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    Patch Notes


    Nova
    • Patch Notes

    Events

    • The winners for the Illustrate Event have now been decided!
    • The Rock Ridge card arts and our loading screens have been updated to show off our artists' works!

    Features

    • Expanded our Bug Tracker to include a new section: Custom Behavior
    • Fixed which cells are wakable in Rock Ridge and Harboro2.
    • Added a weight check for turning in fishes in the Summer Festival.
    • Added a weight check for opening/storing MH boxes.
    • Rock Ridge maps have now been added to the advanced @noks maps list.
    • The Kafra in Malangdo can now be used by Summoners.
    • Changed the Malangdo enchant cost of Juliette D Rachel from 5 to 4 Seagod Angers.
    • Fixed an issue where Geffen Magic Tournament and Ghost Palace were resetting at midnight instead of 4AM.
    • Fixed an issue where the training chamber's defense and magic defense values were not being set properly.

    Skills

    • Reverted a change to Deep Sleep which made you immune to damage.
    • Max Pain will now reflect MISC skills (such as Acid Demonstration).
    • Soul Drain no longer works on players.
    • While Crystallized, Magic Wind skill damage is now increased by 50%.
    • Whip and Instrument damage on a target with Crystalize is no longer reduced by 50%.
    • Striking now gives a Critical boost.
    • Fixed Hell's Plant's animation delay to better match official mechanics. (Gonna come next maintenance for sure, the commit was accidentally reverted)
    • Clementia will no longer show its animation if the target user is wearing a GTB.
    • The following Doram skills no longer requires you to be in a party in BG to work:
      • Hiss
      • Purring
      • Shrimp Party
      • Meow Meow
    • Lighting Walk will no longer cause movement in BG/WoE.
    • Fixed a bug where casting Cursed Circle on a sitting target would result in them changing into a "casting" animation.
    • Skill cooldowns will now load properly when logging out and back onto a character.
    • King's Grace no longer removes "random" buffs such as hiding.
    • Cloud Kill, Warmer and Cast Ninja Spell are now removed by Crazy Weed.
    • Fixed Great Echo creating an overflow with the SP requirement when there are too many Minstrels/Wanderers in the party.
    • Spell Breaker now works on boss monsters.
    • Earth Strain no longer changes directions when the caster moves.
    • Gate of Hell now consumes the requirements even if the target hides.
    • Fixed a bug where players wearing GTB card were unable to cast water ball while standing in Water Evasion.
    • Fixed Taekwon's Tumbling problems.
    • Illusion - Death now has a chance of applying Coma.
    • Gentle Touch - Energy Gain now procs on any physical skill attack and regular attack.
    • Fixed an issue with the Super Novice chant.
    • Absorb Spirit will now finish casting despite being locked by Cursed Circle.
    • Freezing and Burning statuses can be applied at the same time.
    • Updated Freezing behavior:
      • Adjusted movement speed reduction from -50% to -30%.

      • Adjusted ASPD reduction from -15% to -30%.

      • Adjusted physical DEF reduction from -10% to -30% for players (mobs are still -10%).

      • Adjusted cast time increase from +15% variable to +50% fixed cast time.

    Items

    • Fixed Mad Bunny's attack bonus.
    • Added Sealed Magic Sword to Heart Hunter Evil.
    • Pile Bunker S no longer reduces your skill delay, but instead increases your ASPD.
    • Added Magic Intensifier Ring item combos.

    Instances

    • Fixed an issue where people could enter some instances after the party had been locked.
    • Fixed an issue where players would be able to bypass the Earthquakes in Sky Fortress by doing the instance multiple times in a row.

    Monsters

    • Updated Root of Corruption's race to Demon.
    • Updated Stefan J. E. Wolf's DEF and MDEF to match official values.
    • Updated Bijou's HP amount from 9.9M to 10M.
    • Cutie and Heart Hunter Evil are now MVPs.

     

     

    Edited by Nova

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    Striking now gives a Critical boost.

     

    anyone know how is this boost?

    Edited by Slinks

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    Fixed Taekwon's Tumbling problems.

    Is this in reference to Flying Side Kick being uncastable sometimes after tumbling activates?

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    yaaaay a bug fix for taekwon!! now i need the fix for solar,lunar and stellar union xD

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    Pile Bunker S no longer reduces your skill delay, but instead increases your ASPD.

    no aspd increase

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    Striking now gives a Critical boost.

    It´s giving 1% crit, is it right ? I thought it was supposed to be 5%

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    On 7/27/2018 at 4:21 PM, Raynn said:

    Is this in reference to Flying Side Kick being uncastable sometimes after tumbling activates?

    Inquiring minds would like to know :)

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    Hi, it seems like the Ghost Palace resets in different times. Like 2 hours different, can you guys check?

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