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  • Patch Notes #105


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    Illusion of Teddy Bear Equipment

    28745.png

    Illusion Counter Dagger [2]

    A dagger that has a high chance to do critical damage to a target.
    CRI + 90.
    Increases critical damage by 3% per 2 refine rate.
    If refine rate is 7 or higher, Atk + 5%.
    If refine rate is 9 or higher, increases physical damage against all size monsters by 20%.
    If refine rate is 11 or higher, increases physical damage against all property monsters by 20%.

    [+ Illusion Survivor's Manteau[1]]
    ASPD + 10%.
    If refine rate of both are 7 or higher,
    increases critical damage by 15%.
    If the sum of refine rate is 18 or higher,
    incrase by an additional ASPD + 15%.
    If the sum of refine rate is 22 or higher,
    enable to use Double Attack level 4.

    Class: Dagger
    Attack: 170
    Weight: 90
    Weapon Level: 4
    Required Level: 120
    Jobs: Mage Class, Soul Linker

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    The barrel of the original Gate Keeper is made out of pure Oridecon, making it very durable.
    Splash attack, Dex + 1.
    Increases long ranged physical damage by 5% per 2 refine rate.
    If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
    If refine rate is 9 or higher, increases long ranged physical damage by additional 5%.
    If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (if user has higher level, that level will be auto-cast instead).

    [+ Illusion Hot-blooded Headband[1]]
    ATK + 10%.
    If refine rate of both are 7 or higher,
    ASPD + 2.
    If the sum of refine rate is 18 or higher,
    increases long ranged physical damage by additional 10%.
    If the sum of refine rate is 22 or higher,
    increases Spread Attack damage by 30%.

    Class: Shotgun
    Attack: 240
    Weight: 130
    Weapon Level: 4
    Required Level: 120
    Jobs: Rebellion

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    A staff developed through the united efforts of the Mage Guild and Prontera Church.
    Dex + 2, Int + 2.
    Can't be destroyed.
    Matk + 240, MaxHP + 600.
    Matk + 1% per 2 refine rate.
    If refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%.
    If refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%.
    If refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%.

    [+ Illusion Survivor's Manteau[1]]
    Matk + 50.
    If both items upgrade levels are +7 or higher,
    increases water, wind, earth and fire magical damage by 10%.
    If the combined upgrade levels are +18 or higher,
    increases magical damage against water, wind, earth and fire property monsters by 15%.
    If the combined upgrade levels are +22 or higher,
    reduces delay after skill by 15%.

    Class: Two-Handed Staff
    Attack: 100
    Weight: 120
    Weapon Level: 4
    Required Level: 120
    Jobs: Mage Class, Acolyte Class, Soul Linker

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    A pair of heavy leather boots, padded with Lunatic fur, that is suited to warriors.
    Increases ASPD by 1% per refine rate.
    Cri + 5 per 3 refine rate.

    Class: Footgear
    Defense: 16
    Weight: 60
    Required Level: 100
    Jobs: Swordman Class, Archer Class, Merchant Class, Thief Class, Taekwon, Star Gladiator, Gunslinger

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    A headgear which symbolizes hot-blooded challenge and battle vigor.
    Str + 2.
    Atk + 10 per 2 refine rate.
    If refine rate is 7 or higher, increases physical damage against water, wind, earth and neutral property monsters by 10%.
    If refine rate is 9 or higher, increases physical damage against small and large size monsters by 15%.

    Class: Headgear
    Defense: 3
    Location: Upper
    Weight: 10
    Required Level: 120
    Jobs: Every Job except Novice
     

    Features

    • Implemented the Illusion of Teddy Bear dungeon.
    • Increased the capacity of the Secondary Storage from 400 to 600.
    • Added a Premium Storage to our Storage Service NPC. It holds 600 items and can be purchased for either 5,000 NP or 175 Gold Coins + 20M Zeny.
    • Improved the Report from the New World quest to always give you an Expedition Report you're missing, instead of one at random.
    • Added a Repair NPC to the Draft WoE map.
    • Monster Hunter Happy Hour has been removed.
      • All Monster Hunter drops are now permanently doubled.
    • Master of Coin's Heroic Backpack, Enhanced Variants and Immune Shield have been reduced in price from 500 Gold Coins to 75 Gold Coins.
    • Increased the number of @restock slots from 3 to 10.
    • Added Holy and Poison Elemental Converter scrolls to Telma's BG Shop.
    • 19837.png Added a new Headgear Quest for the Ashura Fairy hat (ra_temin,312,312).
    • Added the Premium Storage Voucher to the Nova Shop for 5,000 NP.
    • Reduced the price of Balloon Bag (29792) from 6,000 NP to 3,000 NP.
    • Reduced the price of Balloon Egg (29781) from 6,000 NP to 3,000 NP.
    • Added a 30 minute Abrasive to the Nova Shop for 300 NP.
    • Added the MvP Snack Pack to the Nova Shop for 2,500 NP.
      • Below are some models wearing all of the possible hats inside the package.

    Elvisblonde.pngElvis.pngOldtime.pngSavagepenguin.png

    Zilantnecklace.pngSoldierscarf.pngDwarvenbeard.pngMVP.png

    32175.png32177.pngTravelsnack.png

     

     

     

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    Both the patch notes and in-game description mention illusion Survivor's Staff being a Rod, isn't the correct weapon class a two-handed staff/rod weapon or is it a one-handed on NovaRO?

    EDIT: The description also includes Acolyte as an available class, according to divine-pride that isn't correct.

    Edited by Puros
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    10 minutes ago, Puros said:

    Both the patch notes and in-game description mention illusion Survivor's Staff being a Rod, isn't the correct weapon class a two-handed staff/rod weapon or is it a one-handed on NovaRO?

    It is a two-handed staff. We'll update the descriptions shortly.

    Puros likes this
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