Difference between revisions of "Illusion of Abyss"

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STR + 3, INT + 2, DEX + 2.<br>
 
STR + 3, INT + 2, DEX + 2.<br>

Latest revision as of 13:13, 10 July 2019

Main Quest

Requirements
Base Level: 150
Starting Point: alberta 226/28
Rewards
Experience: 90,000,000 (Base) and 60,000,000 (Job)
Items: 5 Illusion Stones
  1. Speak with Knight Aylvar (alberta 226/28) to start the quest by using the Warper > Illusion Dungeons > Illusion of Abyss. His friend is missing and he wants you to examine a Piece of Turtle Shell.
    Illu a1.png
  2. Once inside the dungeon, speak with the Girl right next to you (tur_d03_i 139/186) and choose All right, I'll go. I'll ask a few questions. She tells you 4 locations to investigate.
    Illu a2.png
  3. Speak with the Impatient Man on the left side, near (tur_d03_i 80/180).
    Illu a3.png
  4. Speak with the Soldier on the right side, near (tur_d03_i 235/187).
    Illu a4.png
  5. Head to the second floor of the dungeon, at the bottom right of the map.
  6. Talk with the Fragile Woman at the center of the map, near (tur_d04_i 97/112).
    Illu a5.png
  7. Finally, speak with Archaeologist Leiphen at the top left of the second floor of the dungeon (tur_d04_i 26/167).
    Illu a6.png
  8. He will ask the following from you:
    • Hunt 10 Ominous Permeters.
    • Hunt 10 Ominous Freezers.
    • Hunt 10 Ominous Soliders.
    • Hunt 10 Ominous Heaters.
    • Gather 10 Rotten Meats .
  9. Once you've finished with his request, return and speak to him.
  10. Go back to Fragile Woman and speak with her.
  11. Speak with the Girl at the entrance of the dungeon. She's gathering her thoughts.
    Illu a2.png
  12. Speak to her again. You learn her name is Narin.
  13. Speak to her for a third time. You will be rewarded with some experience and 5 Illusion Stones .
    You have now unlocked all the daily quests for Illusion of Abyss. The first global quest cooldown has been removed on NovaRO.

Daily Quests

Remember not to Forget

Requirements
Base Level: 150
Starting Point: tur_d03_i 139/186
Rewards
Experience: 30,000,000 (Base) and 25,000,000 (Job)
Items: 3 Illusion Stones
  1. Speak with the Girl and choose You asked me to do something to accept her request.
  2. Speak with Leiphen on the second floor of the dungeon, at the top left.
  3. Return to the Girl to get your reward.


Empty Desire

Requirements
Base Level: 150
Starting Point: tur_d03_i 235/187
Rewards
Experience: 30,000,000 (Base) and 25,000,000 (Job)
Items: 3 Illusion Stones
  1. Speak with the Soldier and choose I'll take a look to accept his request.
  2. You will need to gather and hunt the following:
    • 10 Ominous Assaulters
    • 5 Old Metal Pieces (obtained from killing Ominous Assaulter)
  3. Return to Soldier to get your reward.


Endless Hunger

Requirements
Base Level: 150
Starting Point: tur_d04_i 97/112
Rewards
Experience: 30,000,000 (Base) and 25,000,000 (Job)
Items: 3 Illusion Stones
  1. Speak with the Fragile Woman and choose I'll be back to accept her request.
  2. You will need to gather and hunt the following:
    • 10 Ominous Permeters
    • 10 Ominous Freezers
    • 10 Ominous Soliders
    • 10 Ominous Heaters
    • 10 Rotten Meat
  3. Return to the Fragile Woman to get your reward.


Daily Quest Reset

Illu a9.png

As an exclusive feature to NovaRO, you are able to reset all your daily quests cooldowns.

That means you are able to farm Illusion Stones as much as you want on a single character, without having to create additional characters to bypass the cooldown.

To do so, talk to Osmundi. He can be found inside one of the following locations:

  • Illusion of Moonlight dungeon (pay_d03_i 155/45).
  • Illusion of Vampire dungeon (gef_dun01 130/221).
  • Illusion of Frozen dungeon (ice_d03_i 159/40).
  • Illusion of Abyss dungeon (alberta 224/30).
  • Illusion of Teddy Bear dungeon (ein_dun01 185/78).
  • Illusion of Luanda dungeon (com_d02_i 246/249).

They are separated in 3 groups:

Once you complete the dailies of one of the Tiers above, you can reset them.

Each Tier can be completed and reset separately, but you cannot reset dailies from a single Illusion Dungeon without completing the others in their respective group.

MVP Spawn

To spawn the Ominous Turtle General MVP, you have to kill 1000 mobs in the second dungeon floor. There will then be an announce on the map when he appears.

Illusion Gears

Illu abyss reset.png

Speak with Equipment Researcher (alberta 225/28) right outside the entrance of the Illusion of Abyss dungeon.

You need to equip the base item to be able to craft its Illusion counterpart.

More information about these Illusion Enchants can be found in this page.

Image Name Description Crafting
Illusion Immaterial Sword [2]

Unbreakable (except in upgrade attempts).
Drains 1 SP when dealing normal physical attacks.
Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate.
If the refine rate is 12 or higher, the drain effect is increased in 20%.


[+ Illusion Ancient Cape [1] ]

MATK + 100.
If the refine rate of both is 7 or higher, additional MATK + 50.
If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt type spells when dealing physical damage.
If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.


Class: Sword

Attack: 180

Property: Ghost

Weight: 90

Weapon Level: 4

Required Level: 120

Usable Jobs : Swordsman classes, Thief classes, Merchant classes.

+7 Immaterial Sword

100 Illusion Stones

6 Logbooks

Illusion War Axe [2]

STR + 2, DEX + 2, LUK + 2.
Increases the damage of Axe Tornado and Axe Boomerang by 100%.
Increases the damage of Cart Tornado by 75%.
If refine rate is 7 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
If refine rate is 9 or higher, further increases the damage of Axe Tornado, Axe Boomerang and Cart Tornado by another 20%.


[+ Illusion Shoes [1] ]

ATK + 40.
If refine rate of both is 7 or higher, increases the damage of Axe Boomerang by 15%.
If the sum of their refine rates is 18 or higher, ATK + 10%.
If the sum of their refine rates is 22 or higher, increases long ranged physical damage by 10%.


Class: Axe

Attack: 180

Weight: 420

Weapon Level: 4

Required Level: 120

Usable Jobs: Merchant Classes.

+7 War Axe [1]

100 Illusion Stones

200 Dark Soul Fragment

Illusion Pole Axe [2]

STR + 3, INT + 2, DEX + 2.
If refine rate is 9 or higher, reduces the cooldown of Hundred Spear by 1 second.
If refine rate is 13 or higher, further reduces the cooldown of Hundred Spear by 1 second.


[+ Illusion Shoes [1] ]

ATK + 40.
If refine rate of both is 7 or higher, increases the damage of Hundred Spear by 20%.
If the sum of their refine rates is 18 or higher, ATK + 10%.
If the sum of their refine rates is 22 or higher, further increases the damage of Hundred Spear by 20%.


Class: Spear

Attack: 190

Weight: 150

Weapon Level: 4

Required Level: 120

Usable Jobs: Swordsman classes.

+7 Pole Axe [1]

100 Illusion Stones

200 Dark Soul Fragment

Illusion Wing Shuriken [2]

DEX + 2.
Increases the damage of Kunai Splash by 9% per refine rate.


[+ Illusion Apple of Archer [1] ]

ATK + 50.
If refine rate of both is 7 or higher, increases the damage of Kunai Splash by 30%.
If the sum of their refine rates is 18 or higher, increases long ranged physical damage by 10%.
If the sum of their refine rates is 22 or higher, further increases the damage of Kunai Splash by 20%.


Class: Shuriken

Attack: 300

Weight: 150

Weapon Level: 4

Required Level: 120

Usable Jobs: Ninja.

+7 Huuma Wing Shuriken

100 Illusion Stones

200 Old Turtle Shells

Illusion Iron Driver [2]

Increases the damage of Duple Light by 3% per refine rate.
ASPD + 1 per 2 refine rate.


[+ Illusion Muffler [1] ]

Increases attack speed by 10% (reduces after attack delay by 10%).
If refine rate of both is 7 or higher, increases the damage of Duple Light by 25%.
If the sum of their refine rates is 18 or higher, CRIT + 20.
If the sum of their refine rates is 22 or higher, increases critical damage by 20%.


Class: Mace

Attack: 210

Weight: 200

Weapon Level: 4

Required Level: 120

Usable Jobs: Archbishop.

+7 Iron Driver

100 Illusion Stones

200 Old Turtle Shells

Illusion Fancy Flower [1]

MATK + 1%.
MATK + 2 per refine rate.


Class: Headgear

Defense: 0

Location: Top

Weight: 10

Required Level: 120

Usable Jobs: All

+7 Fancy Flower

50 Illusion Stones

50 Pretty Old Dolls


Monsters

Image Name Level HP Size / Race / Element
ILL ASSULTER.gif Ominous Assaulter 160 592,508 Small / Demon / Wind 2
ILL PERMETER.gif Ominous Permeter 157 508,355 Small / Brute / Neutral 2
ILL FREEZER.gif Ominous Freezer 159 549,071 Small / Brute / Water 2
ILL SOLIDER.gif Ominous Solider 161 592,310 Small / Brute / Earth 2
ILL HEATER.gif Ominous Heater 162 527,390 Small / Brute / Fire 2
ILL TURTLEGEN.gif Ominous Turtle General

Mvp.gif

165 11,628,549 Large / Brute / Earth 2

Cards

Card Type Effects
Card Ominous Assaulter Card Weapon Card

Increases critical damage by 10%.
When compounded on a whip, musical instrument, book, two-handed sword or two-handed spear, CRIT + 5.
ATK + 3, increases critical damage by 1% per refine rate.

Card Ominous Permeter Card Headgear Card

INT + 1, MaxSP + 80.
MaxSP + 10 per 2 refine rate.
If refine rate is 7 or higher, increases SP recovery rate by 30%.


[+ Card Ominous Solider Card]

MaxHP + 1% per 3 refine rate of armor.
MaxSP + 5 per 2 refine rate of headgear.

Card Ominous Freezer Card Shoes Card

MaxHP + 10%, STR + 2.
If base level is 160 or higher, increases the damage of Hundred Spear and Over Brand by 10%.
If refine rate is 9 or higher, further increases the damage of Hundred Spear and Over Brand by 10%.

Card Ominous Solider Card Armor Card

MaxHP + 10%, DEF + 50.
MaxHP + 1% per 3 refine rate.
If base level is 160 or higher, DEF + 50, VIT + 3.

Card Ominous Heater Card Accessory Card CRIT + 3, increases critical damage by 5%.


[+ Card Ominous Assaulter Card]

CRIT + 2
Further increases critical damage by 2%.

Card Ominous Turtle General Card Shield Card

DEF + 30, MDEF + 5.
Reduces the damage taken from all size monsters by 25%.


[+ Card Turtle General Card]

Further reduces damage from all size monsters by 5%.
Accuracy + 25.
Increases the damage against all size monsters by 20%.

See Also