Utility
- Utility refers to a Monster Hunter: The Savage Coast mechanic or behavior. It is only applicable to High Rank Hunts.
Utility is one of the roles you can get before departing in High Rank Hunts, via Role Manager in The Wyvern (162/196
). It provides support by utilizing different types of status Porings and perfectly timed Rolls, to inflict various debuffs as well as damage.
Limitations: Maximum of 1 member per party
Class Restrictions: None
Skills
Skill | Type | Properties | Description |
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Passive |
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Through practice you have honed your ability of rolling, allowing you to roll further and evade longer! Whenever you successfully avoid a hit with your roll, your porings become excited begging you to release them as soon as possible.
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Offensive |
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As a Hunter bored with conventional battle techniques you decided to explore new methods of combat. After much exploration and meditation you developed a technique which allows you to not only produce, but also direct the unstable breed of poring, the Bombring.
The farther a bombring travels, the faster it will explode and the sooner it reaches an enemy the slower it will explode. Explosion damage is dramatically affected by the caster's DEX and INT, and AGI and LUK to a lesser degree. Upon releasing a bombring you gain a Poring Counter, up to a maximum of 6. |
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Offensive |
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After much experimentation you have discovered a method to produce and control a new sub-species of bombring, the Sleepring, which thrives on essence left by Bombrings you have previously released.
They explode after 8 seconds, releasing sleeping gas that will cause a monster halt all attacks and movement for 9 seconds. Upon waking from their unconcious state, the monster affected will be in a state of grogginess. This unique gas which the Sleepring releases to trance it's targets quickly losses it's effective duration if a monster is subjected by it too frequently. The only way you've noticed to be able to counter-act this diminishing effectiveness has been to subject the monster to the Dizzyring's disorienting properties. Damage is based on the potency of |
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Offensive |
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After much experimentation you have discovered a method to produce and control a new sub-species of bombring, the Dizzyring, which thrives on essence left by Bombrings you have previously released.
They explode after 4 seconds, releasing an electrical zap that will cause a monster stop attacking and move erratically for 12 seconds. This unique zap which the Dizzyring releases to confuse it's targets quickly losses it's effective duration if a monster is subjected by it too frequently. The only way you've noticed to be able to counter-act this diminishing effectiveness has been to subject the monster to the Sleepring's disorienting properties. Damage is based on the potency of |
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Offensive |
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Wanting to take a more direct approach to your combat style, you began to experiment by consuming the remnants of each poring you have manifested. Extraordinarily the bombring's invasive properties overwhelm your body, reconstructing it into the shape of the king of all porings, the Megaton Bombring.
Attacking an enemy triggers a countdown, which once completed, detonates yourself into a destructive explosion, severely damaging and stunning any nearby enemies, yet leaving you unharmed. Damage is based on the potency of |
Monster Hunting | ||
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Low Rank Hunts • High Rank Hunts | ||
Hunting Mechanics | Rage • Hate • Skills • Alterations | |
Player Roles | Tank • Damage • Healer • Utility | |
Monsters |
1-Star Hunts | Garanth • Nyia |
2-Star Hunts | Garronath • Nysori | |
Unreleased | Sybaris • Vakaris • Hrungnir • Anko & Mako | |
Regular Monsters | Ambient Monsters | |
Rewards | Low Rank Shadow Gear • High Rank Shadow Gear • Shadow Gear Refinement
Archangel Wings • Fallen Angel Wings • Ancient Hero • Temporal Armors • Violet Halo • Magical Booster | |
Gathering & Combinations | Mining • Fishing • Foraging • Combinations | |
Lore | The Savage Coast • The Wyvern • Astrid • Seruel • Delphina • Sain • Will • Reidin Kurs |