So the meme posters where right?
So this was not a "conspiration" to affect Mvpiers & trolls?
I´m glad too, however on my class i don't like how the skills will work (have to wait... i know... but it doesnt look good tp pvp oriented players).
Royal Guard - Reflect Damage
change skill name to Reflect Damage Reduction, reduce received reflection damage.
Comment: Who reflects melee damage in pvp naturaly? Crusaders, Paladin, Royal Guards... so, you will reduce damage of reflection vs other Rgs...
Personal opinion: the skill now becomes only PVM. - Shield Spell
change the skill effect to :
-Level 1: Recovers 5% of your MHP every 3 seconds for 90 seconds.
-Level 2: Recovers 3% of your MSP every 5 seconds for 90 seconds.
-Level 3: ATK + 150 / MATK + 150 for 90 seconds. Comments: This looks good!!!! however this means that we lose ATK on lv 3 Shield Spell... (Illusion Sacred Mission buffs 190 ATK)
change to usable in Party, increase Caster's Def by number of total party members. Max Def + 360
Comments: DEF still needs to be balanced.
- Hesperus Lit
change cast condition, if using within Inspiration, will deal more damage.
- Earth Drive
removes defense and movement debuff, change skill formula, damage will be increased by caster's STR and VIT.
allow the skill to follow weapon property, instead forced Earth. Comments: Looks interesting, however the possibility of breaking the shield is still there... or they will modify that too? - Vanishing Point
change skill formula, and increase base damage from 500% to 800%. Comments: Vanishing Point vs Shield Chain? according to what we know... Shield Chain will still be better. - Canon Spear
change aoe type from diagonal line to 5x5 range around target.
allow the skill to have chance to deal Critical Damage.
Comments: NOW THIS looks good! is like a splash damage skill on hit! (I like it) - Moon Slasher
removes sitdown effect and give Overbrand Ready buff. Comments: No... the sitdown was good... we´ll have to wait to see if "the skill damage" compensates or the "Overbrand Ready buff" can justify this change...
On description, i don´t like it. - Overbrand
change to self cast, knock back effect is removed and increase damage when Overbrand Ready buff on effect.
Comments: I don´t know what to think so far... the knock back was something that helped a lot in PVM, however in bg i´m used to it. - Ray of Genesis
removes HP consumption, change to self-cast, damage formula is changed to 2300%, caster's INT will increase the damage further more.
within Inspiration status, damage formula increased to 3500% and will inflict Neutral damage. Comments: I will have to see the formula, for as long as it´s a MATK skill, the Royal Guard won´t have it easy in PVP environments. - Inspiration
increases duration from 90 secs to 180 secs, removes penalty when casting, HP penalty when attacking.
can be used with Banding and Prestige.
change bonus to HIT + 60, All Status + 30, ATK + 200, MATK + 200, MHP + 20%. Comments: Those who use inspiration... have lost a dear friend.