Temporal Armors

From NovaRO: Wiki
Jump to navigation Jump to search
Dante's Shop at The Wyvern

Temporal Armors are a prime choice against Brutes or Demons, providing defense pierce against these races, and further increasing damage against Wind or Earth monsters.

All Temporal Armors combo with their respective pairing of Stat Temporal Boots.

They can be crafted at The Wyvern by Dante, at the stern of the Airship.

Temporal Armors

Image Name Description Crafting
Soaring Physical Armor [1]

Atk + 50.
Atk + 2% per 3 refine rate.

If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.


[+ Temporal Boots of Strength [1] ]

Atk + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.


Class: Armor

Defense: 120

Weight: 200

Required Level: 1

Jobs: All

4 Violet Gem
4 Rose Gem
200 Carnium
2 Flamestone Ingot
3 STR Tonic
Splendid Swift Armor [1]

Atk + 50.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.

If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.


[+ Temporal Boots of Agility [1] ]

ASPD + 1.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.


Class: Armor

Defense: 120

Weight: 200

Required Level: 1

Jobs: All

4 Violet Gem
4 Rose Gem
200 Carnium
2 Aquastone Ingot
3 AGI Tonic
Strong Healthy Armor[1]

Atk + 50.
MaxHP + 2% per 3 refine rate.

If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.


[+ Temporal Boots of Vitality [1] ]

MaxHP + 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.


Class: Armor

Defense: 120

Weight: 200

Required Level: 1

Jobs: All

4 Violet Gem
4 Rose Gem
200 Carnium
2 Dragonstone Ingot
3 VIT Tonic
Robust Magical Armor [1]

Matk + 50.
Matk + 2% per 3 refine rate.

If refine rate is 7 or higher, ignores magical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases magical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases magical damage against wind and earth properties monster by 10%.


[+ Temporal Boots of Intelligence [1] ]

Matk + 10%.
If the sum of refine rate is 21 or higher, ignores magical defense of Brute and Demon races by additional 20%.


Class: Armor

Defense: 60

Weight: 90

Required Level: 1

Jobs: All

4 Violet Gem
4 Rose Gem
200 Carnium
2 Flamestone Ingot
3 INT Tonic
Excellent Dexterous Armor [1]

Atk + 50.
Increases long ranged physical damage by 2% per 3 refine rate.

If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.


[+ Temporal Boots of Dexterity [1] ]

Increases long ranged physical damage by 5%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.


Class: Armor

Defense: 120

Weight: 200

Required Level: 1

Jobs: All

4 Violet Gem
4 Rose Gem
200 Carnium
2 Aquastone Ingot
3 DEX Tonic
Unexpected Fortune Armor [1]

Atk + 50.
Increase critical damage by 2% per 3 refine rate.

If refine rate is 7 or higher, ignores physical defense of Brute and Demon races by 30%.
If refine rate is 9 or higher, increases physical damage against Brute and Demon race by 10%.
If refine rate is 11 or higher, increases physical damage against wind and earth properties monster by 10%.


[+ Temporal Boots of Luck [1] ]

Increases Critical Damage by 10%.
If the sum of refine rate is 21 or higher, ignores physical defense of Brute and Demon races by additional 20%.


Class: Armor

Defense: 120

Weight: 200

Required Level: 100

Jobs: All

4 Violet Gem
4 Rose Gem
200 Carnium
2 Dragonstone Ingot
3 LUK Tonic

Enchantment

To enchant any Temporal Armor, a Temporal Gem is used. They're also obtainable through Dante.

Using a stone will open up an enchanting window that will list every Temporal Armor on your inventory. Confirming the enchant will consume the stone and imbue the armor with 2 random enchants from different lists, based on their enchanting slot.

There is no chance of breaking, damaging, losing refines or cards on your armor. You can overwrite the enchants on your armor by using another stone.

Image Name Description Crafting
Temporal Gem

A jewel with power that transcends time. It can give special abilities to the following armors that responds to the power of time.

Yellow Gemstone
2 Violet Gem
2 Rose Gem
Gold
300,000 Zeny
1st Slot Enchant 2nd Slot Enchant
  • ATK + 3~20
  • MATK + 3~20
  • ATK + 1~3%
  • MATK + 1~3%
  • CRIT + 1~5
  • Flee + 5~30
  • MaxHP + 500~1000
  • MaxSP + 50~500
  • MaxHP + 1~5%
  • MaxSP + 1~5%
  • Hit + 1~5
  • Reduces Variable Casting Time by 1~5%
  • Increases ASPD (reduces delay after attack) by 1~5%
  • Increases Critical Damage by 1~5%
  • Increases Heal Effectiveness by 1~5%
  • Increases Long Range Physical Damage by 1~5%
  • Reduces After Cast Delay by 1~5%
  • ATK + 3~20
  • MATK + 3~20
  • ATK + 1~3%
  • MATK + 1~3%
  • CRIT + 1~5
  • Flee + 5~30
  • MaxHP + 500~1000
  • MaxSP + 50~500
  • MaxHP + 1~5%
  • MaxSP + 1~5%
  • Hit + 1~5
  • Reduces Variable Casting Time by 1~5%
  • Increases ASPD (reduces delay after attack) by 1~5%
  • Increases Critical Damage by 1~5%
  • Increases Heal Effectiveness by 1~5%
  • Increases Long Range Physical Damage by 1~5%
  • Reduces After Cast Delay by 1~5%
  • Armor cannot be destroyed.
  • Enchants Armor with a random Elemental Property.


Monster Hunting
Low Rank HuntsHigh Rank Hunts
Hunting Mechanics RageAggroSkillsAlterations
Player Roles TankDamageHealerUtility
Monsters
1-Star Hunts GaranthNyia
2-Star Hunts GarronathNysori
Unreleased SybarisVakarisHrungnirAnko & Mako
Regular Monsters Ambient Monsters
Rewards Low Rank Shadow GearHigh Rank Shadow GearShadow Gear Refinement

Archangel WingsFallen Angel WingsAncient HeroTemporal ArmorsViolet Halo

Gathering & Combinations MiningFishingForagingCombinations
Lore The Savage CoastThe WyvernAstridSeruelDelphinaSainWillReidin Kurs