Damage
- Damage refers to a Monster Hunter: The Savage Coast mechanic or behavior. It is only applicable to High Rank Hunts.
Damage is one of the roles you can get before departing in High Rank Hunts, via Role Manager in 'The Wyvern' (162/196
). Its main focus is bestowing players with the ability to deal more powerful attacks.
Limitations: None
Class Restrictions: None
Skills
Skill | Type | Properties | Description |
---|---|---|---|
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Supportive |
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Enter into Battle Trance. Activate the skill again at the appropriate time to receive the following effects:
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Supportive |
|
As an experienced Hunter you have learned the ability to subdue your attacks to be able to deal damage while not attracting as much attention as you normally would.
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Supportive |
|
Your spirit is enkindled, bringing out the strength of your primal self,and igniting your reckless warrior spirit!
|
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Passive |
|
Your keen eye has taught you to attack whereever a monster is most vulnerable.
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Monster Hunting | ||
---|---|---|
Low Rank Hunts • High Rank Hunts | ||
Hunting Mechanics | Rage • Hate • Skills • Alterations | |
Player Roles | Tank • Damage • Healer • Utility | |
Monsters |
1-Star Hunts | Garanth • Nyia |
2-Star Hunts | Garronath • Nysori | |
Unreleased | Sybaris • Vakaris • Hrungnir • Anko & Mako | |
Regular Monsters | Ambient Monsters | |
Rewards | Low Rank Shadow Gear • High Rank Shadow Gear • Shadow Gear Refinement
Archangel Wings • Fallen Angel Wings • Ancient Hero • Temporal Armors • Violet Halo • Magical Booster | |
Gathering & Combinations | Mining • Fishing • Foraging • Combinations | |
Lore | The Savage Coast • The Wyvern • Astrid • Seruel • Delphina • Sain • Will • Reidin Kurs |