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Tokeiburu

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Tokeiburu last won the day on November 3

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About Tokeiburu

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  1. Tokeiburu

    Patch Notes

    17.1 is level 110 content, while 17.2 is level 150 content. Neither of which are meant to be hard for level 185 characters. They are slowly making the content match with the player levels, but most of their new content is not meant for end game play at all. It's mostly targeted at level 100~150 on average. There had been a few exceptions, especially in the later years, though.
  2. Tokeiburu

    Patch Notes

    The damage of Cross Impact is still 1500% after the rework in BG/WoE/Unranked PVP. Yes, the range of the skill has increased. We try to avoid having two different versions of skills in different maps as it is a nightmare to handle in the long run (this is mostly towards skill behavior, doing different skill ratios is fine). In the case of Cross Impact, changing the skill range on a map basis is not a realistic feature as most of that information is client-sided and would require you to have two sets of files if you want to play WoE or not. With that being known, if you have a suggestion, I would refer you to the WoE commissioners and ask to bring it up for the next maintenance. The balances and rework are handled from them and we apply their requests after their votes.
  3. Tokeiburu

    Patch Notes

    This patch is for the Guillotine Cross and the Rune Knight changes.
  4. Tokeiburu

    Patch Notes

    Cross Impact had the following changes in BG/WoE/Ranked PVP: Cross Impact will not crit.
  5. Since this patch is now live, I see no purpose to keep this thread open. I'll be locking it.
  6. Tokeiburu

    Patch Notes

    That is indeed a typo. I've fixed the patch notes (it's working as intended on live).
  7. Hey everyone! As a quick teaser, we're happy to announce that both the Rune Knight and Guillotine Cross improvements from kRO are coming soon! In fact, they will be implemented on our next maintenance, which we plan on having early November. (Still up in the air!) Here is the full list of everything that the update will bring: Rune Knight and Guillotine Cross Updates Rune Knight Enchant Blade Improved damage formula. The Base Level modifier is changed from 150 to 100. Wind Cutter Updated skill behavior: Changed skill logic to self skill. Increased the Area of Effect up to 7x7 at level 5. Removed knock-back effect. Removed fear status effect. Uses the weapon element instead of forced wind element. Reduced cooldown from 2 seconds to 0.2 second at level 5. If a two-handed weapon is equipped: Ignores the target's defense. Increases the number of hits to 2. If a spear weapon is equipped: Changes the damage type to long range instead of melee. Improved damage formula. Skill Level 1 2 3 4 5 Before Update 150% 200% 250% 300% 350% Two-Handed (per hit) 250% 500% 750% 1000% 1250% Spear 400% 800% 1200% 1600% 2000% Other Weapon 300% 600% 900% 1200% 1500% Ignition Break Removed fire property damage bonus. The skill can now apply critical hits. Its critical rate is equal to half of the user's base critical rate. Changed damage formula. It no longer varies with the distance of the target. Skill Level 1 2 3 4 5 Before Update Distance 3x3 Distance 7x7 Distance 9x9 Fire Property Bonus 300% 250% 200% 100% 600% 600% 400% 200% 900% 750% 600% 300% 1200% 1000% 800% 400% 1500% 1250% 900% 500% After Update 400% 800% 1200% 1600% 2000% Sonic Wave The skill can now apply critical hits. Its critical rate is equal to half of the user's base critical rate. Changed damage formula. Skill Level 1 2 3 4 5 Before Update 800% 900% 1000% 1100% 1200% After Update 600% 700% 800% 900% 1000% Skill Level 6 7 8 9 10 Before Update 1300% 1400% 1500% 1600% 1700% After Update 1100% 1200% 1300% 1400% 1500% Hundred Spear Removed Spear Boomerang autospell. Now deals damage to the target and nearby enemies. Increase cast range from 5 to 7. Changed damage formula. Skill Level 1 2 3 4 5 Before Update 680% 760% 840% 920% 1000% After Update AoE 800% 3x3 1000% 3x3 1200% 3x3 1400% 3x3 1600% 5x5 Skill Level 6 7 8 9 10 Before Update 1080% 1160% 1240% 1320% 1400% After Update AoE 1800% 5x5 2000% 5x5 2200% 5x5 2400% 7x7 2600% 7x7 Dragon Breath Turisus runestone endows the skill property to Holy. Lux Anima runestone endows the skill property to Shadow. Lux Anima (Shadow) element takes priority if both runestones are active. Dragon Breath - Water Asir runestone endows the skill property to Ghost. Lux Anima runestone endows the skill property to Neutral. Lux Anima (Neutral) element takes priority if both runestones are active. Runestones Removed the stack limit. Reduced item weight from 10 to 1. Changed Rune Mastery success rates: Skill Level 1 2 3 4 5 Before Update Base Chance Runestone Gained Runestone Chance 53% 1 2% 56% 1 2% 57% 1 5% 59% 1 5% 61% 1~2 8% After Update Base Chance Runestone Gained Runestone Chance 32% 2 4% 34% 2 4% 36% 2 8% 38% 2 8% 40% 2~4 15% Skill Level 6 7 8 9 10 Before Update Base Chance Runestone Gained Runestone Chance 63% 1~2 8% 65% 1~2 11% 67% 1~2 11% 69% 1~2 14% 71% 1~3 14% After Update Base Chance Runestone Gained Runestone Chance 42% 2~4 15% 44% 2~4 30% 46% 2~4 30% 48% 2~4 60% 50% 2~6 60% Verkana Runestone : Millennium Shield Increased effect duration to 15 minutes. Isia Runestone : Vitality Activation Increased effect duration to 15 minutes. Removed SP penalties. Now also reduces damage taken from melee reflect by 50%. Hagalas Runestone : Stonehard Skin Increased effect duration to 15 minutes. Pertz Runestone : Storm Blast Removed knock-back effect. Improved damage formula. The Base Level modifier is changed from 150 to 100. Can now apply critical hits. Urj Runestone : Abundance Increased effect duration to 15 minutes. Turisus Runestone : Giant Growth Increased effect duration to 15 minutes. Increased the chance to trigger damage on normal attacks from 15% to 30%. The amplified damage is increased from 200% to 250%. Removed weapon destruction chance. Reworked the skill effect, the damage is now additive rather than multiplicative. Increases melee physical damage by 15%. The damage bonus now also applies to skill attacks. Asir Runestone : Fighting Spirit Increased effect duration to 15 minutes. Changed the ATK bonus formula. Lux Anima Runestone : Lux Anima Increased effect duration to 15 minutes. No longer shares the active runestone buffs to allies. New skill behavior: Added a 15% chance to autocast Storm Blast when dealing normal attacks. Increases physical damage against all size enemies by 30%. Increases critical damage by 30%. Increases short range physical damage by 30%. Increases long range physical damage by 30%. Adds 30% Max HP and Max SP. Guillotine Cross Double Attack Increased double attack chance from 5% to 7% per skill level. Skill Level 1 2 3 4 5 Before Update 5% 10% 15% 20% 25% After Update 7% 14% 21% 28% 35% Skill Level 6 7 8 9 10 Before Update 30% 35% 40% 45% 50% After Update 42% 49% 56% 63% 70% Soul Destroyer Changed damage type to long range physical attack. Added 0.15 second cooldown. Changed after-cast delay to 2 seconds for all skill levels. Changed SP consumption. The skill can now apply critical hits. Its critical rate is equal to half of the user's base critical rate. Improved damage formula. Gains bonus damage from Str, Int and Base Level. Skill Level 1 2 3 4 5 Before Update Attack Magic Attack 350% 350% 400% 400% 450% 450% 500% 500% 550% 550% After Update 140% 280% 420% 560% 700% Skill Level 6 7 8 9 10 Before Update Attack Magic Attack 600% 600% 650% 650% 700% 700% 750% 750% 800% 800% After Update 840% 980% 1120% 1260% 1400% Rolling Cutter The rotation counter will now reset if the player changes locations (including Back Slide). Increased the duration of status effect from 3 seconds to 5 seconds. Improved damage formula. Skill Level 1 2 3 4 5 Before Update AoE 100% 3x3 150 3x3 200% 3x3 250% 3x3 300% 3x3 After Update AoE 130% 3x3 210% 3x3 290% 5x5 370% 5x5 450% 7x7 Cross Ripper Slasher After using the skill, the rotation counter will no longer reset. Changed damage formula. Skill Level 1 2 3 4 5 Before Update 480% 560% 640% 720% 800% Bonus (Rotation x AGI)% Cooldown After-cast Delay 0s 1s 0s 1s 0s 1s 0s 1s 0s 1s After Update 80% 160% 240% 320% 400% Bonus (Rotation x 200 + 3 x AGI)% Cooldown After-cast Delay 0.5s 0.5s 0.45s 0.5s 0.4s 0.5s 0.35s 0.5s 0.3s 0.5s Cross Impact Increased cast range to 7 (it remains a melee attack). The player will now move to the target on cast, similar to using Dark Illusion. Removed the multi-hit animation on the character (requires a newer client) Increased SP consumption. The skill can now apply critical hits. Its critical rate is equal to half of the user's base critical rate. Improved damage formula. Skill Level 1 2 3 4 5 Before Update 1100% 1200% 1300% 1400% 1500% Base Level Mod 120 Cooldown 0s 0s 0s 0s 0s After Update 1150% 1300% 1450% 1600% 1750% Base Level Mod 100 Cooldown 0.7s 0.7s 0.7s 0.7s 0.7s Poisoning Weapon Increases melee physical damage by 5% and gives various buffs. Endow Effect Paralysis Increases movement speed. Pyrexia Increases critical damage by 15%. Increases normal attack damage by 15%. Death Hurt Recovers 1% Max Hp per second. Leech End Grants immunity to Blind and Stun. Venom Bleed Reduces damage taken from melee reflect damage by 30%. Magic Mushroom Reduces after-cast delay by 10%. Toxin Recovers 1% Max Sp per second. Oblivion Curse Grants immunity to Silence and Curse. New Poison Research Increases the duration of Enchant Deadly Poison. Skill Level 1 2 3 4 5 Before Update 3s 6s +9s +12s +15s After Update +45s +60s +75s +90s +105s Skill Level 6 7 8 9 10 Before Update +18s +21s +24s +27s +30s After Update +120s +135s +150s +165s +180s Dark Claw Increased effect duration to 10 seconds. Removes and prevents usage of melee physical damage reflection buffs for the duration.
  8. Tokeiburu

    Cawful Patch Notes

    More will be added, we've decided to start with those for now.
  9. Heya, You missed the entrance. I guess it'd be easier to just show you an image...! You are the red dot. The yellow dots is where you need to go:
  10. Tokeiburu

    Halloween Patch Notes

    The number of hits for Comet doesn't have any impact on the final damage. It's a "visual effect" only. So whether the amount of hits is 20 or 1, it deals the same damage on the target. So no, there were no votes regarding this part. (This is part of the official skill update on kRO.) I am not sure what you mean regarding Magical Intoxication.
  11. Tokeiburu

    Halloween Patch Notes

    Heya, Arguing in here won't achieve anything in regards to those changes in BG/WoE. As Panic has already stated:
  12. Heya, This is a client-side restriction. You cannot go above 32768.
  13. Yep, the map was marked as a town for some reason. Will be fixed on the next maintenance. Thanks for the heads up!
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