Tank

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Tank refers to a Monster Hunter: The Savage Coast mechanic or behavior. It is only applicable to High Rank Hunts.


Tank is one of the roles you can get before departing in High Rank Hunts, via Role Manager in The Wyvern (162/196). It offers supportive and defensive abilities to help allies with Aggro management and damage mitigation when fighting Great Monsters.

Tanks generate 300% Aggro from monsters on the Savage Coast.

Limitations: Maximum of 2 members per party
Class Restrictions: None

Skills

Skill Type Properties Description
Mh100007.png Elemental Aegis Supportive
  • Max Level: 1
  • Target: Self
  • Duration: 25 seconds
  • Cooldown: 90 seconds
  • Area of Effect: 31x31
  • Fury Cost: 2

Empower yourself and your allies within sight with an Aegis that defends against myriad elements.

  • Increases resistance to All Elements by 30%.
  • Increases the maximum Elemental resistance by 5%.
Mh100008.png Defiant Stand Supportive
  • Max Level: 1
  • Target: Self
  • Duration: 15 seconds
  • Cooldown: 240 seconds

Defiantly take a stand, protecting yourself from any source of damage. Such an act of defiance fatigues you, making you less of a threat to an enemy while protected.

  • Immune to all damage.
  • Unable to generate Aggro.

Applies Emotionally Exhausted after the effect ends, leaving you unable to generate Fury stacks and unable to re-cast Mh100009.png Climactic Fury for 20 seconds.

Mh100009.png Climactic Fury Passive/Offensive
  • Max Level: 1
  • Active Target: Enemy
  • Max Stacks: 6 stacks
  • Stack Duration: 10 seconds

Skill Form - Passive:

When hit by a Great Monster, you will gain a stack of Fury.
Fury is a cumulatively stacking effect which grants auto-attacks reduction per stack.

  • 1 stack - 3% reduction
  • 2 stacks - 7% reduction
  • 3 stacks - 11% reduction
  • 4 stacks - 16% reduction
  • 5 stacks - 21% reduction
  • 6 stacks - 26% reduction

Fury stacks can only be gained every 3 seconds and when the duration ends, the stacks will decrease one by one.


Skill Form - Offensive:

  • Unleash your Fury, expending all stacks to inflict catastrophic damage to the target, dealing further bonus damage if all 6 stacks were unleashed.

Upon attacking you are left Emotionally Exhausted, unable to generate Fury and unable to re-cast Mh100009.png Climactic Fury for 15 seconds.

The severity of the attack is determined by Weapon level, Weapon refine amount current HP, Hard DEF, and Fury stacks.

Mh100010.png Vanguard Supportive
  • Max Level: 1
  • Target: Self
  • Duration: 10 seconds
  • Cooldown: 25 seconds
  • Block Duration: 1 second

Enter a legendary protective stance preparing to absorb a single incoming attack. Successfully absorbing a hit invigorates your defenses and Fury.

  • Completely block the next incoming attack.

After an attack is blocked, all auto-attack damage is reduced by 15% for 10s duration

if used unsuccessfully, it will go to 5 seconds cooldown


Mh100011.png Sentinel Passive/Active
  • Max Level: 1
  • Target: Enemy
  • Active Duration: 8 seconds
  • Active Cooldown: 40 seconds
  • Active Range: 8 cells

Skill Form - Passive:

You have learned to strengthen your defenses against all types of attacks. Your focus on defense has subsequently lowered the effectiveness of your attacks.

  • grants 20% ACD reduction.

Skill Form - Active:

  • Sucker punch your target instantly grabbing their attention, placing yourself at the top of the target's Aggro priority for 8 seconds.
Mh100023.png Retaliate Active
  • Max Level: 1
  • Target: Enemy
  • Activate Duration: 3 seconds
  • Skill Duration: 10 seconds
  • Skill Cooldown: 6 seconds
  • Exhausted Duration: 6 seconds

Activate-able within 3 seconds of receiving damage from a Monster, Deals damage to all Monster within 3 cells of you with greatly increased Hate and Rage generation,

Damage determined by Weapon level, Weapon refine amount current HP, Hard DEF, and Fury stacks same as Mh100009.png Climactic Fury


Hitting an enemy with this ability grants the following statuses;

  • 5% increased damage dealt from all sources,
  • 10% increased damage taken from all sources,
  • Increased Hate generation from all sources, up to a maximum of 30% for 10 seconds.

Afterwards you are left Exhausted leaving you unable to generate Fury stacks and unable to re-cast Mh100009.png Climactic Fury for 6 seconds upon taking your stand.





Monster Hunting
Low Rank HuntsHigh Rank Hunts
Hunting Mechanics RageHateSkillsAlterations
Player Roles TankDamageHealerUtility
Monsters
1-Star Hunts GaranthNyia
2-Star Hunts GarronathNysori
3-Star Hunts AngnarZaedronath
Unreleased SybarisVakarisHrungnirAnko & Mako
Regular Monsters Ambient Monsters
Rewards Shadow Gear (Low Rank, High Rank (1/2-star), Angnar, Zaedronath) • Shadow Gear Refinement

Archangel WingsFallen Angel WingsAncient HeroTemporal ArmorsViolet HaloMagical BoosterBio Weapon Helms

Gathering & Combinations MiningFishingForagingCombinations
Lore The Savage CoastThe WyvernAstridSeruelDelphinaSainWillReidin Kurs