Hector Posted February 16 Share Posted February 16 We are here to introduce one of our future pieces of content, The Sunken Sands, available on NovaLabs right now! (Make sure to patch) This is an early version of the map and monsters, with the purpose of testing and gathering feedback over this new concept from the community. The entrance to the Sunken Sands is at the south-eastern end of the Ancient Factory (Juperos field 3, 314,119). The main concept of the map is the separation between two families of monsters: Primordial and Pestilent. All common monsters are all Small Size, with Primordial monsters being Earth / Insect and Pestilent monsters being Poison / Fish. Players will be able to obtain a new buff that will significantly increase their damage dealt (currently more than doubles your damage), but only against one of the two mob families, or a much less powerful buff to deal with both. For this initial testing session go to the Juperos Expedition Camp (@go jup) in order to obtain these new buffs. As we mentioned in a previous post, these monsters are exceptionally resilient compared to monsters seen before. We're playing with the idea of the map where you can't simply run in with little to no preparation and kill everything in your screen with a single skill cast. We're introducing this buff system as another method to promote that idea, without introducing overly restrictive mechanics that simply invalidate particular class or build choice. All numbers are subject to change following testing and feedback. This includes: - Monster Health - Monster Damage - Monster Skills - Monster Density - Buff amounts Size, race and elements are unlikely change, as they are part of the design and concept of this content. For any bug, feedback or comment please contact [GM] Hector on Discord. [Hector#6718] Koto, Kaleius, Kulczewski and 5 others like this Link to comment Share on other sites More sharing options...
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