Jump to content
  • Patch Notes #190


    Aimer
    • Patch Notes
     Share

    Christmas Event

    •  New Feature Added Mysterious Gift to Prontera (prontera,163,165).
      • Mysterious Gift allows you to play a random Frosty Game and earn Secret Santa Gifts without searching for a Gift Box in fields or dungeons, for the cost of 2 Jolly Socks.

     

    Features

    • Added new options to equipment Grade:
      • Developer's Note: This is a very recent official update, which we decided to implement as fast as possible, as this change will result in a lot less BSBs being consumed in the path towards Grade C, thanks to less dependency on Refine Hammers.
      • Ungraded -> Grade D
        • Equipment at the refine rate of +9 can now be graded.
          • Chance: 20%, cost unchanged.
        • Equipment at the refine rate of +10 can now be graded.
          • Chance: 30%, cost unchanged.
      • Grade D -> Grade C
        • Equipment at the refine rate of +10 can now be graded.
          • Chance: 30%, cost unchanged.
    •  New Feature Added new items to Pizza Sword String's (dali02,137,86) item exchange:
      • Gray Abrasives (Melee/Ranged/Magic), for 3 Ymir Fragments, 35 Ymir Ores and 350,000 zeny.
        • Gray Abrasives can be used to enchant Thanos-AD weapons with two random options.
      • Reform Boxes for Thanos-AD weapons.
        • Developer's Note: We forgot to add these in the initial patch. Reform Boxes will always be available through both Item Exchanger NPCs from the content where catalysts are obtained, and Mei at the Para Market's Grade Room.
    • Currency drop rate changes and additions:
      • Doubled the drop rate of Twilight Illusion Stones.
        • Developer's Note: As a reminder, Twilight Illusion Stones can be exchanged at the Illusion Merchant (prontera,88,113) for Dissonance Stones, which grant 4 random option enchants for Illusion Dungeon lv4 weapons.
      • Added Varmeal Tickets as drops from all monsters located at 17.2 dungeons.
      • Added Cor Cores as drops from all monsters located at Rudus F1.
      • Increased the droprate of Varmeal Ticket, Cor Core and Unknown Part throughout the game.
    • Legacy of Glast Heim changes:
      • Removed the 1-day cooldown. It can now be repeated indefinitely.
      • [Bound] Sealed Temporal Crystals and [Bound] Temporal Stat Manteaus are no longer obtainable.
      • Added two new exchange options to Temporal Enchanter (glast_01,157,217):
        • 1 [Bound] Sealed Temporal Crystal to 6 Pure Temporal Crystals.
        • Any [Bound] Temporal Stat Manteau + 6 Pure Temporal Crystals to a regular Temporal Stat Manteau. This option keeps the Manteau type, enchants, cards and refines.
    • Illusion Refine Boxes can now be freely traded.
    •  Community Suggestion Character Slot Voucher can now be used up to 4 times per account, for a total of 60 characters.
    •  Community Suggestion Removed the BSB warning for level 5 weapons and level 2 armors below +10.

    •  Community Suggestion Mob's RES and MRES stats will now be shown in @mi.

    • AP is no longer lost if you die in an Event map.

    • Added an option to the Build Manager to save Trait builds, as well as a "Full Build" option.
      • Developer's Note: Sadly, we had to delete player's old stat builds due to the way we implemented this new feature. This is something that should never have to happen again.
    • Added a "Repeat" option to Thanks Ticket Machine (malangdo,215,119).
    •  Bug Fix Arch Mage can now buy spell books.
    •  Bug Fix Fixed Amicitia and Nifflheim dungeon entrance questlines.
    •  Bug Fix Changed MVP spawn timers in the new dungeon from 6 hours to 3 hours.
    •  Bug Fix Lowered Wolfchev quest completion flag from requiring you to kill the MVP to unlocking the instance access.

     

    Items

    • Improved the functionality of some boxes to no longer require confirmation.
    •  Bug Fix Fixed ET-Insta Polish to properly work with [EVT] Wickebine Cat Ears.
    •  Bug Fix Fixed Light Blade Modification Cube to work as intended.
    •  Bug Fix Fixed Patent Orient Sword not being able to be reformed into -LT if it had cards.
    •  Bug Fix Fixed Fortified Rod to give the bonus to Jupitel Thunder Storm as well.
    •  Bug Fix Weapon level 4 specific bonuses will no longer work on level 5 weapons.
    •  Bug Fix Added the missing SP regen bonus for Spirit Pendulum-LT at refine 11.
    •  Bug Fix Fixed Guyak Pudding 30m's weight from 100 to 10.

     

    Skills

    •  Community Suggestion Removed Dragon's Breath added delay.
      • Developer's Note: Please note that this will introduce weird behavior, such as double casts.
    Koto, Razi, Kulczewski and 9 others like this
     Share


    User Feedback

    Recommended Comments



    2 hours ago, Nova said:

    This is one of the first times something like this happens, as usually we are able to offer refunds. Not only that, but I'd like to one more emphasize how this is an official update that we rushed to implement and came out a week ago. That means the update only existed after our release of the grading system. I understand the frustration, but this is not something that can become a pattern. The alternative was to not implement the change, and I'm sure nobody would prefer that.

    I understand, I hope you don't take it the wrong way, I am not complaining, just frustrated.

    I hope in the future we can take the approach the other way around instead. Let's make things cheap to make, and if it's too easy, then raise the costs to make them. I feel like this approach is a lot better than making things hard to get and make it easier later, it just puts the first batch of people to make the new content at a disadvantage, and would create paranoia for creating future gears.

    Link to comment
    Share on other sites

    5 minutes ago, kagi said:

     Let's make things cheap to make, and if it's too easy, then raise the costs to make them. I feel like this approach is a lot better than making things hard to get and make it easier later, it just puts the first batch of people to make the new content at a disadvantage, and would create paranoia for creating future gears.

     

    This can be seen the other way around.

     

    Doing it that way you could say that all the people making an item after the nerf, because it would be a nerf, are at disadvantages.

     

    This could also be seen as a : Make the strong/rich stronger/richer. Because usually the stronger player or richer player are the first ones to make item/content. And in this case, the other player would be at disadvantage even more, and the gap wider.

     

    There is sadly no easy answer, and we are trying to do our best to satisfy every type of player. We understand the frustration, and hopefully it won't happen again. But I am sure this change is for the best, and had to be out as soon as we could.

    DkvpzZ likes this
    Link to comment
    Share on other sites

    15 hours ago, lIllIlIllIlIlI said:

    I wish you had any plan to refund for the people already spent a lot of BSBs.

     

    Everyone knows that rushing a content is on the conscience and responsibility of the ones who do it.  Cause soon or late it will he easier to obtain. It has always been like that. 

     

    Otherwise, let's retroactively refund every single player for every content that was made easier to get. 

     

    It would be unfair otherwise. 

    Link to comment
    Share on other sites

    2 hours ago, Avalon said:

     

    Everyone knows that rushing a content is on the conscience and responsibility of the ones who do it.  Cause soon or late it will he easier to obtain. It has always been like that. 

     

    Otherwise, let's retroactively refund every single player for every content that was made easier to get. 

     

    It would be unfair otherwise. 

    Yep, bc a change in the system with less than a month from the release content fits this logic, do you even hv a brain?

     

    Smart move to counter inflation tho, well done guys.

    Link to comment
    Share on other sites

    1 hour ago, reformed user said:

    Yep, bc a change in the system with less than a month from the release content fits this logic, do you even hv a brain?

     

    Smart move to counter inflation tho, well done guys.

     

    It's not the first time that a content is reworked within less than a month after it's implementation. 

     

    And they were never refunded. It would be unfair if they did it this time. 

     

    Again, it's on the ones who rush the content. They're aware that soon or late it will be easier to obtain.

     

    Deal with it. 

    Yuseifh131 likes this
    Link to comment
    Share on other sites

    4 minutes ago, Avalon said:

     

    It's not the first time that a content is reworked within less than a month after it's implementation. 

     

    And they were never refunded. It would be unfair if they did it this time. 

     

    Again, it's on the ones who rush the content. They're aware that soon or late it will be easier to obtain.

     

    Deal with it. 

    So yes, no brain.

     

    Keep on being a good boy.

    Link to comment
    Share on other sites




    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...