Royal Guard

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Pticon 3royalguard.png Royal Guard
DressRG1.png
DressRG2.png

There is currently one completed player written guide:



Builds

Stats

Skills

Swordsman

Skill Type Properties Description
2.png Sword Mastery Passive
  • Max Level: 10
Add 4 ~ 40 Mastery ATK when wielding a one-handed sword or dagger.
4.png Increase HP Recovery Passive
  • Max Level: 10
Naturally recover an extra 5 ~ 50 HP plus an additional MaxHP × 0.2% ~ 2.0% HP every 10 seconds. Increase the amount of HP healed from items by 10% ~ 100%.
5.png Bash Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost:
    • Lv1~5: 8
    • Lv6~10: 15
  • Range: 1
  • Required weapon type: Any except Bows
Strike a single enemy for 130% ~ 400% ATK damage and an increased hit rate bonus of 0.5% ~ 5.0%.
6.png Provoke Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 3 + Skill Level
  • Range: 9
Has a base 73% ~ 100% chance to provoke a target up to 9 cells away and make it aggressive toward you. The difference between the user's base level and the target's base level will affect the chance of success.

If successful, increase the target's ATK by 5% ~ 32% and decrease their DEF by 10% ~ 55% for 30 seconds. Players do not get their hard DEF lowered. This can interrupt a cast. The target will be freed from Frozen, Stone, Sleep or Play Dead status.

Does not work on boss or Undead race enemies.

3.png Two-Handed Sword Mastery Passive
  • Max Level: 10
Add 4 ~ 40 Mastery ATK when wielding a two-handed sword.
7.png Magnum Break Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 30
  • Cast Delay: 2.0s
Consume 20 ~ 16 HP to hit all enemies in a 5x5 area (9x9 area at Lv10) around you with a physical melee Fire property attack and an increased hit rate bonus of 0.1% ~ 1.0%. Knock back all enemies hit by 2 cells.

Enemies hit will suffer 120% ~ 300% ATK damage. If the enemies hit are players and not within 3x3, they receive 110% ~ 200% ATK damage instead.

Afterwards, gain a +20% Fire property damage bonus for the next 10 seconds.

8.png Endure Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10
  • Cool Down: 10.0s
For 10 ~ 37 seconds or 7 hits, do not play a hit animation when taking damage. Increase the user's hard MDEF by 1 ~ 10.
144.png Moving HP-Recovery Passive
  • Platinum Skill
Enable natural HP regeneration while walking. The rate recovered is 25% as effective as standing natural HP regeneration. Increase HP Recovery does not affect this skill.
145.png Fatal Blow Passive
  • Platinum Skill
Level 6 or higher 5.png Bash gains a 1 ~ 5 × Base Level / 10% chance to stun for 5 seconds. The chance increases with Bash skill level in addition to the user's base level.
146.png Auto Berserk Toggle / Support
  • Platinum Skill
  • Target: Self
If this skill has been toggled active, automatically use Level 10 6.png Provoke on yourself when HP is below 25%. This effect has no duration, but can be dispelled and will end automatically if HP goes above 25%.

This skill costs 0 SP, but cannot be toggled without at least 1 SP.


Crusader

Skill Type Properties Description
248.png Faith Passive
  • Max Level: 10
249.png Guard Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 12:14:16:18:20:22:24:26:28:30
  • Requires a shield equipped
250.png Smite Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10
  • Range: 3
  • Requires a shield equipped


Attack Type: Physical
Element: Neutral

251.png Shield Boomerang Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.7s
  • Range: 3:5:7:9:11
  • Requires a shield equipped


Attack Type: Physical
Element: Neutral

252.png Shield Reflect Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 35:40:45:50:55:60:65:70:75:80
  • Requires a shield equipped
253.png Holy Cross Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 11:12:13:14:15:16:17:18:19:20
  • Range: 2


Attack Type: Physical
Element: Holy

254.png Grand Cross Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 37:44:51:58:65:72:79:86:93:100
  • HP % Cost: 20% of current
  • Var. Cast Time: 1.5s
  • Fixed Cast Time: 1.5s
  • Cast Delay: 1.5s
  • Walk Delay: 0.8s
  • Cast cannot be interrupted


Attack Type: Magical
Element: Holy

255.png Sacrifice Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 25
  • Var. Cast Time: 1.5s
  • Fixed Cast Time: 1.5s
  • Range: 7:8:9:10:11
  • Cast can be interrupted
256.png Resistant Souls Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 30
  • Var. Cast Time: 1.5s
  • Fixed Cast Time: 1.5s
  • Range: 9
  • Cast can be interrupted
257.png Defending Aura Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 30
  • Cast Delay: 0.8s
  • Requires a shield equipped
258.png Spear Quicken Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 24:28:32:36:40:44:48:52:56:60
  • Required weapon type(s): One-handed Spear:Two-handed Spear
1002.png Shrink Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 15
  • Requires a shield equipped

Paladin

Skill Type Properties Description
367.png Gloria Domini Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 30:35:40:45:50
  • Var. Cast Time: 1.6s
  • Fixed Cast Time: 0.4s
  • Cast Delay: 2.0s:2.5s:3.0s:3.5s:4.0s
  • Range: 9
  • Cast cannot be interrupted


Attack Type: Misc
Element: Neutral

368.png Martyr's Reckoning Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 100
369.png Battle Chant Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 80:80:80:80:80:100:100:100:100:100
480.png Shield Chain Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 28:31:34:37:40
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 1.0s
  • Range: 4
  • Requires a shield equipped
  • Cast cannot be interrupted


Attack Type: Physical
Element: Weapon property
Number of Hits: 5

Royal Guard

Skill Type Properties Description
2308.png Banishing Point Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 20:20:20:20:20:25:25:25:25:25
  • Range: 7
  • Required weapon type(s): One-handed Spear:Two-handed Spear


Attack Type: Physical
Element: Weapon property

2309.png Trample Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 30:45:60
  • Cast Delay: 1.0s


Area of Effect: 5x5

2310.png Shield Press Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10:12:14:16:18
  • Cool Down: 2.0s
  • Range: 1
  • Requires a shield equipped


Attack Type: Physical
Element: Neutral

2311.png Reflect Damage Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 60:80:100:120:140
  • Requires a shield equipped


Area of Effect: 7x7

2313.png Force of Vanguard Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 30
  • Fixed Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Cast can be interrupted
2320.png Moon Slasher Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 20:24:28:32:36
  • Var. Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Cool Down: 6.0s:5.0s:4.0s:3.0s:2.0s
  • Required weapon type(s): One-handed Spear:Two-handed Spear
  • Cast can be interrupted


Attack Type: Physical
Element: Weapon property
Area of Effect: 7x7

2321.png Ray of Genesis Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 60:65:70:75:80
  • Var. Cast Time: 2.0s:2.5s:3.0s:3.5s:4.0s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 2.0s
  • Cool Down: 5.0s
  • Range: 1
  • Cast can be interrupted


Attack Type: Physical
Element: Holy
Area of Effect: 11x11

2322.png Piety Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 40:45:50:55:60
  • Var. Cast Time: 3.0s:2.5s:2.0s:1.5s:1.0s
  • Range: 0
  • Consumes 2 Holy Water
  • Cast can be interrupted


Area of Effect: 3x3

2519.png Overbrand Brandish Damage
  • Max Level: 5
  • Target: Enemy
  • Range: 1


Attack Type: Physical
Element: Weapon property

2520.png Overbrand Plus Attack Damage
  • Max Level: 5
  • Target: Enemy
  • Range: 1


Attack Type: Physical
Element: Weapon property

2312.png Pinpoint Attack Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 50
  • Cast Delay: 1.0s
  • Cool Down: 5.0s
  • Range: 5
  • Required weapon type(s): One-handed Spear:Two-handed Spear


Attack Type: Physical
Element: Weapon property

2314.png Rage Burst Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 150
  • Cast Delay: 3.0s
  • Range: 1


Attack Type: Physical
Element: Weapon property

2316.png Exceed Break Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20:32:44:56:68
  • Var. Cast Time: 5.0s:5.5s:6.0s:6.5s:7.0s
  • Cast Delay: 1.0s
  • Cast can be interrupted
2318.png Prestige Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 75:80:85:90:95
  • Var. Cast Time: 1.0s
  • Fixed Cast Time: 2.0s
  • Cool Down: 60.0s
  • Cast can be interrupted
2323.png Earth Drive Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 52:60:68:76:84
  • Var. Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Cool Down: 7.0s:6.0s:5.0s:4.0s:3.0s
  • Requires a shield equipped
  • Cast can be interrupted


Attack Type: Physical
Element: Earth
Area of Effect: 3x3:3x3:5x5:5x5:7x7

5013.png King's Grace Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 200:180:160:140:120
  • Cast Delay: 0.5s
  • Cool Down: 100.0s:90.0s:80.0s:70.0s:60.0s
2307.png Cannon Spear Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 12:16:20:24:28
  • Cool Down: 2.0s
  • Range: 11
  • Required weapon type(s): One-handed Spear:Two-handed Spear


Attack Type: Physical
Element: Weapon property
Area of Effect: 3x3
Number of instances allowed at once: 11

2315.png Shield Spell Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 50
  • Var. Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Cool Down: 2.0s
  • Requires a shield equipped
  • Cast can be interrupted
2317.png Over Brand Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 20:30:40:50:60
  • Var. Cast Time: 0.5s
  • Cast Delay: 2.0s
  • Range: 2
  • Required weapon type(s): One-handed Spear:Two-handed Spear
  • Cast can be interrupted


Attack Type: Physical
Element: Weapon property

2319.png Banding Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 30:36:42:48:54


Area of Effect: 7x7

2324.png Hesperus Lit Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 80:90:100:110:120
  • Var. Cast Time: 1.0s
  • Cast Delay: 3.0s
  • Cool Down: 20.0s
  • Range: 3
  • Required weapon type(s): One-handed Spear:Two-handed Spear
  • Cast can be interrupted


Attack Type: Physical
Element: Weapon property
Number of Hits: 3

2325.png Inspiration Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 80:90:100:110:120
  • Var. Cast Time: 2.0s
  • Fixed Cast Time: 1.0s
  • Cast Delay: 2.0s
  • Cool Down: 540.0s:480.0s:420.0s:360.0s:300.0s
  • Cast can be interrupted

Equipment

See Also

Halves' Royal Guard Class Guide