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  • Illusion of Abyss Patch Notes


    Nova
    • Patch Notes

      Illusion of Abyss

       

      illuturtle.png

       

       

      Illusion of Abyss Equipment

      13469.png

      Illusion Immaterial Sword [2]

      A one-handed, formless sword imbued with the Ghost property that can derange the enemy's mind.

      Indestructible (except in upgrade attempts).
      Each attack drains 1 SP from owner.
      Has a 8% chance to drain 30% SP from enemy when dealing physical attack.
      Increase the chance by 2% per refine rate.
      If refine rate is 12 or higher, increase SP drain from enemy by 20%.

      [+ Illusion Ancient Cape]
      MATK + 100.
      If Illusion Immaterial Sword and Illusion Ancient Cape upgrade levels are +7 or higher,
      MATK + 50.
      If the combined upgrade levels are +18 or higher,
      has a chance of autocasting bolt spells.
      If the combined upgrade levels are +22 or higher,
      physical attacks have a chance to increase Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive damage by 30% for 10 seconds.

      Class: Sword
      Attack: 180
      Weight: 90
      Property : Ghost
      Weapon Level: 4
      Required Level: 120
      Jobs: Swordman Class, Merchant Class, Thief Class

      1326.png

      A bloodthirsty axe that has aided many warriors in battle.
      STR + 2, DEX + 2, LUK + 2.
      Increase damage of Axe Tornado and Axe Boomerang by 100%.
      Increase damage of Cart Tornado by 75%.
      If refine rate is 7 or higher, add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
      If refine rate is 9 or higher, add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.

      [+ Illusion Shoes [1]]
      ATK + 40.
      If Illusion War Axe and Illusion Shoes upgrade levels are +7 or higher,
      increase damage of Axe Boomerang by 15%.
      If the combined upgrade levels are +18 or higher,
      ATK + 10%.
      If the combined upgrade levels are +22 or higher,
      increases ranged physical attack by 10%.

      Class: Axe
      Attack: 180
      Weight: 420
      Weapon Level: 4
      Required Level: 120
      Jobs: Mechanic, Genetic

      32005.png

      An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
      Str + 3, Int + 2, Dex + 2.
      If refine rate is 9 or higher, reduce cooldown of Hundred Spear by 1 second.
      If refine rate is 13 or higher, reduce cooldown of Hundred Spear by additional 1 second.

      [+ Illusion Shoes[1]]
      ATK + 40.
      If Illusion Pole Axe and Illusion Shoes upgrade levels are +7 or higher,
      increase damage of Hundred Spear by 20%.
      If the combined upgrade levels are +18 or higher,
      ATK + 10%.
      If the combined upgrade levels are +22 or higher,
      increase damage of Hundred Spear by 20%.

      Class: Spear
      Attack: 190
      Weight: 150
      Weapon Level: 4
      Required Level: 120
      Jobs: Swordman Class

      13338.png

      A famous Huuma Ninja weapon that is shaped like a wing.
      Indestructible, DEX + 2.
      Increase damage of Kunai Splash by 9% per refine rate.

      [+ Illusion Apple of Archer[1]]
      ATK + 50.
      If Illusion Wing Shuriken and Illusion Apple of Archer upgrade levels are +7 or higher,
      increase damage of Kunai Splash by 30%.
      If the combined upgrade levels are +18 or higher,
      increase long range damage by 10%.
      If the combined upgrade levels are +22 or higher,
      increases damage of Kunai Splash by an additional 20%.

      Class: Huuma
      Attack: 300
      Weight: 150
      Weapon Level: 4
      Required Level: 120
      Jobs: Ninja

      16065.png

      A heavy, round headed mace intended for use in athletic competitions, but has proven to be effective in battle.
      ASPD + 1 per 2 refine rate.
      Increase damage of Duple Light by 3% per refine rate.

      [+ Illusion Muffler[1]]
      ASPD +10%.
      If Illusion Iron Driver and Illusion Muffler upgrade levels are +7 or higher,
      increase damage of Duple Light by 25%.
      If the combined upgrade levels are +18 or higher,
      CRI + 15.
      If the combined upgrade levels are +22 or higher,
      increase critical damage by 20%.

      Class: Mace
      Attack: 210
      Weight: 200
      Weapon Level: 4
      Required Level: 120
      Jobs: Arch Bishop

      19247.png

      A floral decoration used to adorn the head.
      Matk + 1%.
      Matk + 2 per refine rate.
      Class: Headgear
      Location: Upper
      Weight: 10
      Required Level: 120
      Jobs: Every Job

      Features

      • Implemented the Illusion of Abyss dungeon.
      • Instances that used to reset at 04:00 now reset at 00:00.
      • Beast Horn can now be used inside the PvP Room.
      • Added a Doram Storage NPC to the North-Western Brasilis save point.
      • Increased the available style loadout slots at the Stylist by seven. You will now be able to save ten different styles.
      • Newly obtained Bloody Branches and Token of Siegfried's from the Daily Rewards Calendar will no longer be bound.
      • Slightly adjusted the Star Emperor's base HP to match with kRO.
      • New and improved Daily Reward Calendars (Speak with the Daily NPC to swap over).

      Items

       

      • Updated Vicious Mind Random Options to match official behavior:
        • Vicious Mind Spear
          • Added Unbreakable Weapon.
          • Reduced chance of getting Shadow Element.
          • Added flat ASPD bonus.
        • Vicious Mind Lance, Vicious Mind Knuckle, Vicious Mind Two-Handed Sword and Vicious Mind Katar
          • Reduced chance of getting Shadow Element.
          • Added flat ASPD bonus.
        • Vicious Mind Rod and Vicious Mind Two-Handed Staff
          • Added % Magical Damage against normal monsters.
          • Added % Magical Defense Pierce against boss monsters.
        • Vicious Mind Violin, Vicious Mind Wire, Vicious Mind Revolver and Vicious Mind Bow
          • No longer gives elemental properties. All existing ones will be removed. *
          • All ASPD % bonuses will be replaced with flat ASPD bonuses (on existing weapons as well).
        • Vicious Mind Huuma Shuriken, Vicious Mind Book and Vicious Mind Dagger
          • Reduced chance of getting Shadow Element.
          • No longer gives Unbreakable Weapon. All existing ones will be removed. *
          • Added flat ASPD bonus.
        • Vicious Mind Saber, Vicious Mind Mace and Vicious Mind Two-Handed Axe
          • Reduced chance of getting Shadow Element.
          • All ASPD % bonuses will be replaced with flat ASPD bonuses (on existing weapons as well).
          • The LUK bonus will be replaced with the STR bonus for Vicious Mind Two-Handed Axe.
        • * All removed enchants can be replaced by speaking with the Weapon's Master, at the entrance of Sky Fortress (at no cost).
      • Updated all mob drops for the Vicious Mind weapons.
      • Fixed the doll bonus reward for the Half-Moon in the Daytime instance.
      • Fixed Furious Ice Titan Card's def bonus.
      • Unbound a number of items from the Half-Moon in the Daytime instance.
      • Changed the drain bonus for Mental Destroyer from 10% to 7% at refine 6 and above.
      • Fixed Resentful Archer Skeleton Card's effect to only affect bow damage.
      • Fixed Master of Archer's effect to only affect bow damage.
        • Added Splendid Box 2 to Gold Queen Scaraba.
        • New Potion Shop in the Treasury of the Main Office (107, 273).
          • Potion Dealer.gif
          • Added conc_pot.gif Potion of Energy for 450,000 zeny.
          • Added mega_conc_pot.gif Mega Potion of Energy for 900,000 zeny.
          • Added rejuv_pot.gif Rejuvenation Potion for 300,000 zeny.
          • Added mega_rejuv_pot.gif Mega Rejuvenation Potion for 600,000 zeny.
        • Nova Shop Additions
          • Added Job Manual Box (5) for 7,500 NP.
          • Added Job Manual Box (10) for 12,500 NP.
          • Added conc_pot.gif Potion of Energy for 125 NP.
          • Added Potion of Energy Box (10) for 1,000 NP.
          • Added mega_conc_pot.gif Mega Potion of Energy for 250 NP.
          • Added Mega Potion of Energy Box (10) for 2,000 NP.
          • Added rejuv_pot.gif Rejuvenation Potion for 90 NP.
          • Added Rejuvenation Potion Box (10) for 720 NP.
          • Replaced 12459.pngMedium life Potion with mega_rejuv_pot.gif Mega Rejuvenation Potion and reduced the price to 175 NP.
          • Replaced Medium Life Potion Box (10) with Mega Rejuvenation Potion Box (10) and reduced the price to 1,400 NP.
      • Reduced the price of several Nova Shop items:
       

      Item Name Old Price New Price
      Blessing Scroll 50 25
      Blessing Scroll Box 450 200
      Agility Scroll 50 25
      Agility Scroll Box 450 200
      Party Blessing Scroll 200 150
      Party Blessing Scroll Box 1750 1200
      Party Agility Scroll 200 150
      Party Agility Scroll Box 1750 1200
      Assumptio Scroll 75 35
      Assumptio Scroll Box 600 280
      Big DEF Potion 125 50
      Big DEF Potion Box 1000 400
      Big MDEF Potion 125 50
      Big MDEF Potion Box 1000 400
      Regeneration Potion 500 200
      Regeneration Potion Box 4000 1650
      Life Insurance 250 10
      Kafra Card

      500

      300

      Kafra Card Box 4000 2400
      Token of Siegfried 250 200
      Token of Siegfried Box 2150 1600
      Adventurer Pack 5000 3750
      Platinum Adventurer Pack 20000 18750

       

      Skills

      • Fixed an issue where Rogue's Link was not being dispelled upon entry into BG.
      • Fixed an issue where Meteor Assault was not being affected by damage cards.

       

      Edited by Nova



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      Quote

      Updated all mob drops for the Vicious Mind weapons.

      What does it mean? Were the drop rates increased/decreased?

       

      Overall excellent patch, really happy about the new dailies

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      Some were added, some were removed. Basically just made it so that the correct mobs drop them at the correct rates. Getting a specific list would be pretty obnoxious, but you can simply @whodrops the individual weapons you're interested in.

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      2 days ago I spend 200+ Bloody Branch from 2 years dailies and I got nothing, now suddenly you make it unbound, I really wanna cry now T_T

      btw nice update! especially the the new dailies item

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      32 minutes ago, Inul said:

      2 days ago I spend 200+ Bloody Branch from 2 years dailies and I got nothing, now suddenly you make it unbound, I really wanna cry now T_T

      btw nice update! especially the the new dailies item

      Don't beat yourself up over it, the change wasn't retroactive, so those 200 would have remained bound.

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      Hey I realized on nova wiki, the illusion pole axe HS cd reduce is 2 s for a +9 is that right or it's +13 like stated in this post ?

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      Is Illusion War Axe 2-handed? So weird if it is, cause War Axe is like the best 1h Axe. There are no good 1h axes these days...

      Edited by Colours

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      3 hours ago, Nova said:

      Don't beat yourself up over it, the change wasn't retroactive, so those 200 would have remained bound.

      that's cheered me up lol, and thanks for the hard work like always.

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      3 hours ago, Colours said:

      Is Illusion War Axe 2-handed? So weird if it is, cause War Axe is like the best 1h Axe. There are no good 1h axes these days...

      Illusion War Axe is a 1-handed weapon.

       

      4 hours ago, Kazou973 said:

      Hey I realized on nova wiki, the illusion pole axe HS cd reduce is 2 s for a +9 is that right or it's +13 like stated in this post ?

      It is -1 second at 9+ and another -1 second at 13+.

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