Difference between revisions of "Healer"

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'''Healer''' is one of the roles you can get in Monster Hunter 2 (MH2) via '''Role Manager''' (162, 196) on The Wyvern (@go 39). Healer role provides the player with useful supportive skills as well as enhanced healing capabilities. Healer is capped at 1 per MH2 party and is limited to '''Arch Bishop''' class only.
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'''{{PAGENAME}}''' is one of the roles you can get before departing in [[High Rank Hunts]], via Role Manager in The Wyvern (<code>162/196</code>). The '''Healer''' role provides the player with useful supportive skills as well as enhanced healing capabilities.  
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The Healer role has a limit of '''1 member''' per party and can only be taken by the '''Arch Bishop''' class.
  
 
=Skills=
 
=Skills=
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|Covenant
 
|Covenant
 
|Active
 
|Active
|Pulls party member up to 10 cells away to your location<br><ul><li>90 seconds cooldown</li></ul>
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|Pulls party member up to 10 cells away to your location and instantly heals them for a large amount.<br><ul><li>90 seconds cooldown</li></ul>
 
|-
 
|-
 
|Eucharist
 
|Eucharist
 
|Active
 
|Active
|Marks a party member. Marked party member receives 50% of healing you do to other targets<ul><li>20 seconds duration</li><li>90 seconds cooldown</li></ul>
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|Marks a party member to receive all healing you do to other targets for a set duration.<ul><li>20 seconds duration</li><li>90 seconds cooldown</li></ul>
 
|-
 
|-
 
|Sanctum
 
|Sanctum
 
|Active
 
|Active
|Creates a 5x5 area that reduces damage by 80% for party members inside itt<br><ul><li>15 seconds duration</li><li>180 seconds cooldown</li></ul>
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|Creates a 5x5 area that reduces damage by 80% for party members inside it.<br><ul><li>15 seconds duration</li><li>180 seconds cooldown</li></ul>
 
|-
 
|-
 
|Divinity
 
|Divinity
 
|Passive & Active
 
|Passive & Active
|<span style="color:#8b8682">'''Passive'''</span><br><ul><li>Increases SP consumption of skills by 100%</li><li>Nullifies gemstone consumption</li><li>Increases healing effectiveness by 25%</li></ul><br><span style="color:#4682b4">'''Active'''</span><br>Creates an area that increases movement speed and gives healing per second for first party member to step into it<ul><li>5 seconds duration</li><li>30 seconds cooldown</li>
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|<span style="color:#8b8682">'''Passive'''</span><br><ul><li>Increases SP consumption of skills by 100%</li><li>Nullifies gemstone consumption</li><li>Increases healing effectiveness by 25%</li></ul><br><span style="color:#4682b4">'''Active'''</span><br>Creates an area that increases movement speed and gives healing per second for first party member to step into it.<ul><li>5 seconds duration</li><li>30 seconds cooldown</li>
 
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Revision as of 18:24, 10 September 2019

Healer is one of the roles you can get before departing in High Rank Hunts, via Role Manager in The Wyvern (162/196). The Healer role provides the player with useful supportive skills as well as enhanced healing capabilities.

The Healer role has a limit of 1 member per party and can only be taken by the Arch Bishop class.

Skills

Skill Skill Type Info
Covenant Active Pulls party member up to 10 cells away to your location and instantly heals them for a large amount.
  • 90 seconds cooldown
Eucharist Active Marks a party member to receive all healing you do to other targets for a set duration.
  • 20 seconds duration
  • 90 seconds cooldown
Sanctum Active Creates a 5x5 area that reduces damage by 80% for party members inside it.
  • 15 seconds duration
  • 180 seconds cooldown
Divinity Passive & Active Passive
  • Increases SP consumption of skills by 100%
  • Nullifies gemstone consumption
  • Increases healing effectiveness by 25%

Active
Creates an area that increases movement speed and gives healing per second for first party member to step into it.
  • 5 seconds duration
  • 30 seconds cooldown