AnnAnna 172 Posted Monday at 04:15 PM Share Posted Monday at 04:15 PM (edited) well i was thinking, we could get the nerf only, so it is quite balanced, if we push the others. but im surprised to see new Acute description and GX's bio 5 hg. a guildmate of mine did 204m CI damage to Lambda. oh well, i dont know what to think after they get this "nerf". i mean, it will put gap between crit classes itself. from RK to Ranger to GX. even a gap on crit ones, lets not talk about non-crit ones. Edited Monday at 04:16 PM by AnnAnna Link to post Share on other sites
Fu Windsword 646 Posted Monday at 04:41 PM Share Posted Monday at 04:41 PM (edited) Well, i was playing AA RK since long before it was popular and Meta, And will continue to play it no matter how broken CI gets. Maybe it's time to just enjoy our favorite build instead of making comparisions (especially now that every job will have at least 1 viable build). Edited Monday at 05:01 PM by Fu Windsword AnnAnna and Huka like this Compilation of the Stories and Legends of all the MVP <---- Click Here Visit my Youtube Channel Here. <---- RO Youtube Channel Link to post Share on other sites
Knj 0 Posted Monday at 04:49 PM Share Posted Monday at 04:49 PM "Homunculus will perform action as A.I. setting. No need to manually clicking to order homunculus to attack." So, Homunc will aways attack like crazy ? Or it will be like today, I can choice /hoai on/off ? I just dont like my homunc doing whatever he wants sometimes. Link to post Share on other sites
AnnAnna 172 Posted Monday at 04:55 PM Share Posted Monday at 04:55 PM 13 minutes ago, Fu Windsword said: Well, i was playing AA RK since long ago it was popular and Meta, And will continue to play it no matter how broken CI gets. Maybe it's time to just enjoy our favorite build instead of making comparisions (especially now that every job will have at least 1 viable build). so true, we can only move forward. Fu Windsword likes this Link to post Share on other sites
Hector 510 Posted 5 hours ago Author Share Posted 5 hours ago Hey everybody, I’m following up with a quick update to the upcoming changes, specifically to Performers in Monster Hunting. I’ll be updating the post to include the new changes as well as outlining them here. As we continued development it became apparent that the previous iteration of ensembles ran into too many issues to remain as they were, so we decided to take a different approach with them. Before we begin it's important to note, all previous announced alterations have been reverted so begin with the assumption that all ensembles work as they normally would. Ensemble changes Removed Ensemble fatigue from Invulnerable Siegfried, Ring of Nibelungen and Into the Abyss. Added a new song type category: Solo Performances Solo Performances Do not count as any other song type or ensemble. No longer apply their regular effects. Can be used alone and only affects the caster meaning different performers in the same party can choose whichever bonus they want without interfering with their partner. Drum of the Battlefield Increases Long Range Physical damage by 3% for 180 seconds. Mr. Kim A Rich Man Increases All Elemental Magic Damage by 2% for 180 seconds. Moonlit Water Mill Decreases SP consumption by 10% for 180 seconds. AnnAnna likes this Link to post Share on other sites
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