Jump to content

  • Panic
    • Patch Notes

    image.png

    Features

    • Monster Hunting:
      • Increased the odds of catching Slimy Eel when using Wriggling Bait.
    • The Halloween Event has come to an end.
    • Added new features to the Cell Phone:
      • Contacts: Call your favorite NPCs and see how they're doing.
      • Novaify Music: Listen to your favorite Ragnarok Online songs through the client.
    • Two new Green Aura MvPs have been added:
      • Venomous Chimera
      • Eddga
    • Fixed an issue where attempting to buy to storage for more than 30k items from Telma will consume your Valor Badges without giving you any items.
    • Added HP/SP recovery information to @battlestats.
    • Fixed an issue that prevented players from using crafted items in recipes.
    • Siege and BG consumables can now be used inside of the Training Chamber.
    • Fixed the spawn rates of mobs in Eclage Field.
    • Changed the Friday instance's easy mode to match with kRO (You will be unable to spawn the boss in easy mode).
    • The following mobs had their drops and other stats updated to match with kRO:
    Spoiler
    • Frozen Wolf - 3442
    • Taffy - 3443
    • Watcher - 3444
    • Enchanted Archer Skeleton - 3445
    • Soldier Skeleton - 3447
    • Renovated Amdarais - 3448
    • Bijou - 3450
    • Zombie Guard - 3452
    • Immortal Cursed Knight - 3474
    • Immortal Wind Ghost - 3475
    • Immortal Fortress Legion - 3477
    • Sky Fortress Key Keeper - 3478
    • Immortal Zombie Assault - 3479
    • Immortal Cursed Zombie  - 3480
    • Immortal Nightmare Shad - 3481
    • Immortal Angry Shadow - 3482
    • Immortal Death Shadow - 3483
    • Butcher Solder - 3487
    • Scythe Solder - 3488
    • Bone Crash Solder  - 3489
    • Immortal Commander - 3490
    • Charge Basilisk - 3504
    • Jungle Mandragora - 3506
    • Fruit Pom Spider - 3507
    • Eggring - 3508
    • Immortal Corps - 3451
    • Taffy - 3443
    • Leaf Lunatic - 3496
    • Grass Fabre - 3497
    • Wild Hornet - 3498
    • Sweet Roda Frog - 3499
    • Trance Spore - 3501
    • Scout Basilisk - 3502
    • Assault Basilisk - 3503
    • Eggring - 3505
    • Poring - 3384
    • Lunatic - 3385
    • Fabre - 3386
    • Picky - 3387
    • Condor - 3388
    • Willow - 3389
    • Spore - 3390
    • Poporing - 3391
    • Smokie - 3392
    • Dokebi - 3393
    • Bigfoot - 3394
    • Wormtail - 3395
    • Wolf - 3396
    • Boa - 3397
    • Anacondaq - 3398
    • Marin - 3399
    • Muka - 3400
    • Peco Peco - 3401
    • Deniro - 3402
    • Piere - 3403
    • Andre - 3404
    • Golem - 3405
    • Scorpion - 3406
    • Chonchon - 3407
    • Metaller - 3408
    • Sandman - 3409
    • Raggler - 3410
    • Dragon Tail - 3411
    • Grove - 3412
    • Sea Otter - 3413
    • Galapago - 3414
    • Seal - 3415
    • Alligator - 3416
    • Megalodon - 3417
    • Tri Joint - 3418
    • Megalith - 3419
    • Dryad - 3420
    • Eclipse - 3424
    • Tao Gunka - 3430
    • The Rune Merchant (main_office, 213,215) will now sell the following items (They cannot be discounted):
      • 12737.png General Rough Runestone
      • 12734.png Quality Rough Runestone
      • 12738.png Rare Rough Runestone
      • 12735.png Ancient Rough Runestone
      • 12736.png Mystic Rough Runestone
      • 7939.png Elder Branch
      • 7938.png Light Granule
      • 969.png Gold
    • Implemented Rune Knight and Guillotine Cross skill updates:
    Class Updates

    L4MpQL8.png

    Rune Knight

    bX7OSkE.png Enchant Blade

    • Improved damage formula.
      • The Base Level modifier is changed from 150 to 100.
    PseGMmf.png Wind Cutter
    • Updated skill behavior:
      • Changed skill logic to self skill.
      • Increased the Area of Effect up to 7x7 at level 5.
      • Removed knock-back effect.
      • Removed fear status effect.
      • Uses the weapon element instead of forced wind element.
    • Reduced cooldown from 2 seconds to 0.2 seconds at level 5.
    • If a two-handed weapon is equipped:
      • Ignores target's defense.
      • Increases number of hits to 2.
    • If a spear weapon is equipped:
      • Changes damage type to long range instead of melee.
    • Improved damage formula.
      Skill Level 1 2 3 4 5
      Before Update 150% 200% 250% 300% 350%
      Two-Handed (per hit) 250% 500% 750% 1000% 1250%
      Spear 400% 800% 1200% 1600% 2000%
      Other Weapon 300% 600% 900% 1200% 1500%
    taEWOfJ.png Ignition Break
    • Removed fire property damage bonus.
    • The skill can now apply critical hits, skill critical rate equals to half of user's base critical rate.
    • Changed damage formula. It no longer varies with the distance of the target.
      Skill Level 1 2 3 4 5
      Before Update
      Distance 3x3
      Distance 7x7
      Distance 9x9
      Fire Property Bonus

      300%
      250%
      200%
      100%

      600%
      600%
      400%
      200%

      900%
      750%
      600%
      300%

      1200%
      1000%
      800%
      400%

      1500%
      1250%
      900%
      500%
      After Update 400% 800% 1200% 1600%

      2000%

    19SGpov.png Sonic Wave
    • The skill can now apply critical hits.
    • Changed damage formula.
      Skill Level 1 2 3 4 5
      Before Update 800% 900% 1000% 1100% 1200%
      After Update 600% 700% 800% 900% 1000%
      Skill Level 6 7 8 9 10
      Before Update 1300% 1400% 1500% 1600% 1700%
      After Update 1100% 1200% 1300% 1400% 1500%
    70sS1Sq.png Hundred Spear
    • Removed Spear Boomerang autospell.
    • Now deals damage to the target and nearby enemies.
    • Increase cast range from 5 to 7.
    • Changed damage formula.
      Skill Level 1 2 3 4 5
      Before Update 680% 760% 840% 920% 1000%
      After Update
      AoE
      800%
      3x3
      1000%
      3x3
      1200%
      3x3
      1400%
      3x3
      1600%
      5x5
      Skill Level 6 7 8 9 10
      Before Update 1080% 1160% 1240% 1320% 1400%

      After Update

      AoE

      1800%
      5x5
      2000%
      5x5
      2200%
      5x5
      2400%
      7x7
      2600%
      7x7
    cgp3I7Y.png Dragon Breath
    • Turisus runestone endows the skill property to Holy.
    • Lux Anima runestone endows the skill property to Shadow.
    • Lux Anima (Shadow) element takes priority if both runestones are active.
    ECfMDch.png Dragon Breath - Water
    • Asir runestone endows the skill property to Ghost.
    • Lux Anima runestone endows the skill property to Neutral.
    • Lux Anima (Neutral) element takes priority if both runestones are active.
    vpN6s4U.png Runestones
    • Removed the stack limit.
    • Reduced item weight from 10 to 1.
    • Changed Rune Mastery success rates:
      Skill Level 1 2 3 4 5
      Before Update
      Base Chance
      Runestone Gained
      Runestone Chance

      53%
      1
      2%

      56%
      1
      2%

      57%
      1
      5%

      59%
      1
      5%

      61%
      1~2
      8%
      After Update
      Base Chance
      Runestone Gained
      Runestone Chance

      32%
      2
      4%

      34%
      2
      4%

      36%
      2
      8%

      38%
      2
      8%

      40%
      2~4
      15%
      Skill Level 6 7 8 9 10
      Before Update
      Base Chance
      Runestone Gained
      Runestone Chance

      63%
      1~2
      8%

      65%
      1~2
      11%

      67%
      1~2
      11%

      69%
      1~2
      14%

      71%
      1~3
      14%

      After Update
      Base Chance
      Runestone Gained
      Runestone Chance


      42%
      2~4
      15%

      44%
      2~4
      30%

      46%
      2~4
      30%

      48%
      2~4
      60%


      50%
      2~6
      60%

    a7uJgEA.png  Verkana Runestone : Millennium Shield
    • Increased effect duration to 15 minutes.
    rEGSL1A.png Isia Runestone : Vitality Activation
    • Increased effect duration to 15 minutes.
    • Removed SP penalties.
    • Now also reduces damage taken from melee reflect by 50%.
    fA5sUTb.png Hagalas Runestone : Stonehard Skin
    • Increased effect duration to 15 minutes.
    ZJse8tf.png Pertz Runestone : Storm Blast
    • Removed knock-back effect.
    • Improved damage formula.
      • The Base Level modifier is changed from 150 to 100.
    • Can now apply critical hits.
    tw12St2.png Urj Runestone : Abundance
    • Increased effect duration to 15 minutes.
    ydHXhpz.png Turisus Runestone : Giant Growth
    • Increased effect duration to 15 minutes.
    • Increased the chance to trigger damage on normal attacks from 15% to 30%.
    • The amplified damage is increased from 200% to 250%.
    • Removed weapon destruction chance.
    • Reworked the skill effect, the damage is now additive rather than multiplicative.
    • Increases melee physical damage by 15%.
    • The damage bonus now also applies to skill attacks.
    24th7Y9.png Asir Runestone : Fighting Spirit
    • Increased effect duration to 15 minutes.
    • Changed the ATK bonus formula.
    AaLEfiR.png Lux Anima Runestone : Lux Anima
    • Increased effect duration to 15 minutes.
    • No longer shares the active runestone buffs to allies.
    • New skill behavior:
      • Added a 15% chance to autocast Storm Blast when dealing normal attacks.
      • Increases physical damage against all size enemies by 30%.
      • Increases critical damage by 30%.
      • Increases short range physical damage by 30%.
      • Increases long range physical damage by 30%.
      • Adds 30% Max HP and Max SP.

    2KxWobB.png

    Guillotine Cross

    kkY9HXL.png Double Attack
    • Increased double attack chance from 5% to 7% per skill level.
      Skill Level 1 2 3 4 5
      Before Update 5% 10% 15% 20% 25%
      After Update 7% 14% 21% 28% 35%
      Skill Level 6 7 8 9 10
      Before Update 30% 35% 40% 45% 50%
      After Update 42% 49% 56% 63% 70%
    EhJErUb.png Soul Destroyer
    • Changed damage type to long range physical attack.
    • Added 0.15 second cooldown.
    • Changed after-cast delay to 2 seconds for all skill levels.
    • Changed SP consumption.
    • The skill can now apply critical hits. Skill critical rate equals to half of user's base critical rate.
    • Improved damage formula. Gains bonus damage from Str, Int and Base Level.
      Skill Level 1 2 3 4 5
      Before Update
      Attack
      Magic Attack

      350%
      350%

      400%
      400%

      450%
      450%

      500%
      500%

      550%
      550%
      After Update 140% 280% 420% 560% 700%
      Skill Level 6 7 8 9 10
      Before Update
      Attack
      Magic Attack

      600%
      600%

      650%
      650%

      700%
      700%

      750%
      750%

      800%
      800%
      After Update 840% 980% 1120% 1260% 1400%
    deTXtCr.png Rolling Cutter
    • The rotation counter will now reset if the player changes locations (including Back Slide).
    • Increased the duration of status effect from 3 seconds to 5 seconds.
    • Improved damage formula.
      Skill Level 1 2 3 4 5
      Before Update
      AoE
      100%
      3x3
      150
      3x3
      200%
      3x3
      250%
      3x3
      300%
      3x3
      After Update
      AoE
      130%
      3x3
      210%
      3x3
      290%
      5x5
      370%
      5x5
      450%
      7x7
    pgRbBIe.png Cross Ripper Slasher
    • After using the skill, the rotation counter will no longer reset.
    • Changed damage formula.
      Skill Level 1 2 3 4 5
      Before Update 480% 560% 640% 720% 800%
      Bonus (Rotation x AGI)%
      Cooldown
      After-cast Delay
      0s
      1s
      0s
      1s
      0s
      1s
      0s
      1s
      0s
      1s
      After Update 80% 160% 240% 320% 400%
      Bonus (Rotation x 200 + 3 x AGI)%
      Cooldown
      After-cast Delay
      0.5s
      0.5s
      0.45s
      0.5s
      0.4s
      0.5s
      0.35s
      0.5s
      0.3s
      0.5s
    IR770yN.png Cross Impact
    • Increased cast range to 7 (it remains a melee attack).
    • The player will now move to the target on cast, similar to using Dark Illusion.
    • Removed the multi-hit animation on the character (requires a newer client)
    • Increased SP consumption.
    • The skill can now apply critical hits. Skill critical rate equals to half of user's base critical rate.
    • Improved damage formula.
      Skill Level 1 2 3 4 5
      Before Update 1100% 1200% 1300% 1400% 1500%
      Base Level Mod 120
      Cooldown 0s 0s 0s 0s 0s
      After Update 1150% 1300% 1450% 1600% 1750%
      Base Level Mod 100
      Cooldown 0.7s 0.7s 0.7s 0.7s 0.7s
    4dOXK59.png Poisoning Weapon
    • Increases melee physical damage by 5% and gives various buffs.
      Endow Effect
      Paralysis

      Increases movement speed.

      Pyrexia

      Increases critical damage by 15%.

      Increases normal attack damage by 15%.

      Death Hurt

      Recovers 1% Max Hp per second.

      Leech End

      Grants immunity to Blind and Stun.

      Venom Bleed

      Reduces damage taken from melee reflect damage by 30%.

      Magic Mushroom

      Reduces after-cast delay by 10%.

      Toxin

      Recovers 1% Max Sp per second.

      Oblivion Curse

      Grants immunity to Silence and Curse.

    Und7M6A.png New Poison Research
    • Increases the duration of Enchant Deadly Poison.
      Skill Level 1 2 3 4 5
      Before Update 3s 6s +9s +12s +15s
      After Update +45s +60s +75s +90s +105s
      Skill Level 6 7 8 9 10
      Before Update +18s +21s +24s +27s +30s
      After Update +120s +135s +150s +165s +180s
    oBlGB8m.png Dark Claw
    • Increased effect duration to 10 seconds.
    • Removes and prevents usage of melee physical damage reflection buffs for the duration.

    Items

    • Fixed an issue where Purple Poker Fedora was being shown as panties.
    • Reduced weight of RG Golden Potion from 30 to 3.
    • Hitaikakushi now properly decreases the variable cast rate at +10.
    • Fixed Illusion Gate Keeper-DD to now use Spread Attack at a higher level if it's learned.
    • Added missing item combos for STR Supplement Equipment [1].
    • Added Tae Goo Lyeon to Chaotic Baphomet.
    • Potion of Energy will no longer be removed upon death.
    • Fixed Cursed Book's view ID.
    • Bloody Shadow Boots now properly applies its demi-human bonus to players as well.
    • Fixed Scorpio Crown and Capricon Crown bonuses for Warm Wind.
    • Updated the Mysterious Blue Box package from 16.1 to match with kRO.
    • Ice Pick [1] can now be enchanted at Malangdo.
    • Fixed Dullahan Egg bonus.
    • Fixed Witty Gin to give the correct stat bonus.
    • Added new items to the Weekly Coin Shop
      • Maniacal Potion Box (Disabled in Ranked PvP, BG and WoE)
      • Red Booster Box (Disabled in Ranked PvP, BG and WoE)
      • Gin Limited Power Box (Disabled in Ranked PvP, BG and WoE)
      • Gin Infinity Drink Box (Disabled in Ranked PvP, BG and WoE)
      • Geffen Magic Muffler
      • Anti Magic Manteau
      • Guardian Robe

    Skills

    • You can now dispell targets that have a Madogear active.
    • Gate of Hell is now always range.
    • Fixed Energy Gain and Revitalize not properly giving their intended bonus.
    • Fixed Fairy Soul, the variable cast time bonus is now considered an item bonus rather than a status.
    • Fixed an issue where you could get Masquerade debuffs even with Inspiration.
    • Fixed the attack range of the following skills:
      • Crimson Marker
      • Howling Mine
      • Fire Rain
      • Anti-Material Blast

    WoE and PvP

    • Replaced the Emperium 3D model with a sprite version.
      • We made it particularly large to make it easier to click.
      • File name is HAZ_EMPERIUM in case people want to overwrite it in custom GRFs.
    • BG and Siege consumables now work outside of the Draft Castle.
    • Warlord's Treasure headgears can now be recycled through Limes. (1 hat to 10 boxes)
    • Players who participate in Draft WoE may now earn Battlegrounds Siege Tokens.
    • The Battlegrounds Siege Token cap has been increased from 1,200 a week to 2,000.
    • Reduced the Siege Token requirements for the following items as follows:
      • Black Feather Beret: 10,000 -> 6,000
      • Handkerchief in Mouth: 5,500 -> 3,000
      • Blindfold: 12,500 -> 6,000
    • Recruit Set's Draft WoE Bonuses now apply to all War of Emperium modes and Battlegrounds.
    • Added a number of new restrictions to entering Battlegrounds:
      • Players who are wearing Eden Equipment will not be able to join the queue.
      • Players who have Valor Badges and no Mega White Potions will not be able to join the queue.
      • Players missing over two pieces of equipment will not be able to join the queue.
    •  Siege Commissioners Guillotine Cross Class update, while in WoE/BG/PvP:
      • Cross Ripper Slasher will have a 1 second cooldown instead of 0.3 seconds.
      • Cross Impact retains it's previous damage formula.
      • Cross Impact will not crit.
      • Soul Destroyer will not crit.
    •  Siege Commissioners Rune Knight Class update, while in WoE/BG/PvP:
      • Storm Blast will not crit.
      • Ignition Break will not crit.
      • There will be a new custom rune, Algiz Runestone:
        • All allies in a 7x7 area will get the following effects: Millenium Shield, Stonehard Skin and 50% increase in healing effectiveness.

     

     



    User Feedback

    Recommended Comments



    hmm maybe a bit out of topic but just wondering if Nova RO will ever get this animation change patch?

     

    Share this comment


    Link to comment
    Share on other sites
    4 hours ago, Wuffmeister said:

    animation change patch

    The new skill animations also require a newer client!

    We'll get there eventually.

    Share this comment


    Link to comment
    Share on other sites

    I know its late and I dont want be ungrateful player but, sure my RK overall DPs increase, but without lux anima (turius-Asir only which is 90% time i use for do daily before) my damage is lower and force me to spent some gold bar.

    Now if someone could calculate between :

    > Poison bottle price for 15 mnt

    > 3 gold bar for 15 mnt

    No, I dont want ignite war between DPS. Just want to show where both class can farm without them but the opportunity to not use the buff is too tempting :th_e8:

     

    So yeah, my point is, please reduce the gold bar price.

     

    Share this comment


    Link to comment
    Share on other sites
    4 hours ago, ashm said:

    I know its late and I dont want be ungrateful player but, sure my RK overall DPs increase, but without lux anima (turius-Asir only which is 90% time i use for do daily before) my damage is lower and force me to spent some gold bar.

    Now if someone could calculate between :

    > Poison bottle price for 15 mnt

    > 3 gold bar for 15 mnt

    No, I dont want ignite war between DPS. Just want to show where both class can farm without them but the opportunity to not use the buff is too tempting :th_e8:

     

    So yeah, my point is, please reduce the gold bar price.

     

    dude u dont need to use lux anima for content, tursius and asir is enough just to do dailies and other crap... just use lux anima when u are doing MVP or hard dungeon like bio 5 or something...

    And if u do need to use it just for dailies,get better gear man!!!

    Edited by Wuffmeister

    Share this comment


    Link to comment
    Share on other sites

    BG: Soul Destroyer 50k damage's - in 82% race demi-human resistances + different resistances + energy coat - wtf, is that how it should be?

    Share this comment


    Link to comment
    Share on other sites



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...