Template:Ninja Skills

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Skill Type Properties Description
522.png Throwing Mastery Passive
  • Max Level: 10
Increase your ATK with Shuriken type weapons.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
527.png Flip Tatami Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
  • Cast Delay: 3.0s
Cause a 5x5 area around you that negates Ranged Physical attacks for up to 3 seconds.

Has a chance to damage and knock back nearby enemies 3 cells away.


  • [Lv 1] : 110% ATK, 1 cell range.
  • [Lv 2] : 120% ATK, 1 cell range.
  • [Lv 3] : 130% ATK, 2 cell range.
  • [Lv 4] : 140% ATK, 2 cell range.
  • [Lv 5] : 150% ATK, 3 cell range.
533.png Ninja Mastery Passive
  • Max Level: 10
Increase passive SP restoration.

The SP restored is increased depending on Max SP.


  • [Lv 1] : 3 + (0.2% Max SP) restored every 10 seconds.
  • [Lv 2] : 6 + (0.4% Max SP) restored every 10 seconds.
  • [Lv 3] : 9 + (0.6% Max SP) restored every 10 seconds.
  • [Lv 4] : 12 + (0.8% Max SP) restored every 10 seconds.
  • [Lv 5] : 15 + (1.0% Max SP) restored every 10 seconds.
  • [Lv 6] : 18 + (1.2% Max SP) restored every 10 seconds.
  • [Lv 7] : 21 + (1.4% Max SP) restored every 10 seconds.
  • [Lv 8] : 24 + (1.6% Max SP) restored every 10 seconds.
  • [Lv 9] : 27 + (1.8% Max SP) restored every 10 seconds.
  • [Lv10] : 30 + (2.0% Max SP) restored every 10 seconds.
523.png Throw Shuriken Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 2
  • Range: 9
  • Required ammo type: Shuriken
  • Required ammo amount: 1
Throw a shuriken at a target.


  • [Lv 1] : 105% ATK.
  • [Lv 2] : 110% ATK.
  • [Lv 3] : 115% ATK.
  • [Lv 4] : 120% ATK.
  • [Lv 5] : 125% ATK.
  • [Lv 6] : 130% ATK.
  • [Lv 7] : 135% ATK.
  • [Lv 8] : 140% ATK.
  • [Lv 9] : 145% ATK.
  • [Lv10] : 150% ATK.
529.png Shadow Leap Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Cast Delay: 1.0s
  • Range: 7:9:11:13:15
  • Required status: Hiding
Leap forward passing over obstacles or walls in your way.


  • This skill can only be cast while you are in Hiding status.


  • [Lv 1] : Leap 6 cells away.
  • [Lv 2] : Leap 7 cells away.
  • [Lv 3] : Leap 8 cells away.
  • [Lv 4] : Leap 9 cells away.
  • [Lv 5] : Leap 10 cells away.
534.png Flaming Petals Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 18:20:22:24:26:28:30:32:34:36
  • Var. Cast Time: 0.56s:1.12s:1.68s:2.24s:2.8s:3.36s:3.84s:4.48s:5.04s:5.6s
  • Fixed Cast Time: 0.14s:0.28s:0.42s:0.56s:0.7s:0.84s:0.96s:1.12s:1.26s:1.4s
  • Range: 9
Strike an enemy with Fire property flaming petals.

Higher levels increase the number of hits.


  • [Lv 1] : 90% MATK, 1 Strike.
  • [Lv 2] : 90% MATK, 2 Strikes.
  • [Lv 3] : 90% MATK, 3 Strikes.
  • [Lv 4] : 90% MATK, 4 Strikes.
  • [Lv 5] : 90% MATK, 5 Strikes.
  • [Lv 6] : 90% MATK, 6 Strikes.
  • [Lv 7] : 90% MATK, 7 Strikes.
  • [Lv 8] : 90% MATK, 8 Strikes.
  • [Lv 9] : 90% MATK, 9 Strikes.
  • [Lv10] : 90% MATK, 10 Strikes.
537.png Freezing Spear Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15:18:21:24:27:30:33:36:39:42
  • Var. Cast Time: 0.56s:1.12s:1.68s:2.24s:2.8s:3.36s:3.84s:4.48s:5.04s:5.6s
  • Fixed Cast Time: 0.14s:0.28s:0.42s:0.56s:0.7s:0.84s:0.96s:1.12s:1.26s:1.4s
  • Range: 9
Strike an enemy with a Water property spear of ice from the ground.

Higher levels increase the number of hits.


  • [Lv 1] : 70% MATK, 3 Strikes.
  • [Lv 2] : 70% MATK, 4 Strikes.
  • [Lv 3] : 70% MATK, 5 Strikes.
  • [Lv 4] : 70% MATK, 6 Strikes.
  • [Lv 5] : 70% MATK, 7 Strikes.
  • [Lv 6] : 70% MATK, 8 Strikes.
  • [Lv 7] : 70% MATK, 9 Strikes.
  • [Lv 8] : 70% MATK, 10 Strikes.
  • [Lv 9] : 70% MATK, 11 Strikes.
  • [Lv10] : 70% MATK, 12 Strikes.
540.png Wind Blade Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12:14:16:18:20:22:24:26:28:30
  • Var. Cast Time: 0.8s:1.2s:1.6s:2.0s:2.4s:2.8s:3.2s:3.6s:4.0s:4.4s
  • Fixed Cast Time: 0.2s:0.3s:0.4s:0.5s:0.6s:0.7s:0.8s:0.9s:1.0s:1.1s
  • Cast Delay: 1.0s
  • Range: 9
Strike an enemy with a Wind property blade from thin air.

Higher levels increase the number of hits.


  • [Lv 1] : 150% MATK, 1 Strikes.
  • [Lv 2] : 150% MATK, 2 Strikes.
  • [Lv 3] : 150% MATK, 2 Strikes.
  • [Lv 4] : 150% MATK, 3 Strikes.
  • [Lv 5] : 150% MATK, 3 Strikes.
  • [Lv 6] : 150% MATK, 4 Strikes.
  • [Lv 7] : 150% MATK, 4 Strikes.
  • [Lv 8] : 150% MATK, 5 Strikes.
  • [Lv 9] : 150% MATK, 5 Strikes.
  • [Lv10] : 150% MATK, 6 Strikes.
543.png Ninja Aura Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20:30:40:50:60
  • HP % Cost: 5% of max
  • Var. Cast Time: 4.0s:3.2s:2.4s:1.6s:0.8s
  • Fixed Cast Time: 1.0s:0.8s:0.6s:0.4s:0.2s
Focus your energy to increase your STR, and INT.


This skill also enables the use of other skills, after using those skills, it will cancel Ninja Aura status.


  • [Lv 1] : +1 STR, +1 INT, Duration 30 seconds.
  • [Lv 2] : +2 STR, +2 INT, Duration 45 seconds.
  • [Lv 3] : +3 STR, +3 INT, Duration 60 seconds.
  • [Lv 4] : +4 STR, +4 INT, Duration 75 seconds.
  • [Lv 5] : +5 STR, +5 INT, Duration 90 seconds.
524.png Throw Kunai Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 30:25:20:15:10
  • Cast Delay: 1.0s
  • Range: 9
  • Required ammo type: Kunai
  • Required ammo amount: 1
Throw a Kunai at a target that hits them 3 times.


  • The property of this skill is determined by the type of Kunai currently equipped.


  • [Lv 1] : 100% ATK.
  • [Lv 2] : 200% ATK.
  • [Lv 3] : 300% ATK.
  • [Lv 4] : 400% ATK.
  • [Lv 5] : 500% ATK.
528.png Haze Slasher Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15
  • Cast Delay: 1.0s
  • Range: 1
Strike an enemy then immediately enter a Hiding status.


  • [Lv 1] : 120% ATK.
  • [Lv 2] : 140% ATK.
  • [Lv 3] : 160% ATK.
  • [Lv 4] : 180% ATK.
  • [Lv 5] : 200% ATK.
  • [Lv 6] : 220% ATK.
  • [Lv 7] : 240% ATK.
  • [Lv 8] : 260% ATK.
  • [Lv 9] : 280% ATK.
  • [Lv10] : 300% ATK.
531.png Cicada Skin Shed Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 12:15:18:21:24
  • Cast Delay: 1.0s
Enable Cicada Skin Shed status, which allows you to automatically dodge a set amount of physical attacks.

When you successfully dodge an attack, you will be knocked back 7 cells.


  • [Lv 1] : 1 Dodge, Duration 20 seconds.
  • [Lv 2] : 1 Dodge, Duration 30 seconds.
  • [Lv 3] : 2 Dodge, Duration 40 seconds.
  • [Lv 4] : 2 Dodge, Duration 50 seconds.
  • [Lv 5] : 3 Dodge, Duration 60 seconds.
535.png Blaze Shield Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 25
  • Var. Cast Time: 4.8s:4.4s:4.0s:3.6s:3.2s:2.8s:2.4s:2.0s:1.6s:1.2s
  • Fixed Cast Time: 1.2s:1.1s:1.0s:0.9s:0.8s:0.7s:0.6s:0.5s:0.4s:0.3s
  • Cast Delay: 1.0s
  • Consumes 1  Flame Stone
Summon a 5x5 area of flames on the ground. Whenever an enemy walks on the enflamed area, they will take multiple strikes of Fire property magic damage.

Blaze Shield lasts for 20 seconds, and each cell is removed separately when it deals the maximum number of hits.


  • [Lv 1] : 5 Strikes.
  • [Lv 2] : 5 Strikes.
  • [Lv 3] : 6 Strikes.
  • [Lv 4] : 6 Strikes.
  • [Lv 5] : 7 Strikes.
  • [Lv 6] : 7 Strikes.
  • [Lv 7] : 8 Strikes.
  • [Lv 8] : 8 Strikes.
  • [Lv 9] : 9 Strikes.
  • [Lv10] : 9 Strikes.
538.png Watery Evasion Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 15:18:21:24:27:30:33:36:39:42
  • Var. Cast Time: 2.4s
  • Fixed Cast Time: 0.6s
  • Cast Delay: 2.0s
  • Range: 9
  • Consumes 1  Ice Stone
Create a watery deluge on the ground that reduces enemy AGI, and decreases their movement speed by 50%.

This water area will increase the damage of 537.png Freezing Spear by 2% per skill level of Freezing Spear.

In this area players can use 31.png Aqua Benedicta and 86.png Water Ball.


  • Ninja class characters are immune to the AGI and movement speed decrease.


  • [Lv 1] : Druation 15 seconds, 3x3 Area of effect.
  • [Lv 2] : -3 AGI, Druation 20 seconds, 3x3 Area of effect.
  • [Lv 3] : -3 AGI, Druation 25 seconds, 3x3 Area of effect.
  • [Lv 4] : -3 AGI, Druation 30 seconds, 5x5 Area of effect.
  • [Lv 5] : -5 AGI, Druation 35 seconds, 5x5 Area of effect.
  • [Lv 6] : -5 AGI, Druation 40 seconds, 5x5 Area of effect.
  • [Lv 7] : -5 AGI, Druation 45 seconds, 7x7 Area of effect.
  • [Lv 8] : -8 AGI, Druation 50 seconds, 7x7 Area of effect.
  • [Lv 9] : -8 AGI, Druation 55 seconds, 7x7 Area of effect.
  • [Lv10] : -8 AGI, Druation 60 seconds, 9x9 Area of effect.
541.png Lightning Jolt Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 16:20:24:28:32
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
  • Range: 9
  • Consumes 1  Wind Stone
Summon lightning bolts around the caster, damaging nearby enemies with Wind property magic damage.


  • [Lv 1] : 200% MATK, 3x3 Area of effect.
  • [Lv 2] : 300% MATK, 3x3 Area of effect.
  • [Lv 3] : 400% MATK, 5x5 Area of effect.
  • [Lv 4] : 500% MATK, 5x5 Area of effect.
  • [Lv 5] : 600% MATK, 7x7 Area of effect.
525.png Throw Huuma Shuriken Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 20:25:30:35:40
  • Var. Cast Time: 2.4s
  • Fixed Cast Time: 0.6s
  • Cast Delay: 2.0s
  • Range: 9
  • Required weapon type: Huuma Shuriken
  • Cast can not be interrupted
Throw your Huuma shuriken at a target.

Your Huuma will damage all nearby enemies around the target, the damage will be split among all targets.


  • [Lv 1] : 200% ATK, 3x3 Area of effect.
  • [Lv 2] : 450% ATK, 3x3 Area of effect.
  • [Lv 3] : 700% ATK, 3x3 Area of effect.
  • [Lv 4] : 950% ATK, 5x5 Area of effect.
  • [Lv 5] : 1200% ATK, 5x5 Area of effect.
530.png Shadow Slash Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 14:16:18:20:22
  • Required status: Hiding
Strike a target at a range equal to your 529.png Shadow Leap range.


  • This skill can land critical hits.
  • This skill can only be cast during Hiding status.
  • Despite having a large range, this is considered a melee attack.


  • [Lv 1] : 200% ATK, +30 Critical Rate.
  • [Lv 2] : 350% ATK, +35 Critical Rate.
  • [Lv 3] : 500% ATK, +40 Critical Rate.
  • [Lv 4] : 650% ATK, +45 Critical Rate.
  • [Lv 5] : 800% ATK, +50 Critical Rate.
536.png Exploding Dragon Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 20:25:30:35:40
  • Var. Cast Time: 2.4s
  • Fixed Cast Time: 0.6s
  • Cast Delay: 2.0s
  • Range: 9
  • Consumes 1  Flame Stone
Summon a flaming dragon that will inflict 3 strikes of Fire property magic damage on all enemies in a 5x5 area around the target.


  • [Lv 1] : 300% MATK.
  • [Lv 2] : 450% MATK.
  • [Lv 3] : 600% MATK.
  • [Lv 4] : 750% MATK.
  • [Lv 5] : 900% MATK.
539.png Snow Flake Draft Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 40:45:50:55:60
  • Var. Cast Time: 1.6s:2.0s:2.4s:2.8s:3.2s
  • Fixed Cast Time: 0.4s:0.5s:0.6s:0.7s:0.8s
  • Cast Delay: 2.0s
  • Consumes 1  Ice Stone
Summon a ice meteor that will deal Water property magic damage to all enemies in a 7x7 area around the caster.


  • [Lv 1] : 300% MATK, +20% Chance to Freeze.
  • [Lv 2] : 450% MATK, +30% Chance to Freeze.
  • [Lv 3] : 600% MATK, +40% Chance to Freeze.
  • [Lv 4] : 750% MATK, +50% Chance to Freeze.
  • [Lv 5] : 900% MATK, +60% Chance to Freeze.
542.png First Wind Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 24:28:32:36:40
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
  • Range: 5:6:7:8:9
  • Consumes 1  Wind Stone
Shoot a blade of sharp wind that will deal Wind property magic damage to all enemies it passes through.


  • [Lv 1] : 200% MATK, 5 cells.
  • [Lv 2] : 300% MATK, 6 cells.
  • [Lv 3] : 400% MATK, 7 cells.
  • [Lv 4] : 500% MATK, 8 cells.
  • [Lv 5] : 600% MATK, 9 cells.
526.png Throw Zeny Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 50
  • Zeny Cost: 500:1000:1500:2000:2500:3000:3500:4000:4500:5000
  • Cast Delay: 5.0s
  • Range: 9
Throw coins at a target to inflict defense piercing damage equal to the amount of zeny thrown.


  • This skills damage is reduced by half against Boss monsters and in PvP/BG/WoE.


  • [Lv 1] : Consumes 500 ~ 1000 zeny.
  • [Lv 2] : Consumes 1000 ~ 2000 zeny.
  • [Lv 3] : Consumes 1500 ~ 3000 zeny.
  • [Lv 4] : Consumes 2000 ~ 4000 zeny.
  • [Lv 5] : Consumes 2500 ~ 5000 zeny.
  • [Lv 6] : Consumes 3000 ~ 6000 zeny.
  • [Lv 7] : Consumes 3500 ~ 7000 zeny.
  • [Lv 8] : Consumes 4000 ~ 8000 zeny.
  • [Lv 9] : Consumes 4500 ~ 9000 zeny.
  • [Lv10] : Consumes 5000 ~ 10000 zeny.
532.png Mirror Image Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 30:32:34:36:38:40:42:44:46:48
  • Var. Cast Time: 3.2s:2.8s:2.4s:2.0s:1.6s:1.2s:0.8s:0.8s:0.8s:0.8s
  • Fixed Cast Time: 0.8s:0.7s:0.6s:0.5s:0.4s:0.3s:0.2s:0.2s:0.2s:0.2s
  • Cast Delay: 1.0s
  • Consumes 1  Shadow Orb
Create a mirror image that allows the caster to dodge ranged and melee physical attacks.


  • This skill can only be cast during Ninja Aura status.


  • [Lv 1] : 1 Dodge, Duration 60 seconds.
  • [Lv 2] : 1 Dodge, Duration 80 seconds.
  • [Lv 3] : 2 Dodge, Duration 100 seconds.
  • [Lv 4] : 2 Dodge, Duration 120 seconds.
  • [Lv 5] : 3 Dodge, Duration 140 seconds.
  • [Lv 6] : 3 Dodge, Duration 160 seconds.
  • [Lv 7] : 4 Dodge, Duration 180 seconds.
  • [Lv 8] : 4 Dodge, Duration 200 seconds.
  • [Lv 9] : 5 Dodge, Duration 220 seconds.
  • [Lv10] : 5 Dodge, Duration 240 seconds.
544.png Killing Strike Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 55:60:65:70:75:80:85:90:95:100
  • Range: 5
Inflict massive Ranged physical damage to a single target at the cost of your HP.

After using this skill you will be reduced to 1% HP.


  • This skill ignores accuracy checks.
  • Only does half damage against Boss type monsters.
  • Requires you to be in Ninja Aura status.


  • [Lv 1] : Damage Mod = 0.08
  • [Lv 2] : Damage Mod = 0.16
  • [Lv 3] : Damage Mod = 0.24
  • [Lv 4] : Damage Mod = 0.32
  • [Lv 5] : Damage Mod = 0.40
  • [Lv 6] : Damage Mod = 0.48
  • [Lv 7] : Damage Mod = 0.56
  • [Lv 8] : Damage Mod = 0.64
  • [Lv 9] : Damage Mod = 0.72
  • [Lv10] : Damage Mod = 0.80


Damage is based on this formula;
Damage = (ATK × 40) + (Current_HP × Damage_Mod)