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  • Patch Notes #144


    Nova
    • Patch Notes

    Features

    • Added an option to buy the new 4th job Sprites from the Stylist.
       
      New Outfits!
      sheet_preview.pngsheet_preview.png sheet_preview (2).pngsheet_preview.png sheet_preview.pngsheet_preview.png sheet_preview.pngsheet_preview.png sheet_preview.pngsheet_preview.png sheet_preview.pngsheet_preview.png
      Rune Knight Royal Guard Warlock Sorcerer Ranger Minstrel/Wanderer
      sheet_preview.pngsheet_preview.png sheet_preview.pngsheet_preview.png sheet_preview.pngsheet_preview.png sheet_preview.pngsheet_preview.png sheet_preview.pngsheet_preview.png sheet_preview.pngsheet_preview.png
      Mechanic Genetic Guillotine Cross Shadow Chaser Arch Bishop Sura

       

      • Developer's Note: As 4th jobs will take some time before their release, we've decided to add the 4th job sprites as an additional costume for 3rd classes.
      • After the release of 4th classes, a player changing from 3rd job to 4th job will automatically change their outfit to the 4th job sprite, as you'd expect.
      • The previously unlocked 4th job costumes purchased for 5,000 NP will then allow you to change your outfit to the 3rd job outfit instead.
      • Please report any broken palettes to Panic#1463 on Discord, with Palette number and class.
    • Added a new instance - Legacy of Glast Heim:
      • Developer's Note: This is a new custom instance that aims for being more difficult than regular Ragnarok Online content, while keeping the feeling of the original game - not restricting gear or skills. This also allows us to bring more gear that is not available through official content releases, without relying on systems such as the current Endeavor Token. We'll also be exploring more instances similar to this one in the future.
      • With it we're also implementing a new experimental reward system:
        • Upon completing the instance all players will be granted 3 Pure Temporal Crystals. Exchange 18 of these crystals for any Stat Temporal Manteau of your choice.
        • Once a week, on top of the existing rewards, all players will also be rewarded with a Sealed Temporal Crystal [Bound].
        • You may exchange two of these account bound crystals for a separate, account bound variant of any Temporal Manteau.
        • This system aims to supplement generation for your own character's progression, while still allowing those who are willing to farm the instance as often as they'd like.
      • The entrance can be found from the Warper > Instances > Legacy of Glast Heim. The level requirement for the instance is 180 and it has a 1-day cooldown. Party size limit is 8.
        map_wiki.png

     

    Legacy of Glast Heim - Temporal Manteaus

    20963.png

    Temporal Str Manteau [1]

    Atk + 10 and Atk + 1% per 2 refine rate.
    Increases physical damage against all size enemies by 5% per 4 refine rate.
    If refine rate is 7 or higher, additional Atk + 7%.
    If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
    If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
    When equipped with Temporal Str Boots [1],
    Atk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
    Class: Garment
    Defense: 38
    Weight: 40
    Required Level: 100
    Jobs: Every Job

    20964.png

    Temporal Agi Manteau [1]

    Atk + 10 and increases critical damage by 3% per 2 refine rate.
    Increases physical damage against all size enemies by 5% per 4 refine rate.
    If refine rate is 7 or higher, additional Atk + 7%.
    If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
    If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
    When equipped with Temporal Agi Boots [1],
    increases critical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
    Class: Garment
    Defense: 38
    Weight: 40
    Required Level: 100
    Jobs: Every Job

    20965.png

    Temporal Vit Manteau [1]

    Atk + 10 and MaxHP + 400 per 2 refine rate.
    MaxHP + 3% per 4 refine rate.
    If refine rate is 7 or higher, additional Atk + 7%.
    If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
    If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
    When equipped with Temporal Vit Boots [1],
    reduces delay after skill by 5%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
    Class: Garment
    Defense: 38
    Weight: 40
    Required Level: 100
    Jobs: Every Job

    20966.png

    Temporal Int Manteau [1]

    Matk + 10 and Matk + 1% per 2 refine rate.
    Increases all property magical damage by 3% per 4 refine rate.
    If refine rate is 7 or higher, additional Matk + 7%.
    If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
    If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
    When equipped with Temporal Int Boots [1],
    Matk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
    Class: Garment
    Defense: 38
    Weight: 40
    Required Level: 100
    Jobs: Every Job

    20967.png

    Temporal Dex Manteau [1]

    Atk + 10 and increases long ranged physical damage by 1% per 2 refine rate.
    Increases critical damage by 3% per 4 refine rate.
    If refine rate is 7 or higher, additional Atk + 7%.
    If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
    If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
    When equipped with Temporal Dex Boots [1],
    increases long ranged physical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
    Class: Garment
    Defense: 38
    Weight: 40
    Required Level: 100
    Jobs: Every Job

    20968.png

    Temporal Luk Manteau [1]

    Cri + 3 and increases critical damage by 3% per 2 refine rate.
    Increases attack speed (reduces delay after attack by 5%) per 4 refine rate.
    If refine rate is 7 or higher, additional Atk + 7%.
    If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
    If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
    When equipped with Temporal Luk Boots [1],
    ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
    Class: Garment
    Defense: 38
    Weight: 40
    Required Level: 100
    Jobs: Every Job

     

    Temporal Seal Key
    1st enchant Min ~ Max
    Attack 5 ~ 40
    Magic Attack 5 ~ 40
    Attack % 1 ~ 6%
    Magic Attack % 1 ~ 6%
    Critical 3 ~ 10
    Flee 10 ~ 50
    Max HP 500 ~ 2000
    Max SP 50 ~ 1000
    Max HP % 3 ~ 10%
    Max SP % 3 ~ 10%
    Hit 3 ~ 10
    Reduce variable casting time 3 ~ 10%
    Aspd % 3 ~ 10%
    Increases critical damage 3 ~ 10%
    Increases healing skill 3 ~ 10%
    Increases ranged physical damage 3 ~ 10%
    Reduce after cast delay 3 ~ 15%

     

    Summer Festival

    • Fixed the Sing Along range from the Summer Festival to include the whole map rather than the center area.
    • Fixed issues revolving around the Charge skill.

     

    Items

    • Fixed the combo bonus of Black Circle and Alphoccio's Memory.
    • Fixed an issue where Assaulter set was making players invulnerable.
    • Updated Mystery Hat Box to include some of the new Nova Shop headgears.

     

    War of Emperium and Battlegrounds

    • The newly implemented Stat Temporal Manteaus are disabled in Siege game modes until further notice.
    • Renamed the Temporal Manteau from the Siege Shop to Warlord's Manteau. Its stats were unchanged.
    • Fixed a bug with Guyak not being dispelled in fixed speed BG modes.
    • Fixed a bug with reequipping and unequipping gear on BG Snowball.
    • Fixed a bug with rewards for King of Emperium not being sent.
    •  Siege Commissioners Soul Reapers will no longer lose souls on death.

     

     

    Raziya, Kruro, Belz and 12 others like this


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    I believe that PvM was in need of something a little more challenging and that it would be very good to really continue bringing content in that sense. It looks great.

    Edited by Huka
    Ingthor and Fu Windsword like this

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    Some of those enchants are pretty harsh compared to others, imagine rolling 3 Hit or 10 flee. Also why does it have to be same OGH map and mob sprites everyone had seen 500 times? Other than I like it very much, RO needs more challenging endgame content.

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    14 minutes ago, split_and_push said:

    Some of those enchants are pretty harsh compared to others, imagine rolling 3 Hit or 10 flee. Also why does it have to be same OGH map and mob sprites everyone had seen 500 times? Other than I like it very much, RO needs more challenging endgame content.

    I'd argue the sprites are pretty different. But that is the whole purpose of the content, it's a retelling of OGH. It was our first rehash of RO content that exists so we went with the one that has been done a million times as our pilot instance. There will be more in the future for other content. (Plus it was best fit for Temp mants.)

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    Can we also allow for RG's to change their default griffin mounts optional at universal rental too? (if possible I mean)

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    43 minutes ago, Astolpho said:

    Can we also allow for RG's to change their default griffin mounts optional at universal rental too? (if possible I mean)

    Not possible, sorry friend. If you use an RG you get the RG chicken, if you use the IG you get the IG chicken.

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