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En last won the day on July 6 2018

En had the most liked content!


About En

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    Rebirth 1st Class

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    Clear Box

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  1. While the skill can only be used on others if the Soul Reaper is linked, it becomes a win condition on many situations as physical damage has always been a big factor in BG. As we know, Kaite is treated as a buff that reflects magic and increases physical damage taken, but the problem in this particular skill is that is so spammable and has no delay at all that it becomes a problem against all kinds of physical classes since you get one shotted 95% of the time. I wouldn't go as far as to ask for a disable but currently the skill cannot be removed by ways other than Dispel, Clearance and by taking any sort of magic damage do their reflect status wears off. So my suggestion is as follows: - Make Kaite be removable by Freedom. - Make Kaite have a 5-10 seconds cooldown. The skill is too strong to have it not be removed by Freedom and the way it can easily be spammed brings an unbalance in BG as the team with the linked Reaper wins the game most of the tiem. Edit: taking phys damage doesn't remove the status
  2. I'm shook by the insane character development brought to us in one single screenshot. I can't help it but feel amazed at how is Roseroth handling all that stress. Looking forward to part 2.
  3. There is a chance that this suggestion will be rejected because it may (or may not) require to modify the client itself or some server setting. However I do agree and I support your suggestion because most people are very social and while Discord is a good alternative to keep in touch with other players, the friend list has some other uses besides just contacting friends, like using skills straight up on the list (such as devo or buffs).
  4. This thread is about asura strike. Keep your snap nonsense out of it as it will derail the topic.
  5. Sorry man weren't you the one that quit a draft woe team just because you didn't get bragi? Kinda ironic sentence right there. On topic though, I believe the Asura Bonus is too much to handle for support/tank classes. While it is designed to be an OHKO skill, it kinda feels a bit too powerful that a sura with only a +9 gfist or +9 vclaw is able to kill a fully defensive geared sorc or chaser with 1 asura strike. These kinds of skill changes only incentivize dps classes, wonder why there's a lot of suras lately in BG? If the bonus is 100%, why not lower it to 50%? Wouldn't that be better?
  6. After the latest experience I've had in BG, now I do agree with Shalltear's suggestion, and while it sounds extreme, I believe 5 seconds of immunity could actually work in a defensive way considering Freedom's cooldown is 2 minutes. It's not spammable and can't be abused in any way. This issue becomes big when against a Shadow chaser or a sorcerer, considering masquerade skills have an overall higher success chance than crystallize, the moment you use freedom 1 second doesn't even pass after that and you're already masq - igno'd again, and that is very frustrating. Wasting a 2min CD skill to get rid of a status effect just to get inflicted with that status again (because chasers are 130 dex anyways for an apparent 90% success chance) is pretty frustrating. Using Freedom makes you lose momentum already, and not only you could be masqed or crystallized, you might also be stripped off your gears and that slows you down while you're trying to move. You're not becoming immune to damage, only immune to status effects for 5 fair seconds in exchange of a 2 min CD skill.
  7. Currently, the BG Repair Scrolls have an incredibly slow cast time. Presumably being 6 seconds, it doesn't make up for the current state and speed of BG, gradually losing relevance. Lowering the cast time to 3 seconds could probably make it more desireable and people would actually spend their badges for it.
  8. Adding a bundle or singles of Concentrate, Awakening and Berserk potions in Telma (for a reasonable price each) would be pretty good for classes that constantly use them.
  9. En

    Monster Hunting Blog #3

    So you're telling me we can finally have PROPER boss battles without ridiculous one shot skills between both parties? Sign me the fuck in!! Great job bois!
  10. i just want Shard on any other team that isn't Nova's to hear him say no mames
  11. This is a great idea but badly developed, I'm going to explain why: 1. This will NOT improve PvP as it'll be a temporary status because people will just exploit the system until they get the hats, and then they will stop playing PvP, it'll instead cause the opposite effect on a long term. 2. There is enough activity on the server and market is not as stale as it used to be back then, people gear themselves up in order to advance through the game, have it be PVM, WoE, BG or PvP, but people will always consume and sell no matter the goal. 3. This one I'm really against at. First of all: support classes. You're not giving suggestions as to how can support classes earn points, you're only incentivizing dps classes (mostly Suras and Warlocks) to kill over and over again, this will only lead people to trade kills in order to get their rewards with little to no interaction whatsoever. 4. The hats COULD WORK only if they're temporary. If the leader board gets updated once a week, then you get hats that last a week (much like the Dragonhelm hats from the PvP tournament), and a bundle of consumables if you're on the top 3 or 5 or 10 depending on your ranking. Hats are great and I'm sure everyone would love some hats, but if you make them permanent it'll lead to great abuse by not only pvpers but pvmers and such. Having them last 1 week per ranking period is the best alternative to prevent abuse. 5. Titles are always good for bragging rights, but if we want to have titles you'd have to come up with something that can not be abused in order to make them plausible. 1. PvP Room got BG consumables enabled, meaning you only need to do BG (which is technically free, as you only need a 175 char and basic gears, which BY THE WAY the Recruit Set is free for all) in order to get your consumables for both places. This is already low low low but LOW effort. 2. You invest zeny no matter what your goal is: PvM, PvP, WoE, BG, be a prontera princess with 900+ hats, etc. The game gives you enough rewards as it is right now. You have daily log-in bonus, you have Highlander's Bounty if you win WoE, you have daily BG bonus by winning 5 rounds, you have Monster Hunter daily bonus if you clear 5 quests. 3. I am a WoE player and I truly enjoy going in PvP room sometimes with my fully dps geared sorc and kill people out of the blue. I'm not against the suggestion, I'm against some aspects of this suggestion that could lead to an extreme failure. This is why suggestions are called suggestions: so that people can express out their ideas in order to make one big idea better and improve every aspect on it to prevent failures. Now I humbly ask you this question, I thought you were done Why are you still here?
  12. You think we're doing this for the spite of annoying you, but what we really want is fundamented, SOLID arguments that validate your suggestions. The people here question every single sentence you claim to be true because they want proof that you guys can suggest a well-developed gamemode that can prove enjoyable for everyone. We've had plenty of suggested events, including events straight up from GMs (AoAoAoaoaoaoa) that were a failure. We don't want to repeat this again. Even Draft WoE has some flaws that have been improved overtime, but this requires thought, not your nostalgic flawed system that you thought was cool just because it probably was the one the admins forced on you during that time. We don't want our WoE to look like this with that Interserver system. Please give more thought to what you actually want to do, and instead of passive-aggressively replying to veterans, how about you ask them for some advice?
  13. Ok can we talk about rewards? I would like a custom exclusive event aura for my sorc.
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