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Zento

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Everything posted by Zento

  1. i believe that all customs should be removed, including snap in pvp/bg, in kro they cant do snap in bg. we had a after cast delay and the pro sura community couldnt stand it and complained. giving movement to some chars and removing to others is clearly not fair.
  2. Zento

    The Savage Coast

    amazing!, lets hope BSB and FAW come with kro mechanics, would love to farm for those.
  3. i agree with this, for players like us in Europe, we cant get the benefit of the debuff mostly. only players in USA/canada would have full benefit of it.
  4. the map isnt for people to go sitting etc, its supposed to be a pvp action place, even that i like sit sometimes there, that idea about rankers only getting points from rankers, not good because there will be no motivation for a ranker to enter if there is no other ranker arround, they would be risking their pvp points without any gain otherwise. the only thing i dont like from this new pvp ranking system is the bg reduction, it was nice how it was, now this feels like a forced BG, and tanky guys are even more tanky now with this foced redux.
  5. https://gyazo.com/f36d9ff300eae79065e417860c14d7cc thats what the warlock in that screenshot didnt do xD xD. pretty dope @kizzy lmao that signature, my ninja kim jong. i can remember what happened that day, the ranger waking up people of stone curse with 0 dmg :3
  6. Problem is that when u start the next round, u are sitting and u cant stand up, so its bugged indeed. people get kicked afk because they cant do shiz. Also that you get hit by it when you are in the safe zone, at least in KVM happens a lot.
  7. Sura snap been enabled for soo long while most other movement skills been disabled, thats one of the main reasons people dont even try BG, is just a snap/goh meta most of the time. the idea of the cooldown for every movement skills seems fair to me. Lately the suras can get the first/second stone in conquest with snap before the defend team can arrive to those, clearly broken, also when its 7v1(example) and the sura keep snapping all the day and the other team has no way to catch him.
  8. they just reverted to 3 days, from 2 days, that implemented suggestion was not long ago. https://www.novaragnarok.com/forum/topic/9482-extend-duration-of-autotrade/
  9. Any people that would like to tank with 2 handed weapons without using a shield with thara frog, would be interested on those weapons, not everyone aim to have TOP dps, they just aim to tank some and help the team a bit. we are talking about new players, also if the weapons arent that strong, wouldnt harm anyone.
  10. As the tittle says, our rewards in bg been the same since day 1, thats why the lack of enthusiasm to go bg and farm badges, and thats the big reason why people have to call in #bg, guys @joinbg in Happy hour, because most people already got their glorious weapons and what now? nothing. if we wait KRO to make new BG items we will turn into skeletons, because kro isnt interested in BG, they dont play it anymore, and there is no discussion to implement new bg items for now at least. you can notice that the glorious weapons mostly buff old skills that people dont use, aside of Asura Strike wich still very powerful, but other weapons buff skills like rapid fire wtf?, the brute weapons are boosting the current skills that we use. i suggest implementing the brute weapons, those are (JRO) but at least they step up and implemented something to call pvp players, our server is turning into a full PVM server, and personally, im not into that. the little pvp we have is in woe1, and draft woe, Not even WOE2, people dont care much in that one. the weapons im talking about are: https://www.divine-pride.net/database/item/26141/brute-arc-wand https://www.divine-pride.net/database/item/1328/brute-cleaver https://www.divine-pride.net/database/item/28746/brute-damascus https://www.divine-pride.net/database/item/13342/brute-fuuma-shuriken https://www.divine-pride.net/database/item/28246/brute-gatling-gun https://www.divine-pride.net/database/item/28248/brute-grenade-launcher https://www.divine-pride.net/database/item/32100/brute-guitar https://www.divine-pride.net/database/item/18171/brute-hand-bow https://www.divine-pride.net/database/item/28033/brute-katar https://www.divine-pride.net/database/item/26206/brute-lariat https://www.divine-pride.net/database/item/16082/brute-morning-star https://www.divine-pride.net/database/item/13147/brute-pistol https://www.divine-pride.net/database/item/28245/brute-rifle https://www.divine-pride.net/database/item/28247/brute-shotgun https://www.divine-pride.net/database/item/32014/brute-spear EDIT: this also gives the thara frog effect to all the 2 handed weapons, like bow,shotgun,axe, less switching. Those are not episodic content, thats why the suggestion is made, we already know all kro episodic content will make tru. thanks for ur time.
  11. Hello everyone, as the tittle says the suggestion is for this item ID 1232 and ID 13033 They drop from 2 mvps, osiris or Assassin Cross eremes Right now they are just usable for assassin, as they are supposed to of course, but would like to see those being able to be weared by ninjas, ninjas normally wear daggers or shurikens, thats the 2 weapons they can choose, those would benefit of course the Killing Strike build, the build in pvp does decent but with the BG reductions + all the new reductions players wearing, is pretty dificult to kill players in bg, + the downside of the skill leaving ur HP in 1. Killing strike cant be spammed, u have to fully reheal urself to make the skill again, and also u need Ninja aura to do the skill too. a KS ninja need EOE vit all the way to make KS a little viable, that means u run in (1 agi) making KS with ninja aura + pots impossible to spam it. Assssins themself arent even using the dagger. this is the current marketprice of it and the market history is the same. it will make KS more viable, in BG right now most ninjas are fire petal spam build with all their boosts, havent seen KS ninjas except HappyMe and myself arround but this could boost the kagerou usage. anyways thanks for your time!
  12. BG is what keeps the pvp alive, and right now we are lacking a lot of BG, most of BG happy hours right now go completely ignored, that make a bad image for the server and new players that come interested in pvp. Having the 2 auras in the pvp tourrny isnt fair for anyone, having separate auras to mark the "elites" white for pvp tourny addicts, red for bg addicts seems fair for everyone,no problem that you can get some exclusive hat for 10th tournament win.
  13. as a KS high hp ninja i would like to have those potions but they stated on kro for the 1 second cooldown, so we cant ignore that.
  14. White Aura should be an icon of pvp winners, but why put a second aura to the same winners? that doesnt sounds fair for the people that cant participate in pvp tourny due to time restrictions, red aura at least make incentive to players play in their bg HH timezones, 2 auras for pvp tourny isnt balanced, exclusive hats come from other kind of events, not from BG.
  15. red vicious mind aura should come from BG not pvp tourny, that way people get some incentives to do BG, we are lacking rewards there. pvp arena already got the white vicious mind aura, thats good enough.
  16. exactly, there are the great devil wings (29831) too for garment, people just trying to keep vicious aura into pvp tourny, also make them account wide, so supports can use their dps sometimes and be farming it. support will always be used, people farm valor badges too. 10kills for just the tittle doesnt call the attention to go for it. in every game there are achievements for kills and kill exlusive items even if there are support classes, those items are just account wide, not character bound.
  17. the tittle of 10,000 kills is nice, hope we get some item additionally if people dont want the red aura to be in there, so it calls more attention. 10k is not a easy task. Maybe 1 +10 safe refine ticket for 10k kills seems worth or anything unique.
  18. Well players can choose "baby doram" so they can keep small so whatever with the medium crap suggesiton. Robe is a good pick go for it.
  19. Too many tears in 1 single post. Woe set for doram was a way to counter the nerf, SSS didnt get insta or temp boots, so i deal with it like a man stop crying, go complain nova about this suggestion then. This suggestion is about woe set, if you want to make doram medium, go make proper suggestion thread. kthx
  20. Dorams medium? Another custom? whats next, use demihuman skins? nah that cant happen. also every doram is picky peck which is "physical" Suit would be good, or at least reasonable, anyways robe still would be good too, this is a perfect suggestion, will balance things out tanky root build
  21. As the tittle says, in short words, Doram are now demihuman, they should be able to use Temporal Boots (str,dex,int,luk,agi,vit) Only way to balance the new non-ro mechanics going on with the demi human labels at doram. Ammount of Dorams have decreased a lot in BG; those can be checked in logs. Thanks for your time.
  22. Good point of view, tho making dorams demihumans was a good idea, the ammount of doram playing BG have decreased a lot, but respect your decision, fair enough.
  23. Yes. to remove the fixed cast time, Magic cats cant be used either in pvm or pvp. The cast time + low dmg isnt viable at all. When they were brutes dmg was a bit more viable as people wouldnt like to change to Brute sets.
  24. As disussed with Nova, the other thread became a race discussion between Doram haters and Doram supporters so this one should be one without discussions. My suggestion is to make SSS back insta, now that the mATK formula has changed and the dmg isnt high as before, but the main reason is because now magic Dorams can be easily tanked with anti-demihuman (demihuman redux) sets. This would give a new point of view for magic dorams since our server isnt following kro mechanics anymore. Thanks a lot, Dont bring the discussion here pls, Other thread if u want to discuss about this: Have a good day.
  25. Nova said that reducing the cast time itself isnt right as doesnt follow ro mechanics. Seems that temporal boots for doram would be the only solution (balance for the doram demihuman non-ro mechanics)
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