levels are +22 or higher,
    Reduce delay after skill by 15%.

    Class: Armor
    Defense: 52
    Weight: 40
    Required Level: 99
    Jobs: Every Job

    16063.png

    Illusion Long Mace [2]

    A long, thin mace built like a spear. Capable of damaging enemies up to 3 cells away from its owner.

    Reduce long ranged physical damage by 10%.
    For every 2 refines, further reduce long ranged physical damage by 3%.


    Class: Mace
    Attack: 185
    Weight: 40
    Weapon Level: 4
    Required Level: 99
    Jobs: Acolyte Class

    19209.png

     

    A cap worn by nurses both great and small.
    Int + 1
    Additional Int + 1 and increase heal effectiveness by 3% per 2 refine rate.

    [+ Illusion Puente Robe]
    Increase movement speed and heal effectiveness by 10%.

    Class: Headgear
    Defense: 4
    Location: Upper
    Weight: 10
    Required Level: 99
    Jobs: Acolyte Class

    19210.png

    A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance.

    DEX + 3
    Additional DEX + 1 per 2 refine rate.

    Class: Headgear
    Defense: 1
    Location: Upper
    Weight: 20
    Required Level: 99
    Jobs: Every Job except Novice

    20838.png

    Thick shawl used to cover both the the neck and the shoulders

    Max HP + 100, Max SP + 10.
    Additional Max HP + 100 and Max SP + 5 per refine rate.

    Class: Garment
    Defense: 8
    Weight: 40
    Required Level: 99
    Jobs: Every Job except Novice

    22133.png

    These shoes cover the ankles and yet allow great agility.

    Max HP + 100, Max SP + 10.
    Additional Max HP + 100 and Max SP + 5 per refine rate.

    Class: Footgear
    Defense: 10
    Weight: 40
    Required Level: 99
    Jobs: Every Job except Novice

    26007.png

    The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul.

    Increase physcial damage against shadow property, demon and undead races monster by 20%.
    Reduce damage taken from shadow property, demon and undead races monster by 10%.
    Additional increase physical damage and reduce damage taken by 3% per 2 refine rate.
    Restore 50 HP when killing enemy with melee physical damage.
    Per 2 refine rate, addtional retore 1 SP when killing enemy with melee physical damage.
    Has a chance to inflict confusion status on user.

    [+ Illusion Shoes]
    ASPD + 8%.
    If Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +7 or higher,
    Increase damage of Banishing Point by 20%.
    If the combined upgrade levels of Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +18 or higher,
    Increase long ranged physical damage by 10%.
    If the combined upgrade levels of Illusion Spectral Spear [1] and Illusion Shoes [1] upgrade levels are +22 or higher,
    Add an additional damage of Banishing Point by 30%.

    Class: Two-handed Spear
    Attack: 240
    Weight: 200
    Weapon Level: 4
    Required Level: 99
    Jobs: Swordman Class

    26109.png

    A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it.
    MATK +180, INT +3, DEX +2.
    When mastering 'Dragonology', decrease SP consumptionn of skills by 15% and MATK + 5%.
    For every 3 refines, further decrease the SP consumption of skills by 5% and increase MATK by 1%.

    [+ Illusion Muffler]
    Increase Psychic Wave damage by 10%.
    If Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +7 or higher,
    Increase Earth Grave damage by 40%.
    If the combined upgrade levels of Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +18 or higher,
    Increase neutral and earth magic damage by 10%.
    If the combined upgrade levels of Illusion Staff of Bordeaux [2] and Illusion Muffler [1] upgrade levels are +22 or higher,
    Increase water magic damage by 10%.

    Class: Rod
    Attack: 60
    Weight: 50
    Weapon Level: 4
    Required Level: 99
    Jobs: High Mage Class

    28825.png

    A dagger imbued with the power of the Moon.
    Max SP + 10%.
    Recovers 3 SP per physical melee hit.
    If refined to 10 or higher, recovers an additional 4 SP per hit.
     
    Class: Dagger
    Attack: 150
    Weight: 70
    Weapon Level: 4
    Required Level: 99
    Jobs: Swordman Class, Mage Class, Archer Class, Merchant Class, Thief Class, Soul Linker, Ninja
       
    Illusion of Vampire

    28022.png

    Illusion Infiltrator [2]

    A lethal katar that has been perfectly designed to carry out quick assassinations.

    Def + 3
    Flee + 5
    Perfect Dodge + 2
    Increases physical damage on Demi-Human race targets by 60%.
    If upgrade level is +9 or higher,
    Additional Flee + 5
    Additional Perfect Dodge + 2
    If upgrade level is +10 or higher,
    Atk + 5%

    [+ Illusion Ring]
    Aspd + 10%
    If Illusion Infiltrator [2] upgrade level is +9 or higher,
    Increases critical damage on targets by 10%.
    If Illusion Infiltrator [2] upgrade level is +11 or higher,
    Increases physical damage on Brute race targets by 25%.

    Class: Katar
    Attack: 200
    Weight: 150
    Weapon Level: 4
    Required Level: 100
    Jobs: Guillotine Cross

    18149.png

    Illusion Ballista [2]

    A giant bow which was used in the ancient battles. It is been said, the bow was designed to storm through fortress walls and gates, but now it is reduced in size and damage, perhaps for a remodel.

    Increases long-ranged damage on targets by 1% per upgrade level of the item.

     

    [+ Illusion Apple of Archer]
    Atk + 50
    Increases long-ranged damage on targets by 5%.
    If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher,
    Increases the damage of Arrow Storm by 20%.
    If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher,
    Atk + 10%
    If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher,
    Increases the damage of Arrow Storm by an additional 30%.

    Class: Bow
    Attack: 200
    Weight: 350
    Weapon Level: 4
    Requires Level: 100
    Usable By: Ranger, Maestro, Wanderer

    2039.png

    Rumored to have been crafted by an ancient wizard, this staff is imbued with awesome energies.

    Int + 6
    Dex + 2

    Additional Int + 1 and Dex + 1 for every 2 upgrade levels of the item up to a maximum upgrade level of 10.

    Class: Two-Handed Staff
    Attack: 150
    Magic Attack: 250
    Property: Neutral
    Weight: 240
    Weapon Level: 4
    Requires Level: 100
    Usable By: Warlock, Sorcerer

    28023.png

    A katar crafted from a ghoul's femur that still radiates a dark, deathly aura.

    Adds a 4% chance of transforming the user into Ghoul for 6 seconds when performing a short-ranged attack;
    The user's property becomes Undead.
    Applies Endure effect for the duration of the transformation.

    Class: Katar
    Attack: 220
    Weight: 170
    Weapon Level: 3
    Required Level: 100
    Jobs: Guillotine Cross

    28612.png

    A book that details prophesies concerning the end of the world.

    Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%.
    Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10.

    Increases damage taken from Holy property enemies by 30%.

    [+ Ilusion Skull Ring]
    Aspd + 8%
    Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2].
    If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher,
    Crit + 15
    Immune to Curse.
    If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher,
    Atk + 100

    Class: Book
    Attack: 170
    Weight: 80
    Property : Dark
    Weapon Level: 4
    Required Level: 100
    Jobs: Arch Bishop, Sorcerer, Star Emperor

    20840.png

    A fancy cape said to have once been worn by marquises long ago.

    Agi + 2
    Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10.

    [+ Illusion Moonlight Dagger]
    Shadow Chaser Bonus
    Matk + 80
    If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher,
    Additional Matk + 80
    If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher,
    Additional Matk + 40
    If the combined upgrade levels are +22 or higher,
    Increases the damage of Fire property magical attacks on targets by 15%.

    Class: Garment
    Defense: 18
    Weight: 60
    Required Level: 100
    Jobs: Every Job except Novice

    28508.png

    A weird ring adorned with a skull on which the words, 'Forever, until death...' are engraved.
    This accessory can only be equipped in the right accessory slot.

    Adds a chance of inflicting Curse on the target and the user when performing a short-ranged attack.

    [+ Illusion Book of the Apocalypse]
    Aspd + 8%
    Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2].
    If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher,
    Crit + 15
    Immune to Curse.
    If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher,
    Atk + 100

    Class: Accessory
    Weight: 10
    Required Level: 100
    Jobs: Every Job

    28509.png

    An ancient ring.

    Str + 3
    If the user's base Str is 100 or higher,
    Atk + 30

    [+ Illusion Infiltrator]
    Aspd + 10%
    If Illusion Infiltrator [2] upgrade level is +9 or higher,
    Increases critical damage on targets by 10%.
    If Illusion Infiltrator [2] upgrade level is +11 or higher,
    Increases physical damage on Brute race targets by 25%.

    Class: Accessory
    Weight: 20
    Required Level: 100
    Jobs: Every Job except Novice

     

     

     

    Features

    • Character storage has been fixed and re-enabled.
    • Implemented a brand new Main Office with 5 floors. (You can teleport there with @go 50.)
      • A number of shops in Prontera have been moved to the new Main Office.
    • Renamed "Point Merchant" to "Master of Elements".
    • Master of Elements will now have the ability to make Elemental Converters if given the proper materials.
    • Snowball Fight has been disabled until next winter.

    Items

    • Added Holy Elemental Converter to the Master of Elements.
    • Added Poison Elemental Converter to the Master of Elements.
    • The following hats can now be recolored at Miles:
      • Cupid Scarf CupidScarf.png
      • Poring Beret PoringBeret.png
      • Lady's Feather Hat LadyFeather.png
    • Added Legendary Super Saiyan Hair to the Dragon Ball box in the Nova Shop.
      • a.gif

    Skills

    • Meteor Assault no longer gains bonus damage from EDP.
    • Kihop's bonus in BG is now capped at 12 teammates, being the max party size.
    • Fixed the Asura Strike damage for mobs.
    • Fixed Runestones being dispelled while entering the WoE castles.
    • Trample now removes Ankle Snare that comes from Escape.
    • Shield Chain is now a ranged skill instead of a melee skill.
    • Fixed an issue where Snap After-cast delay was being reduced to 0, allowing the skill to be spammed too quickly.
    • Fixed an issue where Gate of Hell After-cast delay was being reduced to 0, allowing the skill to be spammed too quickly.

    WoE & Battlegrounds

    • Star Emperor and Soul Reaper can now participate in the War of Emperium.
    • Reverted the restrictions to movement skills in Battlegrounds.
    • Moved WoE1 from Cyr to a rotation of Andlangr, Vidblainn, Himinn and Mardol.
    • The Attacking team in Battlegrounds: Conquest is now kept in the Spawn Room for 16 seconds when a new round of Conquest begins.
    • Battleground Shop Updates:
      • Added the following costume headgears to the Sketchy Dealer for 12,000 Valor Badges each:
        • War Princess Ribbon

        • Black Crown of Victory

        • Tiara of Victory

        • Goddess of Victory

        • Emperor Wreath

      • Added the following consumables to the Sketchy Dealer:

        • Yggdrasil Seed - 60 Valor Badges

        • Yggdrasil Berry - 120 Valor Badges

        • Battle Manual - 750 Valor Badges

        • Bubble Gum - 2,250 Valor Badges

      • Reduced the price of the following items from the Glorious Merchant and the Siege Supplier:

        • Heroic Backpack (2000 > 750 badges)

        • Immune Shield (2000 > 750 badges)

        • Enhanced Variant Shoes (2000 > 750 badges)

        • Glorious Suit (840 > 420 badges)

        • Glorious Popularized Suit (170 > 100 badges)

        • Glorious Shoes (580 > 290 badges)

        • Glorious Popularized Shoes (70>50 badges)

        • Glorious Muffler (630 > 315 badges)

        • Glorious Ring (1200 > 600 badges)

        • Glorious Popularized Ring (280 > 140 badges)

        • WoE Footgears (1000 > 800 badges)

        • WoE Garments (850 > 600 badges)

        • WoE Armors (2750 > 2000 badges)

      • Reduced the price of the following Food Packs from the Battlegrounds Cook:

        • AGI Food Pack (90 > 75 badges)

        • VIT Food Pack (85 > 65 badges)

        • INT Food Pack (100 > 65 badges)

        • DEX Food Pack (140 > 130 badges)

        • LUK Food Pack (75> 65 badges)

      • Note that outside of Glorious items, none of these items are bound in any way.

     

     

     

    Edited by Panic



    User Feedback

    Recommended Comments



    Sketchy Dealer update, awesome. update is gud except for the lame requirement for book of apocalypse. 10x boss only drop item? ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZzzzzzzzzzzzzzzzzzzzzzzzzzzzz

    Edited by Colours

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    We are finally able to save precious seconds by using @go to main office :th_e3:

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    This patch does not have new hat quests

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    .

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    Rating for this one will have to be a 99/100, sorry GM team.

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