Template:Super Novice Skills

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Skill Type Properties Description
Swordsman Branch
2.png Sword Mastery Passive
  • Max Level: 10
Adds Mastery ATK when wielding a One-handed Sword or Dagger weapon.


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
4.png Increase HP Recovery Passive
  • Max Level: 10
Naturally recover extra HP every 10 seconds. Also increase the amount of HP healed from consumables.


  • [Lv 1] : Restore (5 HP + 0.2%) Max HP every 10 seconds, Receive 10% more healing from consumables.
  • [Lv 2] : Restore (10 HP + 0.4%) Max HP every 10 seconds, Receive 20% more healing from consumables.
  • [Lv 3] : Restore (15 HP + 0.6%) Max HP every 10 seconds, Receive 30% more healing from consumables.
  • [Lv 4] : Restore (20 HP + 0.8%) Max HP every 10 seconds, Receive 40% more healing from consumables.
  • [Lv 5] : Restore (25 HP + 1.0%) Max HP every 10 seconds, Receive 50% more healing from consumables.
  • [Lv 6] : Restore (30 HP + 1.2%) Max HP every 10 seconds, Receive 60% more healing from consumables.
  • [Lv 7] : Restore (35 HP + 1.4%) Max HP every 10 seconds, Receive 70% more healing from consumables.
  • [Lv 8] : Restore (40 HP + 1.6%) Max HP every 10 seconds, Receive 80% more healing from consumables.
  • [Lv 9] : Restore (45 HP + 1.8%) Max HP every 10 seconds, Receive 90% more healing from consumables.
  • [Lv10] : Restore (50 HP + 2.0%) Max HP every 10 seconds, Receive 100% more healing from consumables.
5.png Bash Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost:
    • (Lv 1~5) : 8
    • (Lv 6~10) : 15
  • Range: 1
  • Required weapon type:
    • Any except Bows
Strike a single enemy with an increased chance to hit them.


  • [Lv 1] : 130% ATK, +5% Hit.
  • [Lv 2] : 160% ATK, +10% Hit.
  • [Lv 3] : 190% ATK, +15% Hit.
  • [Lv 4] : 220% ATK, +20% Hit.
  • [Lv 5] : 250% ATK, +25% Hit.
  • [Lv 6] : 280% ATK, +30% Hit.
  • [Lv 7] : 310% ATK, +35% Hit.
  • [Lv 8] : 340% ATK, +40% Hit.
  • [Lv 9] : 370% ATK, +45% Hit.
  • [Lv10] : 400% ATK, +50% Hit.
7.png Magnum Break Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 30
  • Cast Delay: 0.5s
  • Cool Down: 2s
  • Area of Effect:
    • (Lv 1~2) : 5x5
    • (Lv 3~4) : 6x6
    • (Lv 5~6) : 7x7
    • (Lv 7~8) : 8x8
    • (Lv 9~10) : 9x9
Consumes a small amount of HP to deal Fire property physical damage to all nearby enemies, with an increased chance to Hit.

Enemies hit will be knocked back 2 cells.

If the targets hit are players outside the 3x3 area, they will take reduced damage from this skill.


Afterwards, gain a +20% Fire property damage bonus for the next 10 seconds. (This does not change the element of your main attack, this is additional damage).


  • [Lv 1] : Consumes 20 HP, +10% Hit, 120% ATK, Players outside the 3x3 area take 110% ATK instead.
  • [Lv 2] : Consumes 20 HP, +20% Hit, 140% ATK, Players outside the 3x3 area take 120% ATK instead.
  • [Lv 3] : Consumes 19 HP, +30% Hit, 160% ATK, Players outside the 3x3 area take 130% ATK instead.
  • [Lv 4] : Consumes 19 HP, +40% Hit, 180% ATK, Players outside the 3x3 area take 140% ATK instead.
  • [Lv 5] : Consumes 18 HP, +50% Hit, 200% ATK, Players outside the 3x3 area take 150% ATK instead.
  • [Lv 6] : Consumes 18 HP, +60% Hit, 220% ATK, Players outside the 3x3 area take 160% ATK instead.
  • [Lv 7] : Consumes 17 HP, +70% Hit, 240% ATK, Players outside the 3x3 area take 170% ATK instead.
  • [Lv 8] : Consumes 17 HP, +80% Hit, 260% ATK, Players outside the 3x3 area take 180% ATK instead.
  • [Lv 9] : Consumes 16 HP, +90% Hit, 280% ATK, Players outside the 3x3 area take 190% ATK instead.
  • [Lv10] : Consumes 16 HP, +100% Hit, 300% ATK, Players outside the 3x3 area take 200% ATK instead.
6.png Provoke Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 3 + Skill Level
  • Range: 9
Has a chance to provoke a target up to 9 cells away and make it aggressive toward you.

If successful, it will increase the targets ATK, while decreasing their DEF for 30 seconds.


  • The difference between the user's base level and the target's base level will affect the chance of success.
  • Players will have their Soft DEF reduced opposed to Hard DEF.
  • This can interrupt a skill being cast.
  • This will remove the target's Frozen, Stone, Sleep or Play Dead status.
  • Does not work on Boss or Undead race enemies.


  • [Lv 1] : 73% Chance to apply effect, +5% ATK, -10% DEF.
  • [Lv 2] : 76% Chance to apply effect, +8% ATK, -15% DEF.
  • [Lv 3] : 79% Chance to apply effect, +11% ATK, -20% DEF.
  • [Lv 4] : 82% Chance to apply effect, +14% ATK, -25% DEF.
  • [Lv 5] : 85% Chance to apply effect, +17% ATK, -30% DEF.
  • [Lv 6] : 88% Chance to apply effect, +20% ATK, -35% DEF.
  • [Lv 7] : 91% Chance to apply effect, +23% ATK, -40% DEF.
  • [Lv 8] : 94% Chance to apply effect, +26% ATK, -45% DEF.
  • [Lv 9] : 97% Chance to apply effect, +29% ATK, -50% DEF.
  • [Lv10] : 100% Chance to apply effect, +32% ATK, -55% DEF.
8.png Endure Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10
  • Cool Down: 10.0s
For a short time or for 7 Hits, do not play the hit/flinching animation when taking damage. Also increases the caster's MDEF.


  • [Lv 1] : +1 MDEF, Duration 10 seconds.
  • [Lv 2] : +2 MDEF, Duration 13 seconds.
  • [Lv 3] : +3 MDEF, Duration 16 seconds.
  • [Lv 4] : +4 MDEF, Duration 19 seconds.
  • [Lv 5] : +5 MDEF, Duration 22 seconds.
  • [Lv 6] : +6 MDEF, Duration 25 seconds.
  • [Lv 7] : +7 MDEF, Duration 28 seconds.
  • [Lv 8] : +8 MDEF, Duration 31 seconds.
  • [Lv 9] : +9 MDEF, Duration 34 seconds.
  • [Lv10] : +10 MDEF, Duration 37 seconds.
Thief Branch
48.png Double Attack Passive
  • Max Level: 10
Increase the chance of attacking twice when using Dagger class weapons. Double attack's will have an increased Hit Rate. (This only applies to double attacks).


  • [Lv 1] : 7% Chance, +1% Hit Rate
  • [Lv 2] : 14% Chance, +2% Hit Rate
  • [Lv 3] : 21% Chance, +3% Hit Rate
  • [Lv 4] : 28% Chance, +4% Hit Rate
  • [Lv 5] : 35% Chance, +5% Hit Rate
  • [Lv 6] : 42% Chance, +6% Hit Rate
  • [Lv 7] : 49% Chance, +7% Hit Rate
  • [Lv 8] : 56% Chance, +8% Hit Rate
  • [Lv 9] : 63% Chance, +9% Hit Rate
  • [Lv10] : 70% Chance, +10% Hit Rate
49.png Improve Dodge Passive
  • Max Level: 10
Increases your Flee Rate. When you are 2nd job or higher the Flee Rate is higher.


  • [Lv 1] : +3 Flee, (+4 Flee if 2nd job or higher)
  • [Lv 2] : +6 Flee, (+8 Flee if 2nd job or higher)
  • [Lv 3] : +9 Flee, (+12 Flee if 2nd job or higher)
  • [Lv 4] : +12 Flee, (+16 Flee if 2nd job or higher)
  • [Lv 5] : +15 Flee, (+20 Flee if 2nd job or higher)
  • [Lv 6] : +18 Flee, (+24 Flee if 2nd job or higher)
  • [Lv 7] : +21 Flee, (+28 Flee if 2nd job or higher)
  • [Lv 8] : +24 Flee, (+32 Flee if 2nd job or higher)
  • [Lv 9] : +27 Flee, (+36 Flee if 2nd job or higher)
  • [Lv10] : +30 Flee, (+40 Flee if 2nd job or higher)
50.png Steal Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10
  • Range: 1
Attempt to steal an item from a monster.


  • [Lv 1] : 10% Success Rate
  • [Lv 2] : 16% Success Rate
  • [Lv 3] : 22% Success Rate
  • [Lv 4] : 28% Success Rate
  • [Lv 5] : 34% Success Rate
  • [Lv 6] : 40% Success Rate
  • [Lv 7] : 46% Success Rate
  • [Lv 8] : 52% Success Rate
  • [Lv 9] : 58% Success Rate
  • [Lv10] : 64% Success Rate
51.png Hiding Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10
Hide yourself underground to avoid being attacked and targeted by enemies.


  • You will still be hit by area of effect skills.
  • You will be immobilized and can not use items while in hiding.


  • [Lv 1] : 30 second duration, Drains 1 SP every 5 seconds.
  • [Lv 2] : 60 second duration, Drains 1 SP every 6 seconds.
  • [Lv 3] : 90 second duration, Drains 1 SP every 7 seconds.
  • [Lv 4] : 120 second duration, Drains 1 SP every 8 seconds.
  • [Lv 5] : 150 second duration, Drains 1 SP every 9 seconds.
  • [Lv 6] : 180 second duration, Drains 1 SP every 10 seconds.
  • [Lv 7] : 210 second duration, Drains 1 SP every 11 seconds.
  • [Lv 8] : 240 second duration, Drains 1 SP every 12 seconds.
  • [Lv 9] : 270 second duration, Drains 1 SP every 13 seconds.
  • [Lv10] : 300 second duration, Drains 1 SP every 14 seconds.
52.png Envenom Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12
  • Range: 2
Stab a target with increased ATK and leave them with the chance to be poisoned.


  • [Lv 1] : +15 ATK, 14% Chance to Poison.
  • [Lv 2] : +30 ATK, 18% Chance to Poison.
  • [Lv 3] : +45 ATK, 22% Chance to Poison.
  • [Lv 4] : +60 ATK, 26% Chance to Poison.
  • [Lv 5] : +75 ATK, 30% Chance to Poison.
  • [Lv 6] : +90 ATK, 34% Chance to Poison.
  • [Lv 7] : +105 ATK, 38% Chance to Poison.
  • [Lv 8] : +120 ATK, 42% Chance to Poison.
  • [Lv 9] : +135 ATK, 46% Chance to Poison.
  • [Lv10] : +150 ATK, 50% Chance to Poison.
53.png Detoxify Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 10
  • Range: 9
Remove the Poison status from a target.
Acolyte Branch
31.png Aqua Benedicta Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.5s
  • Requires standing on a water cell
  • Consumes: 1  Empty Bottle
The caster must be standing on a walkable body of water (e.g. ponds, lake shore, beach, 286.png Deluge, 538.png Watery Evasion) to use this skill.


22.png Divine Protection Passive
  • Max Level: 10
Increase defense against Demon and Undead race enemies.


  • [Lv 1] : +3 DEF.
  • [Lv 2] : +6 DEF.
  • [Lv 3] : +9 DEF.
  • [Lv 4] : +12 DEF.
  • [Lv 5] : +15 DEF.
  • [Lv 6] : +18 DEF.
  • [Lv 7] : +21 DEF.
  • [Lv 8] : +24 DEF.
  • [Lv 9] : +27 DEF.
  • [Lv10] : +30 DEF.
23.png Demon Bane Passive
  • Max Level: 10
Increases physical attack against Demon and Undead race enemies.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
24.png Ruwach Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Temporarily reveals hidden enemies within a 5x5 area centered on the caster.

Deals 100% MATK damage to hidden enemies revealed and cancels their hiding status.

26.png Teleport Mobility
  • Max Level: 2
  • Target: Self
  • SP Cost:
    • (Lv 1) : 10
    • (Lv 2) : 9
Allows you to teleport randomly, or to your save point.


  • [Lv 1] Teleports the caster to a random location in the same map.
  • [Lv 2] Teleports the caster to their save point.
  • Can not be cast if the caster is standing on top of 288.png Land Protector.
27.png Warp Portal Mobility
  • Max Level: 4
  • Target: Ground
  • SP Cost: 38 - (3 x Skill Level)
  • Fixed Cast Time: 1.0s
  • Cast Delay: 1.0s
  • Range: 9
  • Consumes: 1  Blue Gemstone
Create a portal on the ground that transports any player that steps into it to another map.


  • [Lv 1] Transports players to the caster's save point.
  • [Lv 2~4] Transports players to a specific Memo point.
  • You can use the /memo command to memorize a spot and add it to your Warp Portal destinations. Some maps and dungeons can not be added as Warp Portal destination.
28.png Heal Recovery
  • Max Level: 10
  • Target: Ally
  • SP Cost: 10 + (3 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Restores HP to a single target.
  • The amount of HP restored is based on the skill level, Base Level, INT, and MATK of the caster.
  • If cast on an undead player or monster this will instead deal Holy element magic damage to the target. (Can be cast on monsters if "/noshift" is activated).
35.png Cure Recovery
  • Max Level: 1
  • Target: Ally
  • SP Cost: 15
  • Cast Delay: 1.0s
  • Range: 9
Removes Silence, Blind, and Chaos from a target.
29.png Increase Agility Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 15 + (3 x Skill Level)
  • HP Cost: 15
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 1.0s
  • Range: 9
Increase a single targets AGI, ASPD, and Movement Speed.


  • [Lv 1] : +3 AGI, +1% ASPD, Duration 60 seconds.
  • [Lv 2] : +4 AGI, +2% ASPD, Duration 80 seconds.
  • [Lv 3] : +5 AGI, +3% ASPD, Duration 100 seconds.
  • [Lv 4] : +6 AGI, +4% ASPD, Duration 120 seconds.
  • [Lv 5] : +7 AGI, +5% ASPD, Duration 140 seconds.
  • [Lv 6] : +8 AGI, +6% ASPD, Duration 160 seconds.
  • [Lv 7] : +9 AGI, +7% ASPD, Duration 180 seconds.
  • [Lv 8] : +10 AGI, +8% ASPD, Duration 200 seconds.
  • [Lv 9] : +11 AGI, +9% ASPD, Duration 220 seconds.
  • [Lv10] : +12 AGI, +10% ASPD, Duration 240 seconds.
30.png Decrease Agility Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 13 + (2 x Skill Level)
  • Var. Cast Time: 0.75s
  • Fixed Cast Time: 0.25s
  • Cast Delay: 1.0s
  • Range: 9
Decrease a single targets AGI and movement speed.


  • [Lv 1] : -3 AGI, Duration 20 seconds.
  • [Lv 2] : -4 AGI, Duration 25 seconds.
  • [Lv 3] : -5 AGI, Duration 30 seconds.
  • [Lv 4] : -6 AGI, Duration 35 seconds.
  • [Lv 5] : -7 AGI, Duration 40 seconds.
  • [Lv 6] : -8 AGI, Duration 45 seconds.
  • [Lv 7] : -9 AGI, Duration 50 seconds.
  • [Lv 8] : -10 AGI, Duration 55 seconds.
  • [Lv 9] : -11 AGI, Duration 60 seconds.
  • [Lv10] : -12 AGI, Duration 65 seconds.
25.png Pneuma Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 10
  • Range: 9
Create a 3x3 area on the ground that temporarily nullifies ranged physical damage.


32.png Signum Crucis Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 35
  • Var. Cast Time: 0.35s
  • Fixed Cast Time: 0.15s
  • Cast Delay: 2.0s
Decrease the Hard DEF of all Undead element and Demon race monsters on the screen by chance.


  • [Lv 1] : 27% Chance, Decrease Hard DEF by 14%.
  • [Lv 2] : 31% Chance, Decrease Hard DEF by 18%.
  • [Lv 3] : 35% Chance, Decrease Hard DEF by 22%.
  • [Lv 4] : 39% Chance, Decrease Hard DEF by 26%.
  • [Lv 5] : 43% Chance, Decrease Hard DEF by 30%.
  • [Lv 6] : 47% Chance, Decrease Hard DEF by 34%.
  • [Lv 7] : 51% Chance, Decrease Hard DEF by 38%.
  • [Lv 8] : 55% Chance, Decrease Hard DEF by 42%.
  • [Lv 9] : 59% Chance, Decrease Hard DEF by 46%.
  • [Lv10] : 63% Chance, Decrease Hard DEF by 50%.
33.png Angelus Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 20 + (3 x Skill Level)
  • Var. Cast Time: 0.35s
  • Fixed Cast Time: 0.15s
  • Cast Delay: 3.5s
For a short time increase you and your party members Soft DEF, and Max HP.


  • [Lv 1] : +5% Soft DEF, +50 Max HP, Duration 30 seconds.
  • [Lv 2] : +10% Soft DEF, +100 Max HP, Duration 60 seconds.
  • [Lv 3] : +15% Soft DEF, +150 Max HP, Duration 90 seconds.
  • [Lv 4] : +20% Soft DEF, +200 Max HP, Duration 120 seconds.
  • [Lv 5] : +25% Soft DEF, +250 Max HP, Duration 150 seconds.
  • [Lv 6] : +30% Soft DEF, +300 Max HP, Duration 180 seconds.
  • [Lv 7] : +35% Soft DEF, +350 Max HP, Duration 210 seconds.
  • [Lv 8] : +40% Soft DEF, +400 Max HP, Duration 240 seconds.
  • [Lv 9] : +45% Soft DEF, +450 Max HP, Duration 270 seconds.
  • [Lv10] : +50% Soft DEF, +500 Max HP, Duration 300 seconds.
34.png Blessing Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 24 + (4 x Skill Level)
  • Range: 9
Bless a single target increasing their STR, DEX, INT, and Hit.

This skill will remove Curse and Stone Curse statuses from the target.


  • [Lv 1] : +1 STR, +1 DEX, +1 INT, +2 Hit, Duration 60 seconds.
  • [Lv 2] : +2 STR, +2 DEX, +2 INT, +4 Hit, Duration 80 seconds.
  • [Lv 3] : +3 STR, +3 DEX, +3 INT, +6 Hit, Duration 100 seconds.
  • [Lv 4] : +4 STR, +4 DEX, +4 INT, +8 Hit, Duration 120 seconds.
  • [Lv 5] : +5 STR, +5 DEX, +5 INT, +10 Hit, Duration 140 seconds.
  • [Lv 6] : +6 STR, +6 DEX, +6 INT, +12 Hit, Duration 160 seconds.
  • [Lv 7] : +7 STR, +7 DEX, +7 INT, +14 Hit, Duration 180 seconds.
  • [Lv 8] : +8 STR, +8 DEX, +8 INT, +16 Hit, Duration 200 seconds.
  • [Lv 9] : +9 STR, +9 DEX, +9 INT, +18 Hit, Duration 220 seconds.
  • [Lv10] : +10 STR, +10 DEX, +10 INT, +20 Hit, Duration 240 seconds.
Mage Branch
9.png Increase SP Recovery Passive
  • Max Level: 10
Naturally restore SP every 10 seconds. Also increase the amount of SP healed from consumables.


  • [Lv 1] : Restore (3 SP + 0.2%) Max SP every 10 seconds, Receive 2% more SP from consumables.
  • [Lv 2] : Restore (6 SP + 0.4%) Max SP every 10 seconds, Receive 4% more SP from consumables.
  • [Lv 3] : Restore (9 SP + 0.6%) Max SP every 10 seconds, Receive 6% more SP from consumables.
  • [Lv 4] : Restore (12 SP + 0.8%) Max SP every 10 seconds, Receive 8% more SP from consumables.
  • [Lv 5] : Restore (15 SP + 1.0%) Max SP every 10 seconds, Receive 10% more SP from consumables.
  • [Lv 6] : Restore (18 SP + 1.2%) Max SP every 10 seconds, Receive 12% more SP from consumables.
  • [Lv 7] : Restore (21 SP + 1.4%) Max SP every 10 seconds, Receive 14% more SP from consumables.
  • [Lv 8] : Restore (24 SP + 1.6%) Max SP every 10 seconds, Receive 16% more SP from consumables.
  • [Lv 9] : Restore (27 SP + 1.8%) Max SP every 10 seconds, Receive 18% more SP from consumables.
  • [Lv10] : Restore (30 SP + 2.0%) Max SP every 10 seconds, Receive 20% more SP from consumables.
14.png Cold Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12 ~ 30
  • Var. Cast Time: 0.64s ~ 3.2s
  • Fixed Cast Time: 0.16s ~ 1.2s
  • Cast Delay: 1.4s
  • Range: 9
Strike a single target with bolts of ice from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
15.png Frost Diver Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 26 - (Skill Level)
  • Var. Cast Time: 0.64s
  • Fixed Cast Time: 0.16s
  • Cast Delay: 0.5s
  • Range: 9
Inflict Water property magic damage to a single target with a chance to leave them frozen.


  • Frozen enemies are immobile, unable to cast skills and turn to Water 1 element.


  • [Lv 1] : 110% MATK, 38% Chance to apply Frozen status to target.
  • [Lv 2] : 120% MATK, 41% Chance to apply Frozen status to target.
  • [Lv 3] : 130% MATK, 44% Chance to apply Frozen status to target.
  • [Lv 4] : 140% MATK, 47% Chance to apply Frozen status to target.
  • [Lv 5] : 150% MATK, 50% Chance to apply Frozen status to target.
  • [Lv 6] : 160% MATK, 53% Chance to apply Frozen status to target.
  • [Lv 7] : 170% MATK, 56% Chance to apply Frozen status to target.
  • [Lv 8] : 180% MATK, 59% Chance to apply Frozen status to target.
  • [Lv 9] : 190% MATK, 62% Chance to apply Frozen status to target.
  • [Lv10] : 200% MATK, 65% Chance to apply Frozen status to target.
20.png Lightning Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12 ~ 30
  • Var. Cast Time: 0.64s ~ 3.2s
  • Fixed Cast Time: 0.16s ~ 1.2s
  • Cast Delay: 1.4s
  • Range: 9
Strike a single target with bolts of lightning from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
21.png Thunderstorm Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 24 + (5 x Skill Level)
  • Var. Cast Time: 0.64s ~ 4.5s
  • Fixed Cast Time: 0.16s ~ 1.5s
  • Cast Delay: 2.0s
  • Range: 9
Call forth a storm of lightning on a 5x5 targeted location, all enemies inside will be hit by Wind property magic damage multiple times.


  • [Lv 1] : 100% MATK, 1 Hit.
  • [Lv 2] : 100% MATK, 2 Hits.
  • [Lv 3] : 100% MATK, 3 Hits.
  • [Lv 4] : 100% MATK, 4 Hits.
  • [Lv 5] : 100% MATK, 5 Hits.
  • [Lv 6] : 100% MATK, 6 Hits.
  • [Lv 7] : 100% MATK, 7 Hits.
  • [Lv 8] : 100% MATK, 8 Hits.
  • [Lv 9] : 100% MATK, 9 Hits.
  • [Lv10] : 100% MATK, 10 Hits.
19.png Fire Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Var. Cast Time: 0.64s ~ 3.2s
  • Fixed Cast Time: 0.16s ~ 1.2s
  • Cast Delay: 1.4s
  • Range: 9
Strike a single target with bolts of fire from the sky.


  • [Lv 1] : 100% MATK, 1 Bolt.
  • [Lv 2] : 100% MATK, 2 Bolts.
  • [Lv 3] : 100% MATK, 3 Bolts.
  • [Lv 4] : 100% MATK, 4 Bolts.
  • [Lv 5] : 100% MATK, 5 Bolts.
  • [Lv 6] : 100% MATK, 6 Bolts.
  • [Lv 7] : 100% MATK, 7 Bolts.
  • [Lv 8] : 100% MATK, 8 Bolts.
  • [Lv 9] : 100% MATK, 9 Bolts.
  • [Lv10] : 100% MATK, 10 Bolts.
17.png Fire Ball Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 25
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 0.7s
  • Range: 9
Launch a Fire Ball at an enemy, dealing Fire property magic damage to the target, and a lesser amount of Fire property magic damage to all enemies within a 5x5 area around them.


  • [Lv 1] : 160% MATK (Target), 120% (Area Damage).
  • [Lv 2] : 180% MATK (Target), 135% (Area Damage).
  • [Lv 3] : 200% MATK (Target), 150% (Area Damage).
  • [Lv 4] : 220% MATK (Target), 165% (Area Damage).
  • [Lv 5] : 240% MATK (Target), 180% (Area Damage).
  • [Lv 6] : 260% MATK (Target), 195% (Area Damage).
  • [Lv 7] : 280% MATK (Target), 210% (Area Damage).
  • [Lv 8] : 300% MATK (Target), 225% (Area Damage).
  • [Lv 9] : 320% MATK (Target), 240% (Area Damage).
  • [Lv10] : 340% MATK (Target), 255% (Area Damage).
10.png Sight Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Reveals all hidden enemies in a 7x7 area around the caster for 10 seconds.
18.png Fire Wall Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 40
  • Var. Cast Time: 1.6s ~ 0.64s
  • Fixed Cast Time: 0.4s ~ 0.06s
  • Range: 9
Create a 1x3 wall of fire on the ground that deals Fire property magic damage to all enemies that walk into it.

Enemies damaged by the Fire Wall will be knocked back 2 cells.

After a cell in the wall deals damage a certain number of time, it will disappear.


  • Undead race and Boss monsters take all hits at once and are not affected by the knock back of this skill.
  • A maximum of 3 fire walls can be created at a time.


  • [Lv 1] : 50% MATK, Deal damage 3 times, Duration 5 seconds.
  • [Lv 2] : 50% MATK, Deal damage 4 times, Duration 6 seconds.
  • [Lv 3] : 50% MATK, Deal damage 5 times, Duration 7 seconds.
  • [Lv 4] : 50% MATK, Deal damage 6 times, Duration 8 seconds.
  • [Lv 5] : 50% MATK, Deal damage 7 times, Duration 9 seconds.
  • [Lv 6] : 50% MATK, Deal damage 8 times, Duration 10 seconds.
  • [Lv 7] : 50% MATK, Deal damage 9 times, Duration 11 seconds.
  • [Lv 8] : 50% MATK, Deal damage 10 times, Duration 12 seconds.
  • [Lv 9] : 50% MATK, Deal damage 11 times, Duration 13 seconds.
  • [Lv10] : 50% MATK, Deal damage 12 times, Duration 14 seconds.
11.png Napalm Beat Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 8 + (Skill Level)
  • Var. Cast Time: 0.4s
  • Fixed Cast Time: 0.1s
  • Cast Delay:
    • (Lv 1~3) : 1.0s
    • (Lv 4~5) : 0.9s
    • (Lv 6~7) : 0.8s
    • (Lv 8) : 0.7s
    • (Lv 9) : 0.6s
    • (Lv 10) : 0.5s
  • Range: 9
Deal Ghost property magic damage to a target and all other enemies in a 3x3 area around them.


  • [Lv 1] : 80% MATK.
  • [Lv 2] : 90% MATK.
  • [Lv 3] : 100% MATK.
  • [Lv 4] : 110% MATK.
  • [Lv 5] : 120% MATK.
  • [Lv 6] : 130% MATK.
  • [Lv 7] : 140% MATK.
  • [Lv 8] : 150% MATK.
  • [Lv 9] : 160% MATK.
  • [Lv10] : 170% MATK.
13.png Soul Strike Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 16 + (2 x Skill Level)
  • Var. Cast Time: 0.4s
  • Fixed Cast Time: 0.1s
  • Cast Delay: 1.4s
  • Range: 9
Inflict multiple hits of Ghost property magic damage to a single target.


  • [Lv 1] : 100% MATK, 1 Hit, +5% MATK against Undead enemies.
  • [Lv 2] : 100% MATK, 1 Hit, +10% MATK against Undead enemies.
  • [Lv 3] : 100% MATK, 2 Hit, +15% MATK against Undead enemies.
  • [Lv 4] : 100% MATK, 2 Hit, +20% MATK against Undead enemies.
  • [Lv 5] : 100% MATK, 3 Hit, +25% MATK against Undead enemies.
  • [Lv 6] : 100% MATK, 3 Hit, +30% MATK against Undead enemies.
  • [Lv 7] : 100% MATK, 4 Hit, +35% MATK against Undead enemies.
  • [Lv 8] : 100% MATK, 4 Hit, +40% MATK against Undead enemies.
  • [Lv 9] : 100% MATK, 5 Hit, +45% MATK against Undead enemies.
  • [Lv10] : 100% MATK, 5 Hit, +50% MATK against Undead enemies.
12.png Safety Wall Support
  • Max Level: 10
  • Target: Ground
  • SP Cost:
    • (Lv 1~3) : 30
    • (Lv 3~6) : 35
    • (Lv 7~10) : 40
  • Var. Cast Time: 4.4 - (4 x Skill Level)
  • Fixed Cast Time:
    • (Lv 1) : 0.8
    • (Lv 2) : 0.72
    • (Lv 3) : 0.64
    • (Lv 4) : 0.56
    • (Lv 5) : 0.48
    • (Lv 6) : 0.40
    • (Lv 7) : 0.32
    • (Lv 8) : 0.24
    • (Lv 9) : 0.16
    • (Lv 10) : 0.08
  • Cast Delay: Roughly 0.3s at every level
  • Consumes: 1  Blue Gemstone
Create a barrier on the ground that blocks all melee physical attacks.

The barrier will break after so many hits or if it recieves a hit the exceed its durability.


  • Can not be cast next to 25.png Pneuma.


  • [Lv 1] : 300 Base durability, Blocks 2 hits, Duration 5 seconds.
  • [Lv 2] : 600 Base durability, Blocks 3 hits, Duration 10 seconds.
  • [Lv 3] : 900 Base durability, Blocks 4 hits, Duration 15 seconds.
  • [Lv 4] : 1200 Base durability, Blocks 5 hits, Duration 20 seconds.
  • [Lv 5] : 1500 Base durability, Blocks 6 hits, Duration 25 seconds.
  • [Lv 6] : 1800 Base durability, Blocks 7 hits, Duration 30 seconds.
  • [Lv 7] : 2100 Base durability, Blocks 8 hits, Duration 35 seconds.
  • [Lv 8] : 2400 Base durability, Blocks 9 hits, Duration 40 seconds.
  • [Lv 9] : 2700 Base durability, Blocks 10 hits, Duration 45 seconds.
  • [Lv10] : 3000 Base durability, Blocks 11 hits, Duration 50 seconds.


Durability is based on the following formula;
Durability (HP) = Base_Durability + 7000 × (1 + 0.1 × Job_Level ÷ 50) + 65 × INT + Max_SP

16.png Stone Curse Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 26 - (Skill Level)
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Range: 2
  • Consumes: 1  Red Gemstone
Attempt to apply the Stone Curse status affect to a target at chance.

Successfully Stone Curse'd targets will be unable to attack or cast skills for a few seconds, then become immobile and into Earth 1 element.

Re-casting this skill on a Stone Cursed target will remove the status from them.


  • When skill level is 6 or higher, it only consumes the  Red Gemstone on successful casts.


  • [Lv 1] : 24% Chance.
  • [Lv 2] : 28% Chance.
  • [Lv 3] : 32% Chance.
  • [Lv 4] : 36% Chance.
  • [Lv 5] : 40% Chance.
  • [Lv 6] : 44% Chance.
  • [Lv 7] : 48% Chance.
  • [Lv 8] : 52% Chance.
  • [Lv 9] : 56% Chance.
  • [Lv10] : 60% Chance.
Archer Branch
43.png Owl's Eye Passive
  • Max Level: 10
Increase your dexterity stat.


  • [Lv 1] : +1 DEX.
  • [Lv 2] : +2 DEX.
  • [Lv 3] : +3 DEX.
  • [Lv 4] : +4 DEX.
  • [Lv 5] : +5 DEX.
  • [Lv 6] : +6 DEX.
  • [Lv 7] : +7 DEX.
  • [Lv 8] : +8 DEX.
  • [Lv 9] : +9 DEX.
  • [Lv10] : +10 DEX.
44.png Vulture's Eye Passive
  • Max Level: 10
Sharpen your sight increasing your range and Hit rate with Bow class weapons.


  • [Lv 1] : +1 Cell range when using a Bow, +1% Hit.
  • [Lv 2] : +2 Cell range when using a Bow, +2% Hit.
  • [Lv 3] : +3 Cell range when using a Bow, +3% Hit.
  • [Lv 4] : +4 Cell range when using a Bow, +4% Hit.
  • [Lv 5] : +5 Cell range when using a Bow, +5% Hit.
  • [Lv 6] : +6 Cell range when using a Bow, +6% Hit.
  • [Lv 7] : +7 Cell range when using a Bow, +7% Hit.
  • [Lv 8] : +8 Cell range when using a Bow, +8% Hit.
  • [Lv 9] : +9 Cell range when using a Bow, +9% Hit.
  • [Lv10] : +10 Cell range when using a Bow, +10% Hit.
45.png Attention Concentrate Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 20 + (5 x Skill Level)
Temporarily increase DEX and AGI.

In addition, it reveals hidden targets within 3x3 cells around you when cast.


  • [Lv 1] : +3% DEX / AGI, Duration 60 seconds.
  • [Lv 2] : +4% DEX / AGI, Duration 80 seconds.
  • [Lv 3] : +5% DEX / AGI, Duration 100 seconds.
  • [Lv 4] : +6% DEX / AGI, Duration 120 seconds.
  • [Lv 5] : +7% DEX / AGI, Duration 140 seconds.
  • [Lv 6] : +8% DEX / AGI, Duration 160 seconds.
  • [Lv 7] : +9% DEX / AGI, Duration 180 seconds.
  • [Lv 8] : +10% DEX / AGI, Duration 200 seconds.
  • [Lv 9] : +11% DEX / AGI, Duration 220 seconds.
  • [Lv10] : +12% DEX / AGI, Duration 240 seconds.
Merchant Branch
36.png Enlarge Weight Limit Passive
  • Max Level: 10
Increases your maximum weight limit.


  • [Lv 1] : +200 Maximum weight limit.
  • [Lv 2] : +400 Maximum weight limit.
  • [Lv 3] : +600 Maximum weight limit.
  • [Lv 4] : +800 Maximum weight limit.
  • [Lv 5] : +1000 Maximum weight limit.
  • [Lv 6] : +1200 Maximum weight limit.
  • [Lv 7] : +1400 Maximum weight limit.
  • [Lv 8] : +1600 Maximum weight limit.
  • [Lv 9] : +1800 Maximum weight limit.
  • [Lv10] : +2000 Maximum weight limit.
37.png Discount Passive
  • Max Level: 10
Reduce the price of goods purchased from NPC shops.


  • [Lv 1] : Reduce item costs by 7%.
  • [Lv 2] : Reduce item costs by 9%.
  • [Lv 3] : Reduce item costs by 11%.
  • [Lv 4] : Reduce item costs by 13%.
  • [Lv 5] : Reduce item costs by 15%.
  • [Lv 6] : Reduce item costs by 17%.
  • [Lv 7] : Reduce item costs by 19%.
  • [Lv 8] : Reduce item costs by 21%.
  • [Lv 9] : Reduce item costs by 23%.
  • [Lv10] : Reduce item costs by 24%.
38.png Overcharge Passive
  • Max Level: 10
Increase the price of goods sold to NPC shops.


  • [Lv 1] : Increase selling costs by 7%.
  • [Lv 2] : Increase selling costs by 9%.
  • [Lv 3] : Increase selling costs by 11%.
  • [Lv 4] : Increase selling costs by 13%.
  • [Lv 5] : Increase selling costs by 15%.
  • [Lv 6] : Increase selling costs by 17%.
  • [Lv 7] : Increase selling costs by 19%.
  • [Lv 8] : Increase selling costs by 21%.
  • [Lv 9] : Increase selling costs by 23%.
  • [Lv10] : Increase selling costs by 24%.
39.png Pushcart Passive
  • Max Level: 10
Allows you to rent a pushcart, which can store items and unlock additional skills.

Your movement speed is reduced while you have a pushcart with you. Higher levels can remove this reduction.


  • Items inside the pushcart cannot be used or equipped directly, and must be brought outside to be used.
  • You can access the pushcart using Alt+W.


  • [Lv 1] : 55% of normal walking speed.
  • [Lv 2] : 60% of normal walking speed.
  • [Lv 3] : 65% of normal walking speed.
  • [Lv 4] : 70% of normal walking speed.
  • [Lv 5] : 75% of normal walking speed.
  • [Lv 6] : 80% of normal walking speed.
  • [Lv 7] : 85% of normal walking speed.
  • [Lv 8] : 90% of normal walking speed.
  • [Lv 9] : 95% of normal walking speed.
  • [Lv10] : 100% of normal walking speed.
41.png Vending Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 30
Requires a pushcart. Open a store where you can sell items, and other players can buy them.


  • Note that there is a 3% vending tax applied to all your sales.


  • [Lv 1] : Able to vend 3 items at one time.
  • [Lv 2] : Able to vend 4 items at one time.
  • [Lv 3] : Able to vend 5 items at one time.
  • [Lv 4] : Able to vend 6 items at one time.
  • [Lv 5] : Able to vend 7 items at one time.
  • [Lv 6] : Able to vend 8 items at one time.
  • [Lv 7] : Able to vend 9 items at one time.
  • [Lv 8] : Able to vend 10 items at one time.
  • [Lv 9] : Able to vend 11 items at one time.
  • [Lv10] : Able to vend 12 items at one time.
42.png Mammonite Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 5
  • Range: 1
Consume zeny to strike a single target for physical melee damage.


  • [Lv 1] : 150% ATK, 100 zeny to cast.
  • [Lv 2] : 200% ATK, 200 zeny to cast.
  • [Lv 3] : 250% ATK, 300 zeny to cast.
  • [Lv 4] : 300% ATK, 400 zeny to cast.
  • [Lv 5] : 350% ATK, 500 zeny to cast.
  • [Lv 6] : 400% ATK, 600 zeny to cast.
  • [Lv 7] : 450% ATK, 700 zeny to cast.
  • [Lv 8] : 500% ATK, 800 zeny to cast.
  • [Lv 9] : 550% ATK, 900 zeny to cast.
  • [Lv10] : 600% ATK, 1000 zeny to cast.
40.png Item Appraisal Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
Identify an unidentified item.


Expanded Super Novice Skills
Skill Type Properties Description
Monk Branch
259.png Iron Hand Passive
  • Max Level: 10
Increase Mastery ATK when wielding knuckles or no weapon.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
261.png Call Spirits Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 8
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast can not be interrupted
Allows you to summon Spirit Spheres, each Sphere summoned gives +3 ATK.


  • Spirit Spheres last for 10 minutes.
  • Spirit Sphere are commonly used as requirements to cast other skills.


  • [Lv 1] : 1 Spirit Sphere maximum.
  • [Lv 2] : 2 Spirit Sphere maximum.
  • [Lv 3] : 3 Spirit Sphere maximum.
  • [Lv 4] : 4 Spirit Sphere maximum.
  • [Lv 5] : 5 Spirit Sphere maximum.
262.png Absorb Spirits Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 5
  • Fixed Cast Time: 0.5s
  • Range: 9
Absorb all the Spirit Spheres from a target, regaining 7 SP for each sphere absorbed.


  • When used on a monsters, this instead has a 20% chance to regain 2 x Monster Level SP.
270.png Critical Explosion Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
  • Sphere Cost: 5
Consume 5 Spirit Spheres to activate the Fury status.

Fury status increases your Critical Rate and reduces you natural SP recovery.


  • [Lv 1] : +10 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 2] : +12.5 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 3] : +15 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 4] : +17.5 Critical Rate, -50% SP Recovery, Duration 180 seconds.
  • [Lv 5] : +20 Critical Rate, -50% SP Recovery, Duration 180 seconds.
401.png Dangerous Soul Collect Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 20
  • Fixed Cast Time: 1.0s
Summons the maximum amount of spirit spheres possible.
Crusader Branch
248.png Faith Passive
  • Max Level: 10
Increase your maximum HP and resistance to the Holy property.


  • [Lv 1] : +200 Max HP, +5% Holy resistance.
  • [Lv 2] : +400 Max HP, +10% Holy resistance.
  • [Lv 3] : +600 Max HP, +15% Holy resistance.
  • [Lv 4] : +800 Max HP, +20% Holy resistance.
  • [Lv 5] : +1000 Max HP, +25% Holy resistance.
  • [Lv 6] : +1200 Max HP, +30% Holy resistance.
  • [Lv 7] : +1400 Max HP, +35% Holy resistance.
  • [Lv 8] : +1600 Max HP, +40% Holy resistance.
  • [Lv 9] : +1800 Max HP, +45% Holy resistance.
  • [Lv10] : +2000 Max HP, +50% Holy resistance.
249.png Auto Guard Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 10 + (2 x Skill Level)
  • Requires a shield equipped
Ready your shield to block incoming physical attacks.


  • [Lv 1] : 5% Chance to block.
  • [Lv 2] : 10% Chance to block.
  • [Lv 3] : 14% Chance to block.
  • [Lv 4] : 18% Chance to block.
  • [Lv 5] : 21% Chance to block.
  • [Lv 6] : 24% Chance to block.
  • [Lv 7] : 26% Chance to block.
  • [Lv 8] : 28% Chance to block.
  • [Lv 9] : 29% Chance to block.
  • [Lv10] : 30% Chance to block.
250.png Shield Charge Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10
  • Range: 3
  • Requires a shield equipped
Attack an enemy with your shield dealing Melee Physical damage. Also has a chance to inflict the Stun status onto them and knock them back.


  • [Lv 1] : 120% ATK, 20% Chance to apply Stun status, and knock them back 5 cells.
  • [Lv 2] : 140% ATK, 25% Chance to apply Stun status, and knock them back 6 cells.
  • [Lv 3] : 160% ATK, 30% Chance to apply Stun status, and knock them back 7 cells.
  • [Lv 4] : 180% ATK, 35% Chance to apply Stun status, and knock them back 8 cells.
  • [Lv 5] : 200% ATK, 40% Chance to apply Stun status, and knock them back 9 cells.
251.png Shield Boomerang Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.7s
  • Range: 1 + (2 x Skill Level)
  • Requires a shield equipped
Throw your shield at an enemy dealing ranged physical damage.


  • This skills Damage is increased based on the shield's weight and refinement.
  • This skills damage is forced to the Neutral element.


  • [Lv 1] : 80% ATK, 3 Cells range.
  • [Lv 2] : 160% ATK, 5 Cells range.
  • [Lv 3] : 240% ATK, 7 Cells range.
  • [Lv 4] : 320% ATK, 9 Cells range.
  • [Lv 5] : 400% ATK, 11 Cells range.
253.png Holy Cross Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10 + (1 x Skill Level)
  • Range: 2
Slash an enemy with a cross shape dealing melee physical damage with a chance to inflict the Blind status to the target.

When wielding a two-handed weapon the damage is increased.


  • This skills damage is forced to the Holy element.


  • [Lv 1] : 135% ATK (One-hand), 270% ATK (Two-hand), 3% Chance to Blind.
  • [Lv 2] : 170% ATK (One-hand), 340% ATK (Two-hand), 6% Chance to Blind.
  • [Lv 3] : 205% ATK (One-hand), 410% ATK (Two-hand), 9% Chance to Blind.
  • [Lv 4] : 240% ATK (One-hand), 480% ATK (Two-hand), 12% Chance to Blind.
  • [Lv 5] : 275% ATK (One-hand), 550% ATK (Two-hand), 15% Chance to Blind.
  • [Lv 6] : 310% ATK (One-hand), 620% ATK (Two-hand), 18% Chance to Blind.
  • [Lv 7] : 345% ATK (One-hand), 690% ATK (Two-hand), 21% Chance to Blind.
  • [Lv 8] : 380% ATK (One-hand), 760% ATK (Two-hand), 24% Chance to Blind.
  • [Lv 9] : 415% ATK (One-hand), 830% ATK (Two-hand), 27% Chance to Blind.
  • [Lv10] : 450% ATK (One-hand), 900% ATK (Two-hand), 30% Chance to Blind.
Priest Branch
66.png Impositio Manus Support
  • Max Level: 5
  • Target: Party
  • SP Cost: 10 + (3 x Skill Level)
  • Var. Cast Time: 1.0s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 1.0s
  • Cool Down: 30s
Increase the party's ATK and MATK.


  • [Lv 1] : +5 ATK, +5 MATK, Duration 120 seconds.
  • [Lv 2] : +10 ATK, +10 MATK, Duration 120 seconds.
  • [Lv 3] : +15 ATK, +15 MATK, Duration 120 seconds.
  • [Lv 4] : +20 ATK, +20 MATK, Duration 120 seconds.
  • [Lv 5] : +25 ATK, +25 MATK, Duration 120 seconds.
70.png Sanctuary Recovery
  • Max Level: 10
  • Target: Ground
  • SP Cost: 12 + (3 x Skill Level)
  • Var. Cast Time: 4.0s
  • Fixed Cast Time: 1.0s
  • Range: 9
  • Consumes: 1  Blue Gemstone
Create a cross shaped 5x5 area on the ground the restores HP to everyone inside each second.

Deals Holy element magic damage to any Undead element and Demon race targets the area, it will also knock them back 2 cells.


  • Unlike most healing skills, Sanctuary can heal Mechanics inside Madogear and Homunculus.


  • [Lv 1] : Can heal up to 4 characters at a time, Heals 100 HP, Deals 50 damage, Duration 4 seconds.
  • [Lv 2] : Can heal up to 5 characters at a time, Heals 200 HP, Deals 100 damage, Duration 7 seconds.
  • [Lv 3] : Can heal up to 6 characters at a time, Heals 300 HP, Deals 150 damage, Duration 10 seconds.
  • [Lv 4] : Can heal up to 7 characters at a time, Heals 400 HP, Deals 200 damage, Duration 13 seconds.
  • [Lv 5] : Can heal up to 8 characters at a time, Heals 500 HP, Deals 250 damage, Duration 16 seconds.
  • [Lv 6] : Can heal up to 9 characters at a time, Heals 600 HP, Deals 300 damage, Duration 19 seconds.
  • [Lv 7] : Can heal up to 10 characters at a time, Heals 777 HP, Deals 388 damage, Duration 22 seconds.
  • [Lv 8] : Can heal up to 11 characters at a time, Heals 777 HP, Deals 388 damage, Duration 25 seconds.
  • [Lv 9] : Can heal up to 12 characters at a time, Heals 777 HP, Deals 388 damage, Duration 28 seconds.
  • [Lv10] : Can heal up to 13 characters at a time, Heals 777 HP, Deals 388 damage, Duration 31 seconds.
75.png Gloria Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 20
  • Cast Delay: 2.0s
Increase your parties LUK for a short time.


  • [Lv 1] : +30 LUK, Duration 10 seconds.
  • [Lv 2] : +30 LUK, Duration 15 seconds.
  • [Lv 3] : +30 LUK, Duration 20 seconds.
  • [Lv 4] : +30 LUK, Duration 25 seconds.
  • [Lv 5] : +30 LUK, Duration 30 seconds.
74.png Magnificat Recovery
  • Max Level: 5
  • Target: Self
  • SP Cost: 40
  • Var. Cast Time: 3.2s
  • Fixed Cast Time: 0.8s
  • Cast Delay: 2.0s
Doubles your parties natural SP regeneration rate for a short time.



  • [Lv 1] : Duration 30 seconds.
  • [Lv 2] : Duration 45 seconds.
  • [Lv 3] : Duration 60 seconds.
  • [Lv 4] : Duration 75 seconds.
  • [Lv 5] : Duration 90 seconds.
72.png Status Recovery Recovery
  • Max Level: 1
  • Target: Ally
  • SP Cost: 5
  • Cast Delay: 2.0s
  • Range: 9
Removes Frozen, Stone Curse, Stun, 2201.png White Imprison, 2209.png Stasis, and 2419.png Poem of the Netherworld status's from a target.


  • If used on Undead element monster, has a chance to inflict the Blind status.
  • If used on a passive monster that's attacking a player, it will return to its passive state.
68.png Aspersio Support
  • Max Level: 5
  • Target: Ally
  • SP Cost: 10 + (4 x Skill Level)
  • Cast Delay: 2.0s
  • Range: 9
  • Consumes: 1  Holy Water
Endow a target's weapon with the Holy element.

This effect disappears if the weapon is unequipped or changed.


  • [Lv 1] : Duration 60 seconds.
  • [Lv 2] : Duration 90 seconds.
  • [Lv 3] : Duration 120 seconds.
  • [Lv 4] : Duration 150 seconds.
  • [Lv 5] : Duration 180 seconds.
Rogue Branch
213.png Tunnel Drive Passive
  • Max Level: 5
Allows you to move while in 51.png Hiding status. The movement speed is increased based on skill level.


  • [Lv 1] : 26% Movement speed.
  • [Lv 2] : 32% Movement speed.
  • [Lv 3] : 38% Movement speed.
  • [Lv 4] : 44% Movement speed.
  • [Lv 5] : 50% Movement speed.
212.png Back Stab Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 16
  • Cast Delay: 0.5s
  • Cooldown: 0.5s
  • Range: 1
Instantly jump behind a target and stab them in the back dealing damage. Hit rate is increased based on skill level.


  • If using a Dagger class weapon, you will hit the target 2 times.
  • If using a Bow class weapon, ATK% is halved.
  • Can not be used while in hiding status.


  • [Lv 1] : 340% ATK
  • [Lv 2] : 380% ATK
  • [Lv 3] : 420% ATK
  • [Lv 4] : 460% ATK
  • [Lv 5] : 500% ATK
  • [Lv 6] : 540% ATK
  • [Lv 7] : 580% ATK
  • [Lv 8] : 620% ATK
  • [Lv 9] : 660% ATK
  • [Lv10] : 700% ATK
214.png Raid Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 15
  • Area of Effect:
    • 5x5
Deal damage to an enemy and the targets around it. All enemies hit by this will take additional damage from all sources.

Additionally this skill has a chance to Stun and Blind the targets.

The damage increase is reduced against Boss monsters.


  • [Lv 1] : 200% ATK, +30% Damage to the target, (+15% to Boss), 13% Chance to Blind and/or Stun the target.
  • [Lv 2] : 350% ATK, +30% Damage to the target, (+15% to Boss), 16% Chance to Blind and/or Stun the target.
  • [Lv 3] : 500% ATK, +30% Damage to the target, (+15% to Boss), 19% Chance to Blind and/or Stun the target.
  • [Lv 4] : 650% ATK, +30% Damage to the target, (+15% to Boss), 22% Chance to Blind and/or Stun the target.
  • [Lv 5] : 800% ATK, +30% Damage to the target, (+15% to Boss), 25% Chance to Blind and/or Stun the target.
210.png Snatcher Passive
  • Max Level: 10
Enables a chance to auto cast 50.png Steal every time you auto attack.


  • [Lv 1] : 7% Chance to auto cast.
  • [Lv 2] : 8% Chance to auto cast.
  • [Lv 3] : 10% Chance to auto cast.
  • [Lv 4] : 11% Chance to auto cast.
  • [Lv 5] : 13% Chance to auto cast.
  • [Lv 6] : 14% Chance to auto cast.
  • [Lv 7] : 16% Chance to auto cast.
  • [Lv 8] : 17% Chance to auto cast.
  • [Lv 9] : 19% Chance to auto cast.
  • [Lv10] : 20% Chance to auto cast.
211.png Steal Coin Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 15
  • Range: 1
Attempt to steal zeny from a monster.

The chance to successfully steal zeny is based on the casters Base Level, DEX and LUK, and the monsters Base Level as well.


  • The amount of zeny stolen depends on the level of this skill.
  • Can not be used on Players or Boss monsters.


  • [Lv 1] : 1% Chance to steal.
  • [Lv 2] : 2% Chance to steal.
  • [Lv 3] : 3% Chance to steal.
  • [Lv 4] : 4% Chance to steal.
  • [Lv 5] : 5% Chance to steal.
  • [Lv 6] : 6% Chance to steal.
  • [Lv 7] : 7% Chance to steal.
  • [Lv 8] : 8% Chance to steal.
  • [Lv 9] : 9% Chance to steal.
  • [Lv10] : 10% Chance to steal.
Assassin Branch
138.png Enchant Poison Support
  • Max Level: 10
  • Target: Ally
  • SP Cost: 20
  • Range: 1
Enchants your weapon with the Poison property.
139.png Poison React Damage
  • Max Level: 10
  • Target: Self
  • SP Cost:
    • (Lv 1~8) : 20 + (5 x Skill Level)
    • (Lv 9~10) : 45
Gives a 50% chance to auto cast 52.png Envenom when hit by a physical attack. Higher skill levels allow for more counter attacks.

If the attack you counter was Poison property, it deals increased damage and it has a 50% chance to poison the target.

This skill will end after the maximum number of counter attacks is reached or after 1 Poison property attack is countered.


  • This works against long ranged physical attacks as well.


  • [Lv 1] : 130% ATK, 1 Counter attack limit, 20 Seconds duration.
  • [Lv 2] : 160% ATK, 1 Counter attack limit, 25 Seconds duration.
  • [Lv 3] : 190% ATK, 2 Counter attack limit, 30 Seconds duration.
  • [Lv 4] : 220% ATK, 2 Counter attack limit, 35 Seconds duration.
  • [Lv 5] : 250% ATK, 3 Counter attack limit, 40 Seconds duration.
  • [Lv 6] : 280% ATK, 3 Counter attack limit, 45 Seconds duration.
  • [Lv 7] : 310% ATK, 4 Counter attack limit, 50 Seconds duration.
  • [Lv 8] : 340% ATK, 4 Counter attack limit, 55 Seconds duration.
  • [Lv 9] : 370% ATK, 5 Counter attack limit, 60 Seconds duration.
  • [Lv10] : 400% ATK, 5 Counter attack limit, 60 Seconds duration.
140.png Venom Dust Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 20
  • Range: 2
  • Consumes 1  Red Gemstone
Contaminate an area with poison. Any enemy that walks through this area has the chance to be poisoned.


  • [Lv 1] : 5 Second Duration.
  • [Lv 2] : 10 Second Duration.
  • [Lv 3] : 15 Second Duration.
  • [Lv 4] : 20 Second Duration.
  • [Lv 5] : 25 Second Duration.
  • [Lv 6] : 30 Second Duration.
  • [Lv 7] : 35 Second Duration.
  • [Lv 8] : 40 Second Duration.
  • [Lv 9] : 45 Second Duration.
  • [Lv10] : 50 Second Duration.
141.png Venom Splasher Support
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cool Down: 12s - (Skill Level)
  • Range: 1
  • Area of Effect:
    • Lv 1 ~ 10 : 5x5
This skill only works on targets with less then 1/3 or ~34% HP, when a target is hit with this skill, it will explode after a few seconds dealing damage to all nearby enemies.


  • This skill is forced to the Poison property.


  • [Lv 1] : 550% ATK
  • [Lv 2] : 600% ATK
  • [Lv 3] : 650% ATK
  • [Lv 4] : 700% ATK
  • [Lv 5] : 750% ATK
  • [Lv 6] : 800% ATK
  • [Lv 7] : 850% ATK
  • [Lv 8] : 900% ATK
  • [Lv 9] : 950% ATK
  • [Lv10] : 1000% ATK
Wizard Branch
86.png Water Ball Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost:
    • (Lv 1~2) : 15
    • (Lv 3~4) : 20
    • (Lv 5) : 25
  • Var. Cast Time: (0.64 x Skill Level)
  • Fixed Cast Time: (0.16 x Skill Level)
  • Range: 9
  • Requires standing on a water cell
Draw water from the ground to summon a Water Ball to throw at a target, using an area around you to strike an enemy many times for Water property magic damage.

The target will be hit 1 time for every Water cell used around you.


  • You can use a Sage's 286.png Deluge or a Ninja's 538.png Watery Evasion for this attack, but the ground effect on each cell is removed for each strike of Water Ball.


  • [Lv 1] : 130% MATK, Uses a 1x1 Area of water.
  • [Lv 2] : 160% MATK, Uses a 3x3 Area of water.
  • [Lv 3] : 190% MATK, Uses a 3x3 Area of water.
  • [Lv 4] : 220% MATK, Uses a 5x5 Area of water.
  • [Lv 5] : 250% MATK, Uses a 5x5 Area of water.
87.png Ice Wall Support
  • Max Level: 10
  • Target: Ground
  • SP Cost: 20
  • Range: 9
Create a wall of ice (1x5 area, centered on the targeted cell) which prevents anyone from walking through the area.


  • Ice Walls have 400 ~ 2200 HP, 0 DEF, 0 MDEF, and their HP decreases by 50 every second.
  • Ice Walls can be attacked by yourself, allies and enemies.


  • [Lv 1] : 400 HP.
  • [Lv 2] : 600 HP.
  • [Lv 3] : 800 HP.
  • [Lv 4] : 1000 HP.
  • [Lv 5] : 1200 HP.
  • [Lv 6] : 1400 HP.
  • [Lv 7] : 1600 HP.
  • [Lv 8] : 1800 HP.
  • [Lv 9] : 2000 HP.
  • [Lv10] : 2200 HP.
88.png Frost Nova Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 47 - (2 x Skill Level)
  • Var. Cast Time:
    • (Lv 1~2) : 0.80s
    • (Lv 3~4) : 0.72s
    • (Lv 5~6) : 0.64s
    • (Lv 7~8) : 0.56s
    • (Lv 9~10) : 0.48s
  • Fixed Cast Time:
    • (Lv 1~2) : 0.20s
    • (Lv 3~4) : 0.18s
    • (Lv 5~6) : 0.16s
    • (Lv 7~8) : 0.14s
    • (Lv 9~10) : 0.12s
  • Cast Delay: 0.2s
Create an ice explosion around you in a 5x5 area of effect, dealing Water property magic damage to all enemies in range.

Additionally, inflict the Frozen status to enemies hit at a chance.


  • Frozen enemies can not be hit by this skill.


  • [Lv 1] : 73% MATK, Inflict 1.5 seconds of Frozen status, at a 38% Chance.
  • [Lv 2] : 80% MATK, Inflict 3.0 seconds of Frozen status, at a 43% Chance.
  • [Lv 3] : 87% MATK, Inflict 4.5 seconds of Frozen status, at a 48% Chance.
  • [Lv 4] : 93% MATK, Inflict 6.0 seconds of Frozen status, at a 53% Chance.
  • [Lv 5] : 100% MATK, Inflict 7.5 seconds of Frozen status, at a 58% Chance.
  • [Lv 6] : 107% MATK, Inflict 9.0 seconds of Frozen status, at a 63% Chance.
  • [Lv 7] : 113% MATK, Inflict 10.5 seconds of Frozen status, at a 68% Chance.
  • [Lv 8] : 120% MATK, Inflict 12.0 seconds of Frozen status, at a 73% Chance.
  • [Lv 9] : 127% MATK, Inflict 13.5 seconds of Frozen status, at a 78% Chance.
  • [Lv10] : 133% MATK, Inflict 15.0 seconds of Frozen status, at a 83% Chance.
89.png Storm Gust Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 78
  • Var. Cast Time: 4.3s + (0.2s x Skill Level)
  • Fixed Cast Time: 1.5s
  • Cast Delay: 1s
  • Cooldown: 6s
  • Range: 9
Summon an 11x11 area of effect blizzard that lasts for 4.5 seconds and hits all enemies in range for Water property magic damage every 0.45 seconds.

Additionally knock back all enemies hit by 2 cells, and has a chance to apply the Frozen status.


  • Frozen enemies can not be hit by this skill.


  • [Lv 1] : 120% MATK, 60% Chance to apply Frozen status.
  • [Lv 2] : 170% MATK, 55% Chance to apply Frozen status.
  • [Lv 3] : 220% MATK, 50% Chance to apply Frozen status.
  • [Lv 4] : 270% MATK, 45% Chance to apply Frozen status.
  • [Lv 5] : 320% MATK, 40% Chance to apply Frozen status.
  • [Lv 6] : 370% MATK, 35% Chance to apply Frozen status.
  • [Lv 7] : 420% MATK, 30% Chance to apply Frozen status.
  • [Lv 8] : 470% MATK, 25% Chance to apply Frozen status.
  • [Lv 9] : 520% MATK, 20% Chance to apply Frozen status.
  • [Lv10] : 570% MATK, 15% Chance to apply Frozen status.
84.png Jupitel Thunder Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 17 + (3 x Skill Level)
  • Var. Cast Time: 1.8s + (0.2s x Skill Level)
  • Fixed Cast Time: 0.5s
  • Range: 9
Release a ball of lightning at a single target dealing Wind property magic damage and knocking them back.


  • [Lv 1] : 100% MATK, 3 Hits, 2 Cell knock back.
  • [Lv 2] : 100% MATK, 4 Hits, 3 Cell knock back.
  • [Lv 3] : 100% MATK, 5 Hits, 3 Cell knock back.
  • [Lv 4] : 100% MATK, 6 Hits, 4 Cell knock back.
  • [Lv 5] : 100% MATK, 7 Hits, 4 Cell knock back.
  • [Lv 6] : 100% MATK, 8 Hits, 5 Cell knock back.
  • [Lv 7] : 100% MATK, 9 Hits, 5 Cell knock back.
  • [Lv 8] : 100% MATK, 10 Hits, 6 Cell knock back.
  • [Lv 9] : 100% MATK, 11 Hits, 6 Cell knock back.
  • [Lv10] : 100% MATK, 12 Hits, 7 Cell knock back.
85.png Lord of Vermilion Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 56 + (4 x Skill Level)
  • Var. Cast Time: 6.5s - (0.2s x Skill Level)
  • Fixed Cast Time: 1.5s
  • Cast Delay: 1s
  • Cooldown: 5s
  • Range: 9
Call forth an explosive thunder bolt to destroy a 13x13 area of effect.

Deals a volley of 20 hits to all enemies in the area, dealing Wind property magic damage.

Also has a chance to inflict the Blind status for 20 seconds to enemies hit.


  • [Lv 1] : 500% MATK, 15% Chance to Blind.
  • [Lv 2] : 600% MATK, 20% Chance to Blind.
  • [Lv 3] : 700% MATK, 25% Chance to Blind.
  • [Lv 4] : 800% MATK, 30% Chance to Blind.
  • [Lv 5] : 900% MATK, 35% Chance to Blind.
  • [Lv 6] : 1000% MATK, 40% Chance to Blind.
  • [Lv 7] : 1100% MATK, 45% Chance to Blind.
  • [Lv 8] : 1200% MATK, 50% Chance to Blind.
  • [Lv 9] : 1300% MATK, 55% Chance to Blind.
  • [Lv10] : 1400% MATK, 60% Chance to Blind.
90.png Earth Spike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10 + (2 x Skill Level)
  • Var. Cast Time: 0.7s + (0.5s x Skill Level)
  • Fixed Cast Time: 0.2s + (0.2s x Skill Level)
  • Cast Delay: 0.9 + (0.1 x Skill Level)s
  • Range: 9
Raise spikes from the ground to deal multiple hits of Earth property magic damage to a single target.


  • [Lv 1] : 200% MATK, 1 Spike.
  • [Lv 2] : 200% MATK, 2 Spike.
  • [Lv 3] : 200% MATK, 3 Spike.
  • [Lv 4] : 200% MATK, 4 Spike.
  • [Lv 5] : 200% MATK, 5 Spike.
91.png Heaven's Drive Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 24 + (2 x Skill Level)
  • Var. Cast Time: 0.9s + (0.2s x Skill Level)
  • Fixed Cast Time: 0.8s
  • Cast Delay: 0.5s
  • Cooldown: 1s
  • Range: 9
Cause jagged spikes to rise up from the ground in a 5x5 area, hitting any enemies inside the area for multiple hits of Earth property magical damage.


  • If this skill hits a hidden target it will reveal them.


  • [Lv 1] : 125% MATK, Hits targets 1 time.
  • [Lv 2] : 250% MATK, Hits targets 2 time.
  • [Lv 3] : 375% MATK, Hits targets 3 time.
  • [Lv 4] : 500% MATK, Hits targets 4 time.
  • [Lv 5] : 625% MATK, Hits targets 5 time.
92.png Quagmire Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 0 + (5 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Create a 5x5 mud bog that cuts the Movement Speed, AGI, and DEX of enemies that enter it by half.

Also removes the effects of 29.png Increase Agility, 60.png Two-Handed Quicken, and 111.png Adrenaline Rush type skills.


  • You can have up to 3 Quagmires active at a time.
  • AGI and DEX will only drop by a maximum of 50 each.
  • In PvP enviroments, allies and the caster can be affected as well, and players will only receive a 25% penalty to Movement Speed, AGI, and DEX instead.


  • [Lv 1] : Duration 5 seconds.
  • [Lv 2] : Duration 10 seconds.
  • [Lv 3] : Duration 15 seconds.
  • [Lv 4] : Duration 20 seconds.
  • [Lv 5] : Duration 25 seconds.
81.png Sightrasher Damage
  • Max Level: 10
  • Target: Self
  • SP Cost: 33 + (2 x Skill Level)
  • Var. Cast Time: 0.32s
  • Fixed Cast Time: 0.08s
  • Cast Delay: 2.0s
  • Required status: 10.png Sight
Blast fire balls outward from you in all directions, reaching up to 7 cells away.

Enemies in range are knocked back 2 cells, and take Fire property magic damage.


  • This skill requires you to be in 10.png Sight status, and ends Sight status after using this skill.


  • [Lv 1] : 120% MATK.
  • [Lv 2] : 140% MATK.
  • [Lv 3] : 160% MATK.
  • [Lv 4] : 180% MATK.
  • [Lv 5] : 200% MATK.
  • [Lv 6] : 220% MATK.
  • [Lv 7] : 240% MATK.
  • [Lv 8] : 260% MATK.
  • [Lv 9] : 280% MATK.
  • [Lv10] : 300% MATK.
80.png Fire Pillar Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 75
  • Var. Cast Time: 1.92s - (0.192 x Skill Level)
  • Fixed Cast Time: 0.48s - (0.048 x Skill Level)
  • Cast Delay: 1.0s
  • Range: 9
Set a 3x3 trap on the ground that deals Fire property magic damage to any enemy that steps on it.


  • This skill seems to ignore MDEF (Unconfirmed).
  • You can not place a Fire Pillar within 3 cells of an ally or enemy.
  • You can have up to 5 Fire Pillars set at once.


  • [Lv 1] : 70% MATK, 3 Hits, Duration 30 seconds.
  • [Lv 2] : 70% MATK, 4 Hits, Duration 30 seconds.
  • [Lv 3] : 70% MATK, 5 Hits, Duration 30 seconds.
  • [Lv 4] : 70% MATK, 6 Hits, Duration 30 seconds.
  • [Lv 5] : 70% MATK, 7 Hits, Duration 30 seconds.
  • [Lv 6] : 70% MATK, 8 Hits, Duration 30 seconds.
  • [Lv 7] : 70% MATK, 9 Hits, Duration 30 seconds.
  • [Lv 8] : 70% MATK, 10 Hits, Duration 30 seconds.
  • [Lv 9] : 70% MATK, 11 Hits, Duration 30 seconds.
  • [Lv10] : 70% MATK, 12 Hits, Duration 30 seconds.
83.png Meteor Storm Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost:
    • (Lv 1) : 20
    • (Lv 2) : 24
    • (Lv 3) : 30
    • (Lv 4) : 34
    • (Lv 5) : 40
    • (Lv 6) : 44
    • (Lv 7) : 50
    • (Lv 8) : 54
    • (Lv 9) : 60
    • (Lv 10) : 64
  • Var. Cast Time: 6.3s
  • Fixed Cast Time: 1.5s
  • Cast Delay: 1s
  • Cooldown: 7s
  • Range: 9
Drop down meteors in a 13x13 area of effect, dealing Fire property magic damage to all enemies that get hit.

Enemies hit have a chance to be stunned.


  • Meteors that drop down will hit all enemies within a 7x7 Area around the cell it lands.


  • [Lv 1] : 2 Meteors, 125% MATK, Each meteor deals damage 1 time, 3% Chance to Stun.
  • [Lv 2] : 3 Meteors, 125% MATK, Each meteor deals damage 1 time, 6% Chance to Stun.
  • [Lv 3] : 3 Meteors, 125% MATK, Each meteor deals damage 2 times, 9% Chance to Stun.
  • [Lv 4] : 4 Meteors, 125% MATK, Each meteor deals damage 2 times, 12% Chance to Stun.
  • [Lv 5] : 4 Meteors, 125% MATK, Each meteor deals damage 3 times, 15% Chance to Stun.
  • [Lv 6] : 5 Meteors, 125% MATK, Each meteor deals damage 3 times, 18% Chance to Stun.
  • [Lv 7] : 5 Meteors, 125% MATK, Each meteor deals damage 4 times, 21% Chance to Stun.
  • [Lv 8] : 6 Meteors, 125% MATK, Each meteor deals damage 4 times, 24% Chance to Stun.
  • [Lv 9] : 6 Meteors, 125% MATK, Each meteor deals damage 5 times, 27% Chance to Stun.
  • [Lv10] : 7 Meteors, 125% MATK, Each meteor deals damage 5 times, 30% Chance to Stun.
93.png Sense Support
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Range: 9
Reveal information about a monster.

Retrieve their level, current HP, size, race, attribute, DEF, MDEF and property damage table.


  • The information window will be shown to all party members.
Hunter Branch
8209.png Skid Trap Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Range: 3
  • Consumes : 1  Trap
Set a trap on the ground that slides the target in the specified direction when stepped on.


  • The trap will dismantle itself after a duration.


  • [Lv 1] : 6 cells of knock back, 300 seconds duration
  • [Lv 2] : 7 cells of knock back, 240 seconds duration
  • [Lv 3] : 8 cells of knock back, 180 seconds duration
  • [Lv 4] : 9 cells of knock back, 120 seconds duration
  • [Lv 5] : 10 cells of knock back, 60 seconds duration
8210.png Land Mine Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Variable Cast Time: 0.5s
  • Fixed Cast Time: 0.3s
  • Cast Delay: 1.0s
  • Range: 3
  • Consumes : 1  Trap
  • Cast can not be interrupted
Set a trap on the ground that explodes when stepped on.


  • The trap will dismantle itself after a set duration.


  • [Lv 1] : 50% ATK, 65 seconds duration
  • [Lv 2] : 75% ATK, 50 seconds duration
  • [Lv 3] : 100% ATK, 35 seconds duration
  • [Lv 4] : 125% ATK, 20 seconds duration
  • [Lv 5] : 150% ATK, 5 seconds duration
126.png Beast Bane Passive
  • Max Level: 10
Increase your damage against Animal and Insect race monsters


  • [Lv 1] : +4 ATK.
  • [Lv 2] : +8 ATK.
  • [Lv 3] : +12 ATK.
  • [Lv 4] : +16 ATK.
  • [Lv 5] : +20 ATK.
  • [Lv 6] : +24 ATK.
  • [Lv 7] : +28 ATK.
  • [Lv 8] : +32 ATK.
  • [Lv 9] : +36 ATK.
  • [Lv10] : +40 ATK.
Alchemist Branch
226.png Axe Mastery Passive
  • Max Level: 10
Increase your damage with Axe class weapons.


  • [Lv 1] : +3 ATK.
  • [Lv 2] : +6 ATK.
  • [Lv 3] : +9 ATK.
  • [Lv 4] : +12 ATK.
  • [Lv 5] : +15 ATK.
  • [Lv 6] : +18 ATK.
  • [Lv 7] : +21 ATK.
  • [Lv 8] : +24 ATK.
  • [Lv 9] : +27 ATK.
  • [Lv10] : +30 ATK.
Blacksmith Branch
105.png Hilt Binding Passive
  • Max Level: 1
Increase the duration of Adrenaline Rush, Power Thrust and Weapon Perfection by 10%, also increases STR and ATK.


  • [Lv 1] : +1 STR, +4 ATK.
107.png Weaponry Research Passive
  • Max Level: 10
Increases Attack and HIT by 2 ~ 20 and forge chance of success by 1 ~ 10%.


  • [Lv 1] : +2 ATK, +2 Hit, +1% Forging success rate.
  • [Lv 2] : +4 ATK, +4 Hit, +2% Forging success rate.
  • [Lv 3] : +6 ATK, +6 Hit, +3% Forging success rate.
  • [Lv 4] : +8 ATK, +8 Hit, +4% Forging success rate.
  • [Lv 5] : +10 ATK, +10 Hit, +5% Forging success rate.
  • [Lv 6] : +12 ATK, +12 Hit, +6% Forging success rate.
  • [Lv 7] : +14 ATK, +14 Hit, +7% Forging success rate.
  • [Lv 8] : +16 ATK, +16 Hit, +8% Forging success rate.
  • [Lv 9] : +18 ATK, +18 Hit, +9% Forging success rate.
  • [Lv10] : +20 ATK, +20 Hit, +10% Forging success rate.
108.png Repair Weapon Support
  • Max Level: 1
  • Target: Ally
  • SP Cost: 30
  • Var. Cast Time: 2.5s
  • Fixed Cast Time: 2.5s
  • Range: 2
Repair a piece of damaged equipment.


Depending on the item repaired, a different material is consumed.


High Wizard Branch
365.png Magic Crasher Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 8
  • Var. Cast Time: 0.24s
  • Fixed Cast Time: 0.06s
  • Cast Delay: 0.3s
  • Range: 9
Strike an enemy with a weapon property physical attack, but you use your MATK instead of ATK for damage.


  • This attack uses the enemies DEF instead of Mdef.
  • This is considered a Ranged Physical Attack.
Exclusive Expanded Super Novice Skills
Skill Type Properties Description
5075.png Breakthrough Passive
  • Max Level: 5
Strengthen your body by doing extreme physical training.


  • [Lv 1] : +15 ATK, +350 Max HP, +30 Max SP, +2% Healing Received.
  • [Lv 2] : +30 ATK, +700 Max HP, +60 Max SP, +4% Healing Received.
  • [Lv 3] : +45 ATK, +1050 Max HP, +90 Max SP, +6% Healing Received.
  • [Lv 4] : +60 ATK, +1400 Max HP, +120 Max SP, +8% Healing Received.
  • [Lv 5] : +100 ATK, +2000 Max HP, +200 Max SP, +10% Healing Received.
5076.png Help Me Angel! Recovery
  • Max Level: 5
  • Duration: 20 seconds
  • Cooldown: 300 seconds
  • Area of Effect: 31x31
Calls upon a Guardian Angel who wants to save you and your party in a crisis.


  • [Lv 1] : Restore 1000 HP and 350 SP every second.
5077.png Transcendence Passive
  • Max Level: 5
Strengthen your mind through extreme mental training.


  • [Lv 1] : +15 MATK, +350 Max HP, +30 Max SP, +3% Healing Received.
  • [Lv 2] : +30 MATK, +700 Max HP, +60 Max SP, +6% Healing Received.
  • [Lv 3] : +45 MATK, +1050 Max HP, +90 Max SP, +9% Healing Received.
  • [Lv 4] : +60 MATK, +1400 Max HP, +120 Max SP, +12% Healing Received.
  • [Lv 5] : +100 MATK, +2000 Max HP, +200 Max SP, +15% Healing Received.