Difference between revisions of "Ranger"

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m (Sharp Shooting)
(Added more options.)
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Line 75: Line 75:
 
*193 ASPD and gears/bragi to reduce the delay to spam the skill at the maximum rate possible
 
*193 ASPD and gears/bragi to reduce the delay to spam the skill at the maximum rate possible
 
*balance increase ranged damage gears with increase critical damage gears (40% of a single one is inferior to an increase of 20% in both)
 
*balance increase ranged damage gears with increase critical damage gears (40% of a single one is inferior to an increase of 20% in both)
*high values of DEX/INT to get insta or close
+
*high values of DEX/INT to get insta-cast or close (You need DEX*2 + INT = 530 to achieve insta-cast)
  
 
== Stats ==
 
== Stats ==
=== Sharpshooting ===
+
=== Importance ===
Solo (Without Wanderer/Minstrel/Arch Bishop Buff)
+
What you mainly need to know when playing a ranger:
* Str - 1-90
 
* Agi - 100~120
 
* Vit - 30~60
 
* Int - 60~120
 
* Dex - 120~125
 
* Luk - 90~120
 
  
Example Build Solo (lv 185):  
+
:'''STR (Strength)''': Increases Weight Limit. Not really that important unless you're playing a melee Warg/Auto Attack build.
* Str 69
 
* Agi 118
 
* Vit 61
 
* Int 61
 
* Dex 120
 
* Luk 100
 
  
Party Play (With Wanderer/Minstrel/Arch Bishop Buff)
+
:'''AGI (Agility)''': Increases attack speed (ASPD) and reduces the animation of skills (important for builds like Sharp Shooting).
  
For party play try to get insta cast by stats (2*dex + int = 530) with all the buff while maintain 193 aspd.
+
:'''VIT (Vitality)''': Increases Max HP and 100 TOTAL prevents STUN.
* Str - 1~90
 
* Agi - 30~70
 
* Vit - 30~70
 
* Int - 100~120
 
* Dex - 120~125
 
* Luk - 90~100
 
  
Example Build Party Play (lv 185):
+
:'''INT (Intelligence)''': Increases Max SP and 100 TOTAL prevents SILENCE. Useful to reduce the cast time of skills (half of what DEX provides) such as Arrow Storm and Sharp Shooting.
* Str - 37
+
 
* Agi - 61
+
:'''DEX (Dexterity)''': Main stat to increase ATK for any bow user. Also reduces cast time (double of what INT provides) and increases HIT.
* Vit - 61
+
 
* Int - 120
+
:'''LUK (Luck)''': Increases CRIT. Each three points invested here increase HIT and Status ATK by 1 point.
* Dex - 125
+
 
* Luk - 100
+
=== Builds ===
 +
==== Warg/Auto Attack ====
 +
:'''STR :''' 1-120
 +
:'''AGI :''' 90-120
 +
:'''VIT :''' 100 TOTAL
 +
:'''INT :''' 1
 +
:'''DEX :''' 1-120
 +
:'''LUK :''' 100+
 +
 
 +
:STR and DEX depend on the type of build being used.
 +
:Dagger+Shield asks for STR, Bow asks for DEX.
 +
 
 +
==== Trapper ====
 +
:'''STR :''' 1-100
 +
:'''AGI :''' 1-90
 +
:'''VIT :''' 100 TOTAL at least
 +
:'''INT :''' 100-120
 +
:'''DEX :''' 100-120
 +
:'''LUK :''' 1-60
 +
 
 +
:STR is mostly to carry traps, you don't really need that much since most of trapper damage comes from ATK, DEX and INT.
 +
:LUK is there if you want to add a bit of extra ATK.
 +
 
 +
==== Arrow Storm ====
 +
:'''STR :''' 1-120
 +
:'''AGI :''' 1-90
 +
:'''VIT :''' 1-100
 +
:'''INT :''' 90-120
 +
:'''DEX :''' 120-125
 +
:'''LUK :''' 1-60
 +
 
 +
:STR depends on what you expect from this. 120 STR is mainly used for farming purposes.
 +
:AGI isn't really needed since the skill has CD (cooldown) but some players enjoy having decent ASPD to finish things while on CD.
 +
:VIT is mostly to give you more HP and/or prevent STUN.
 +
:INT for more SP/SP Regen since this is mostly a farming build.
 +
:LUK is here just in case you want more HIT or a bit of extra ATK.
 +
 
 +
==== Sharpshooting ====
 +
:'''Solo (Without Wanderer/Minstrel/Arch Bishop Buff)'''
 +
::'''STR :''' 1-90
 +
::'''AGI :''' 90-120
 +
::'''VIT :''' 30-90
 +
::'''INT :''' 60-120
 +
::'''DEX :''' 120-125
 +
::'''LUK :''' 60-120
 +
 
 +
:'''Party Play (With Wanderer/Minstrel/Arch Bishop Buff)'''
 +
::'''STR :''' 1-90
 +
::'''AGI :''' 30-70
 +
::'''VIT :''' 30-90
 +
::'''INT :''' 100-120
 +
::'''DEX :''' 120-125
 +
::'''LUK :''' 60-120
 +
 
 +
:When in a party try to get insta-cast, or close to, with all the buffs (DEX*2 + INT = 530) while maintaining 193 ASPD.
  
 
Example End Game Gear:
 
Example End Game Gear:
Line 130: Line 166:
  
 
Accesories > {{Item List2|id=2703|item=Expert Ring|slots=1|simple=yes}} or {{Item List2|id=2963|item=Physical Enhancer Ring|slots=1|simple=yes}} with Increase Critical Damage Geffen Magic Tournament enchant > {{Item List2|id=27170|item=Shotgun Buffalo Bandit Card|simple=yes}}{{Item List2|id=27171|item=Revolver Buffalo Bandit Card|simple=yes}} or {{Item List2|id=27165|item=Dark Faceworm Card|simple=yes}}{{Item List2|id=27163|item=Faceworm Card|simple=yes}}
 
Accesories > {{Item List2|id=2703|item=Expert Ring|slots=1|simple=yes}} or {{Item List2|id=2963|item=Physical Enhancer Ring|slots=1|simple=yes}} with Increase Critical Damage Geffen Magic Tournament enchant > {{Item List2|id=27170|item=Shotgun Buffalo Bandit Card|simple=yes}}{{Item List2|id=27171|item=Revolver Buffalo Bandit Card|simple=yes}} or {{Item List2|id=27165|item=Dark Faceworm Card|simple=yes}}{{Item List2|id=27163|item=Faceworm Card|simple=yes}}
 +
 
== Skills ==
 
== Skills ==
 
=== Archer ===
 
=== Archer ===
Line 817: Line 854:
 
|-
 
|-
 
|{{Item List2 |id=18178 |item=Virtual Bow-OS|slots=2 |simple=yes}}
 
|{{Item List2 |id=18178 |item=Virtual Bow-OS|slots=2 |simple=yes}}
|[https://www.novaragnarok.com/wiki/Illusion_Equipments_and_Enchants_(17.1) Episode 17.1 - Illusion]
+
|[[Illusion Equipments and Enchants (17.1)]]
 
Market:
 
Market:
 
{{ws|id=18178}}
 
{{ws|id=18178}}
Line 823: Line 860:
 
Strong bow for Arrow Storm.
 
Strong bow for Arrow Storm.
  
Can be enchanted - [https://www.novaragnarok.com/wiki/Illusion_Equipments_and_Enchants_(17.1)#OS_Weapons_2 Ep 17.1 - Illusion Enchants]
+
Can be enchanted - [[Illusion Equipments and Enchants (17.1)#Physical_based_Weapon_Modifiers|Episode 17.1 - Illusion]]
 
|-
 
|-
 
|{{Item List2 |id=18149 |item=Illusion Ballista|slots=2 |simple=yes}}
 
|{{Item List2 |id=18149 |item=Illusion Ballista|slots=2 |simple=yes}}
|[https://www.novaragnarok.com/wiki/Illusion_of_Vampire#Illusion_Gears Illusion of Vampire]
+
|[[Illusion of Vampire#Illusion_Gears|Illusion of Vampire]]
 
Market:
 
Market:
 
{{ws|id=18149}}
 
{{ws|id=18149}}
 
|
 
|
Strong bow for Arrow Storm when used with {{Item List2 |id=19210 |item=Illusion Apple of Archer|slots=1|simple=yes}}.
+
Strong bow for Arrow Storm when used with {{Item List2 |id=19210 |item=Illusion Apple of Archer|slots=1|simple=yes}}.
  
Can be enchanted to increase his potential - [https://www.novaragnarok.com/wiki/Illusion_Dungeons#Illusion_Weapon_Level_4_Enchants Illusion Enchants]
+
Can be enchanted to increase his potential - [[Illusion Dungeons#Illusion_Weapon_Level_4_Enchants|Illusion Enchants]]
 
|-
 
|-
 
|{{Item List2 |id=18110 |item= Big CrossBow|slots=2 |simple=yes}}
 
|{{Item List2 |id=18110 |item= Big CrossBow|slots=2 |simple=yes}}
|[https://www.novaragnarok.com/wiki/Biolab_Gear Biolab Gear Exchange], and [https://www.divine-pride.net/database/monster/1638/cecil-damon Cecil Damon]
+
|[[Biolab Gear|Biolab Gear Exchange]], [https://www.divine-pride.net/database/monster/1638/cecil-damon Cecil Damon]
 
Market:
 
Market:
 
{{ws|id=18110}}
 
{{ws|id=18110}}
Line 841: Line 878:
 
Currently the best bow available for Arrow Storm if refined above +10.
 
Currently the best bow available for Arrow Storm if refined above +10.
  
Can be enchanted - [https://www.novaragnarok.com/wiki/Biolab_Gear#Enchantment Biolab Gear Enchants]
+
Can be enchanted - [[Biolab Gear#Enchantment|Biolab Gear Enchants]]
 
|-
 
|-
 
|}
 
|}
Line 852: Line 889:
 
! style=" width: 20% " | Notes
 
! style=" width: 20% " | Notes
 
|-
 
|-
|{{Item List |id=1746 |item=Elven Bow|slots=1 |simple=yes}}
+
|{{Item List2 |id=18119 |item=Thanatos Bow|slots=1 |simple=yes}}
 +
|[[Ghost Palace]]
 +
Market:
 +
{{ws|id=18119}}
 +
 
 +
Gray Shards:
 +
{{ws|id=6672}}
 +
|Can be paired with an {{Item List2 |id=4115  |item=Hunter Fly Card |simple=yes}} and become a great farming bow due to the HP and SP leech capabilities.
 +
 
 +
{{Item List2 |id=6672 |item=Gray Shards |simple=yes}} can be bough/farmed to make the bow instead of buying it.
 +
 
 +
Can be enchanted - [[Ghost Palace#Ranged_Weapon_Enchants|Ghost Palace]]
 +
|-
 +
|{{Item List2 |id=1746 |item=Elven Bow|slots=1 |simple=yes}}
 
|[https://www.divine-pride.net/database/monster/1253/gargoyle Gargoyle]
 
|[https://www.divine-pride.net/database/monster/1253/gargoyle Gargoyle]
 
Market:
 
Market:
Line 858: Line 908:
 
|Decent starting bow that is a pain in the ass to be farmed.
 
|Decent starting bow that is a pain in the ass to be farmed.
  
Ignore it unless you can find one cheap in the market or [https://www.novaragnarok.com/wiki/Leveling_Guide#Gramps Gramps] has Gargoyle as one of the monsters.
+
Ignore it unless you can find one cheap in the market or [[Leveling Guide#Gramps|Gramps]] has Gargoyle as one of the monsters.
 
|-
 
|-
|{{Item List |id=18130 |item=Crimson Bow|slots=2 |simple=yes}}
+
|{{Item List2 |id=18130 |item=Crimson Bow|slots=2 |simple=yes}}
 
|[https://www.divine-pride.net/database/monster/1830/bow-master Bow Master], [https://www.divine-pride.net/database/monster/1295/owl-baron Owl Baron], and [https://www.divine-pride.net/database/monster/1656/kavach-icarus Kavach Icarus]
 
|[https://www.divine-pride.net/database/monster/1830/bow-master Bow Master], [https://www.divine-pride.net/database/monster/1295/owl-baron Owl Baron], and [https://www.divine-pride.net/database/monster/1656/kavach-icarus Kavach Icarus]
 
Market:
 
Market:
 
{{ws|id=18130}}
 
{{ws|id=18130}}
 
|
 
|
Pretty much the best beginner bow available at the moment that fits most builds.
+
Decent beginner bow available at the moment that fits most builds.
  
 
At +15 and above works as an '''okay''' end game bow.
 
At +15 and above works as an '''okay''' end game bow.
 
|-
 
|-
|{{Item List |id=18122|item=Gigantic Bow|slots=1 |simple=yes}}
+
|{{Item List2 |id=18122|item=Gigantic Bow|slots=1 |simple=yes}}
 
|[[Nightmarish Jitterbug]]
 
|[[Nightmarish Jitterbug]]
 
Market:
 
Market:
Line 878: Line 928:
 
It's often ignored due to its -15% ASPD and not the easiest thing to get in bulk to refine (drop rate is low to get it at a decent rate).
 
It's often ignored due to its -15% ASPD and not the easiest thing to get in bulk to refine (drop rate is low to get it at a decent rate).
 
|-
 
|-
|{{Item List |id=18121 |item=Vicious Mind Bow|slots=1 |simple=yes}}
+
|{{Item List2 |id=18121 |item=Vicious Mind Bow|slots=1 |simple=yes}}
|[https://www.novaragnarok.com/wiki/Sky_Fortress#Vicious_Weapons Sky Fortress]
+
|[[Sky Fortress#Vicious_Weapons|Sky Fortress]]
 
Market:
 
Market:
 
{{ws|id=18121}}
 
{{ws|id=18121}}
Line 888: Line 938:
 
|-
 
|-
 
|{{Item List2 |id=18174 |item=Illusion Hunter Bow|slots=2 |simple=yes}}
 
|{{Item List2 |id=18174 |item=Illusion Hunter Bow|slots=2 |simple=yes}}
|[https://www.novaragnarok.com/wiki/Illusion_of_Luanda#Illusion_Gears Illusion of Luanda]
+
|[[Illusion of Luanda#Illusion_Gears|Illusion of Luanda]]
 
Market:
 
Market:
 
{{ws|id=18174}}
 
{{ws|id=18174}}
|Currently the best bow available for most builds.
+
|Currently the best bow available for most builds when used together with {{Item List2 |id=1774 |item=Hunting Arrows |simple=yes}}.
  
Since its damage is forced neutral due to the forced use of Hunting Arrows to unlock his full potential, it forces the user to use endow, converters, or even ask for {{Skill List|id=68|skill=Aspersio}}. Due to this, some users prefer to use +15 {{Item List |id=18121 |item=Vicious Mind Bow|slots=1 |simple=yes}} since the damage is almost the same.
+
Since its damage is forced neutral due to the forced use of {{Item List2 |id=1774 |item=Hunting Arrows |simple=yes}} to unlock his full potential, it forces the user to use endow, converters, or even ask for {{Skill List|id=68|skill=Aspersio}}. Due to this, some users prefer to use +15 {{Item List2 |id=18121 |item=Vicious Mind Bow|slots=1 |simple=yes}} since the damage is almost the same.
  
Can be enchanted to increase his potential - [https://www.novaragnarok.com/wiki/Illusion_Dungeons#Illusion_Weapon_Level_4_Enchants Illusion Enchants]
+
Can be enchanted to increase his potential - [[Illusion Dungeons#Illusion_Weapon_Level_4_Enchants|Illusion Enchants]]
 
|-
 
|-
 
|}
 
|}
 
==== Dagger ====
 
==== Dagger ====
 
  
 
{| class="wikitable" style=" width: 95%"
 
{| class="wikitable" style=" width: 95%"
Line 905: Line 954:
 
! style=" width: 5% " | Way to Obtain
 
! style=" width: 5% " | Way to Obtain
 
! style=" width: 20% " | Notes
 
! style=" width: 20% " | Notes
 +
|-
 +
|{{Item List2 |id=1208 |item=Main Gauche |slots=4 |simple=yes}}
 +
|[https://www.divine-pride.net/database/monster/1004/hornet Hornet]
 +
Market:
 +
{{ws|id=1208}}
 +
|
 +
Okay option due to slots. Give flexibility between offensive and defensive card options.
 +
|-
 +
|{{Item List2 |id=13093 |item=Thanatos Dagger|slots=1 |simple=yes}}
 +
|[[Ghost Palace]]
 +
Market:
 +
{{ws|id=13093}}
 +
 +
Gray Shards:
 +
{{ws|id=6672}}
 +
|Can be paired with an {{Item List2 |id=4115  |item=Hunter Fly Card |simple=yes}} and become a great farming dagger in some builds due to the HP and SP leech capabilities.
 +
 +
{{Item List2 |id=6672 |item=Gray Shards |simple=yes}} can be bough/farmed to make the dagger instead of buying it.
 +
 +
Can be enchanted - [[Ghost Palace#Melee_Weapon_Enchants|Ghost Palace]]
 +
|-
 +
|{{Item List2 |id=1223 |item=Fortune Sword |simple=yes}}
 +
|[https://www.divine-pride.net/database/monster/1159/phreeoni Phreeoni], [[Infinite Space|Infinite Phreeoni]], [https://www.divine-pride.net/database/monster/1653/wickebine-tres Wickebine Tres]
 +
Market:
 +
{{ws|id=1223}}
 +
|
 +
Decent defensive option due to its +20 PD and +5 LUK.
 +
 +
Can be enchanted - [[Malangdo Enchant]]
 +
|-
 +
|{{Item List2 |id=28705 |item=Crimson Dagger|slots=2 |simple=yes}}
 +
|[https://www.divine-pride.net/database/monster/1154/pasana Pasana], [https://www.divine-pride.net/database/monster/1386/sleeper Sleeper], [https://www.divine-pride.net/database/monster/1619/porcellio Porcellio], [https://www.divine-pride.net/database/monster/2199/siorava Siorava], [https://www.divine-pride.net/database/monster/1106/desert-wolf Desert Wolf], [https://www.divine-pride.net/database/monster/1653/wickebine-tres Wickebine Tres], [https://www.divine-pride.net/database/monster/1290/skeleton-general Skeleton General]
 +
Market:
 +
{{ws|id=28705}}
 +
|
 +
Decent dagger due to to its slots and equip attack value.
 +
|-
 +
|{{Item List2 |id=13090  |item= Faceworm Queen's Leg|slots=2 |simple=yes}}
 +
|[[Faceworm's Nest]]
 +
Market:
 +
{{ws|id=13090 }}
 +
|
 +
Strong dagger for a trapper due to its slots, weapon attack value, INT, and weapon level.
 +
 +
Don't focus on the damage of EQ (Earthquake) <s>unless you want to do something such as an EQ Auto-Warg build</s>. EQ damage is based on MATK and while you've INT, you lack MATK from other gears to make it something decent compared to other classes that have builds dedicated to it.
 
|-
 
|-
 
|{{Item List2 |id=13027 |item=Scalpel|slots=3 |simple=yes}}
 
|{{Item List2 |id=13027 |item=Scalpel|slots=3 |simple=yes}}
|[https://www.novaragnarok.com/wiki/Illusion_Equipments_and_Enchants_(17.1) Episode 17.1 - Illusion]
+
|[https://www.divine-pride.net/database/monster/2070/piranha Piranha], [https://www.divine-pride.net/database/monster/1771/vanberk Vanberk], [https://www.divine-pride.net/database/monster/1867/banshee Banshee], [https://www.divine-pride.net/database/monster/1839/byorgue Byorgue]
 
Market:
 
Market:
 
{{ws|id=13027}}
 
{{ws|id=13027}}
 
|
 
|
Strong dagger due to its slots and weapon attack value.
+
Currently the best dagger for {{Skill List|id=2239|skill=Cluster Bomb}} builds due to {{Item List2|id=4687|item=<nowiki>[</nowiki>Bio 5<nowiki>]</nowiki> Cecil Damon Card|simple=yes}}
 +
 
 +
Also a strong option for other dagger builds.
 +
|-
 +
|}
 +
 
 +
=== Shield ===
 +
{| class="wikitable" style=" width: 95%"
 +
! style=" width: 5% " | Item
 +
! style=" width: 5% " | Way to Obtain
 +
! style=" width: 20% " | Notes
 +
|-
 +
|{{Item List2 |id=28942 |item=Cursed Knight's Shield |slots=1 |simple=yes}}
 +
|[[Nova Shop#Equipment|Cash Shop]]
 +
Market:
 +
{{ws|id=28942}}
 +
|
 +
Probably the best balanced shield in terms of offensive and defensive stats.
 +
|-
 +
|{{Item List2 |id=32368  |item=Cursed Knight's Shield<nowiki>[</nowiki>EVT<nowiki>]</nowiki> |slots=1 |simple=yes}}
 +
|[https://www.novaragnarok.com/forum/news/monster-hunting-the-savage-coast-r255/ Weekly Coins from Weekly Quests]
 +
|
 +
Free version of Cursed Knight' Shield. Due to that it can't be traded nor sold to other players.
 +
 
 +
Obtained by doing Weekly Quests and trading the Weekly Coins at the Master of Coins NPC.
 +
|-
 +
|{{Item List2 |id=2168 |item=Immune Shield |slots=1 |simple=yes}}
 +
|[https://www.novaragnarok.com/wiki/Battlegrounds#Sketchy_Dealer Battlegrounds], [https://www.novaragnarok.com/wiki/Low_Rank_Hunts#Shop_Item_List Monster Hunter - Low Rank Hunts]
 +
Market:
 +
{{ws|id=2168}}
 +
|
 +
Great defensive option against mostly neutral damage.
 +
|-
 +
|{{Item List2 |id=2115 |item=Valkyrja's Shield |slots=1 |simple=yes}}
 +
|[https://www.divine-pride.net/database/monster/1765/valkyrie Valkyrie]
 +
Market:
 +
{{ws|id=2115}}
 +
|
 +
Great defensive option against some elemental damage.
 +
|-
 +
|}
 +
 
 +
=== Headgear ===
 +
{| class="wikitable" style=" width: 95%"
 +
! style=" width: 5% " | Item
 +
! style=" width: 5% " | Way to Obtain
 +
! style=" width: 20% " | Notes
 +
|-
 +
|}
 +
=== Armor ===
 +
{| class="wikitable" style=" width: 95%"
 +
! style=" width: 5% " | Item
 +
! style=" width: 5% " | Way to Obtain
 +
! style=" width: 20% " | Notes
 +
|-
 +
|}
 +
=== Garment ===
 +
{| class="wikitable" style=" width: 95%"
 +
! style=" width: 5% " | Item
 +
! style=" width: 5% " | Way to Obtain
 +
! style=" width: 20% " | Notes
 +
|-
 +
|}
 +
=== Footgear ===
 +
{| class="wikitable" style=" width: 95%"
 +
! style=" width: 5% " | Item
 +
! style=" width: 5% " | Way to Obtain
 +
! style=" width: 20% " | Notes
 +
|-
 +
|}
 +
=== Accessory ===
 +
{| class="wikitable" style=" width: 95%"
 +
! style=" width: 5% " | Item
 +
! style=" width: 5% " | Way to Obtain
 +
! style=" width: 20% " | Notes
 
|-
 
|-
 
|}
 
|}

Revision as of 09:20, 8 September 2019

Pticon 3ranger.png Ranger
DressRA1.png
DressRA2.png
Job Bonuses
STR AGI VIT INT DEX LUK
2 11 9 7 8 3

The Ranger is the 3rd job class of Archers. Rangers are masters of traps and hunting enemies. With access to a new wolf-like mount called a Warg, they can walk fast, release traps, and thanks to the latest balance patches, get out of it and use skills such as Sharp Shooter and Arrow Storm as great AoE killers.


Builds

Warg/Auto Attack

A Warg build is not the best nor the strongest build available but, according to many, is a fun build that gets the job done. This build is intended to be used when the player wants to get out from the meta and play something different. Do not expect amazing results in the long turn nor to get into the end game with it but it will get you through the early-mid game and with small changes get you into a stronger build that can do the harder instances/dungeons without much hassle.

The main idea of this build is to summon your Warg using 2240.png Warg Mastery with the Wolf Flute in your inventory (if you don't have one, talk with any Universal Rental NPC in any town to get one), make sure that you've 2243.png Warg Strike maximized, and click at a monster to let auto-attacks from your weapon and Warg do the work.

Since we want more hits to attack more times and our focus in on auto-attacks, aiming for 193 and 100% CRITᴺᵒᵗᵉ ¹ with high values of LUK benefit our damage in the long run since each 3 points of LUK increase the chance of Auto-Warg Strike by 1%.

This build is NOT limited to bow.

Trapper

Trapper builds are usually for:

  • PvP (with 2239.png Cluster Bomb as the main damage skill)
  • Early levels if a player wants to play solo or with friends without great investment in gear

While one can make a decent build using:

it's usually not worth outside of those two places.

The main focus of a Trapper build is INT, DEX, and ATTACK since those three boost the traps' damage and is usually used while on a warg and/or with a shield and dagger to boost survivability.

Arrow Storm

An 2233.png Arrow Storm build is typically the beginner build for any Ranger. Although it's mainly used to farm until one can get better gears for a 382.png Sharp Shooting build, it's also used in PvP due to its massive range compared to other ranged skills available on the Ranger Skill Tree.

Since Arrow Storm works as a burst damage skill with a decent time of cooldown, the player using a build like this should try to one-shot what is being hunted.

Focus on DEX for damage and INT for SP should be the main concern. STR to carry more items, when you want to farm a map for more time, and VIT to survive a bit more should be the secondary ones.

On PvM it's advised to use it with leech HP/SP gear to keep troubles with HP and SP away and farm for more time.

Sharp Shooting

382.png Sharp Shooting is currently the best build for a Ranger in terms of Damage Per Second(a.k.a. DPS).

Since the skill is ranged and can do critical hits (special condition of this skill), this skill can be boosted through more ways than most of other skills making it currently the strongest skill available.

Things to know about 382.png Sharp Shooting:

  • has 0.5 seconds of fixed cast time
  • has 0.5 seconds of delay (this means that we need -72% delay reduction from gears/skills to be able to cast it 7 times per second at 193 ASPD)
  • something around +30 CRIT is added to each use

With this in mind, the focus is:

  • a way to remove the fixed cast time such as Temporal Boots Of Dexterity [1] or the newest Illusion Leg A-type [1] with Module (Fixed Casting)
  • maximize CRIT to get 100% CRITᴺᵒᵗᵉ ¹ and do the maximum damage possible
  • 193 ASPD and gears/bragi to reduce the delay to spam the skill at the maximum rate possible
  • balance increase ranged damage gears with increase critical damage gears (40% of a single one is inferior to an increase of 20% in both)
  • high values of DEX/INT to get insta-cast or close (You need DEX*2 + INT = 530 to achieve insta-cast)

Stats

Importance

What you mainly need to know when playing a ranger:

STR (Strength): Increases Weight Limit. Not really that important unless you're playing a melee Warg/Auto Attack build.
AGI (Agility): Increases attack speed (ASPD) and reduces the animation of skills (important for builds like Sharp Shooting).
VIT (Vitality): Increases Max HP and 100 TOTAL prevents STUN.
INT (Intelligence): Increases Max SP and 100 TOTAL prevents SILENCE. Useful to reduce the cast time of skills (half of what DEX provides) such as Arrow Storm and Sharp Shooting.
DEX (Dexterity): Main stat to increase ATK for any bow user. Also reduces cast time (double of what INT provides) and increases HIT.
LUK (Luck): Increases CRIT. Each three points invested here increase HIT and Status ATK by 1 point.

Builds

Warg/Auto Attack

STR : 1-120
AGI : 90-120
VIT : 100 TOTAL
INT : 1
DEX : 1-120
LUK : 100+
STR and DEX depend on the type of build being used.
Dagger+Shield asks for STR, Bow asks for DEX.

Trapper

STR : 1-100
AGI : 1-90
VIT : 100 TOTAL at least
INT : 100-120
DEX : 100-120
LUK : 1-60
STR is mostly to carry traps, you don't really need that much since most of trapper damage comes from ATK, DEX and INT.
LUK is there if you want to add a bit of extra ATK.

Arrow Storm

STR : 1-120
AGI : 1-90
VIT : 1-100
INT : 90-120
DEX : 120-125
LUK : 1-60
STR depends on what you expect from this. 120 STR is mainly used for farming purposes.
AGI isn't really needed since the skill has CD (cooldown) but some players enjoy having decent ASPD to finish things while on CD.
VIT is mostly to give you more HP and/or prevent STUN.
INT for more SP/SP Regen since this is mostly a farming build.
LUK is here just in case you want more HIT or a bit of extra ATK.

Sharpshooting

Solo (Without Wanderer/Minstrel/Arch Bishop Buff)
STR : 1-90
AGI : 90-120
VIT : 30-90
INT : 60-120
DEX : 120-125
LUK : 60-120
Party Play (With Wanderer/Minstrel/Arch Bishop Buff)
STR : 1-90
AGI : 30-70
VIT : 30-90
INT : 100-120
DEX : 120-125
LUK : 60-120
When in a party try to get insta-cast, or close to, with all the buffs (DEX*2 + INT = 530) while maintaining 193 ASPD.

Example End Game Gear:

Head > +8 Old Camouflage Bunny Hood [1] with Acute 5 bio5 enchant > Essence of Evil STR 3

Middle > New Wave Sunglasses [0]

Lower > Rosary in Mouth [0]

Body > Sniping Suit [1] > Furious Ninetail Card or Evil Druid Card

Weapon > +15 Vicious Mind Bow [1] > Contaminated Wanderer Card

Garment > +9 Heroic Backpack [1] > Petal Card

Shoes > +6 Temporal Boots of Dexterity [1] with Expert Archer4 and Hawkeye Old Glast Heim enchant > Blut Hase Card

Accesories > Expert Ring [1] or Physical Enhancer Ring [1] with Increase Critical Damage Geffen Magic Tournament enchant > Shotgun Buffalo Bandit Card Revolver Buffalo Bandit Card or Dark Faceworm Card Faceworm Card

Skills

Archer

Skill Type Properties Description
43.png Owl's Eye Passive
  • Max Level: 10
46.png Double Strafe Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.1s
  • Range: 9
  • Required weapon type(s): Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1


Attack Type: Physical
Element: Weapon property
Number of Hits: 2

44.png Vulture's Eye Passive
  • Max Level: 10
47.png Arrow Shower Damage
  • Max Level: 10
  • Target: Ground
  • SP Cost: 15
  • Cast Delay: 0.5s
  • Range: 9
  • Required weapon type(s): Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1


Attack Type: Physical
Element: Weapon property
Area of Effect: 3x3:3x3:3x3:3x3:3x3:5x5:5x5:5x5:5x5:5x5

45.png Improve Concentration Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 25:30:35:40:45:50:55:60:65:70


Area of Effect: 7x7

147.png Arrow Crafting Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 10
  • Requires not being over 70% carry weight
148.png Arrow Repel Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 15
  • Fixed Cast Time: 1.5s
  • Range: 9
  • Required weapon type(s): Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1
  • Cast cannot be interrupted


Attack Type: Physical
Element: Weapon property

Hunter

Skill Type Properties Description
115.png Skid Trap Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Range: 3
  • Consumes 1 Trap
116.png Land Mine Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Fixed Cast Time: 0.3s
  • Variable Cast Time: 0.5s
  • Cast Delay: 1.0s
  • Range: 3
  • Consumes 1 Trap
  • Cast cannot be interrupted


Attack Type: Misc
Element: Earth

126.png Beast Bane Passive
  • Max Level: 10
499.png Beast Strafing Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 12
  • Cast Delay: 0.1s
  • Range: 9
  • Required weapon type(s): Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1


Attack Type: Physical
Element: Weapon property
Number of Hits: 2

117.png Ankle Snare Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 12
  • Range: 3
  • Consumes 1 Trap
120.png Flasher Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 12
  • Range: 3
  • Consumes 2 Trap


Area of Effect: 3x3

124.png Remove Trap Support
  • Max Level: 1
  • Target: Trap
  • SP Cost: 5
  • Range: 2
127.png Falconry Mastery Passive
  • Max Level: 1
118.png Shockwave Trap Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 45
  • Range: 3
  • Consumes 2 Trap


Area of Effect: 3x3

119.png Sandman Support
  • Max Level: 5
  • Target: Ground
  • SP Cost: 12
  • Range: 3
  • Consumes 1 Trap


Area of Effect: 5x5

121.png Freezing Trap Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Range: 3
  • Consumes 2 Trap


Attack Type: Physical
Element: Water
Area of Effect: 3x3

129.png Blitz Beat Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 10:13:16:19:22
  • Var. Cast Time: 0.8s
  • Fixed Cast Time: 0.2s
  • Cast Delay: 1.0s
  • Range: 5
  • Requires falcon companion
  • Cast can be interrupted


Attack Type: Misc
Element: Neutral
Area of Effect: 3x3
Number of Hits: 1:2:3:4:5
Damage depends on AGI and DEX

130.png Detect Support
  • Max Level: 4
  • Target: Ground
  • SP Cost: 8
  • Range: 3:5:7:9
  • Requires falcon companion


Area of Effect: 7x7

131.png Spring Trap Support
  • Max Level: 5
  • Target: Trap
  • SP Cost: 10
  • Range: 4:5:6:7:8
  • Requires falcon companion
122.png Blast Mine Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 10
  • Fixed Cast Time: 0.3s
  • Variable Cast Time: 0.5s
  • Cast Delay: 1.0s
  • Range: 3
  • Consumes 1 Trap
  • Cast cannot be interrupted


Attack Type: Misc
Element: Wind
Area of Effect: 3x3

125.png Talkie Box Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 1
  • Range: 3
  • Consumes 1 Trap
128.png Steel Crow Passive
  • Max Level: 10
123.png Claymore Trap Damage
  • Max Level: 5
  • Target: Ground
  • SP Cost: 15
  • Fixed Cast Time: 0.3s
  • Variable Cast Time: 0.5s
  • Cast Delay: 1.0s
  • Range: 3
  • Consumes 2 Trap
  • Cast cannot be interrupted


Attack Type: Misc
Element: Fire
Area of Effect: 5x5

1009.png Phantasmic Arrow Damage
  • Max Level: 1
  • Target: Enemy
  • SP Cost: 10
  • Range: 9
  • Required weapon type(s): Bow


Attack Type: Physical
Element: Weapon property

Sniper

Skill Type Properties Description
380.png Falcon Eyes Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 20:20:25:25:30:30:35:35:40:40
381.png Falcon Assault Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 30:34:38:42:46
  • Var. Cast Time: 0.5s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 3.0s
  • Range: 9
  • Requires falcon companion
  • Cast can be interrupted


Attack Type: Misc
Element: Neutral

382.png Sharp Shooting Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 18:21:24:27:30
  • Var. Cast Time: 1.0s
  • Fixed Cast Time: 0.5s
  • Cast Delay: 0.5s
  • Range: 9
  • Required weapon type(s): Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1
  • Cast can be interrupted


Attack Type: Physical
Element: Weapon property
Area of Effect: 3x3
Number of instances allowed at once: 14
Increases your CRIT to deal 350% ~ 1150% ranged damage.
Hits from this skill can CRIT.

383.png Wind Walker Support
  • Max Level: 10
  • Target: Self
  • SP Cost: 46:52:58:64:70:76:82:88:94:100
  • Var. Cast Time: 1.5s:1.8s:2.1s:2.4s:2.7s:3.0s:3.3s:3.6s:3.9s:4.2s
  • Fixed Cast Time: 0.5s:0.6s:0.7s:0.8s:0.9s:1.0s:1.1s:1.2s:1.3s:1.4s
  • Cast Delay: 2.0s
  • Cast can be interrupted


Area of Effect: Screen-wide

Ranger

Skill Type Properties Description
2235.png Ranger Main Passive
  • Max Level: 10
2236.png Aimed Bolt Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 30:32:34:36:38:40:42:44:46:48
  • Var. Cast Time: 2.0s
  • Fixed Cast Time: 1.0s
  • Cast Delay: 2.0s
  • Range: 9
  • Required weapon type(s): Bow
  • Required ammo type: Arrows
  • Required ammo amount: 1
  • Cast can be interrupted


Attack Type: Physical
Element: Weapon property
Deals multiple attacks regardless of the target being immobilized.

2238.png Electric Shocker Support


Area of Effect: 5x5
Number of instances allowed at once: 3

2240.png Warg Mastery Support
  • Max Level: 1
  • Target: Self
  • SP Cost: 5
  • Cast Delay: 1.0s
  • Consumes 0 Wolf Flute
2248.png Trap Research Passive
  • Max Level: 5
2233.png Arrow Storm Damage
  • Max Level: 10
  • Target: Enemy
  • SP Cost: 30:32:34:36:38:40:42:44:46:48
  • Var. Cast Time: 2.0s:2.2s:2.4s:2.6s:2.8s:3.0s:3.2s:3.4s:3.6s:3.8s
  • Cool Down: 5.0s:4.8s:4.6s:4.4s:4.2s:4.0s:3.8s:3.6s:3.4s:3.2s
  • Range: 9
  • Required weapon type(s): Bow
  • Required ammo type: Arrows
  • Required ammo amount: 10
  • Cast can be interrupted


Attack Type: Physical
Element: Weapon property
Area of Effect: 7x7:7x7:7x7:7x7:7x7:9x9:9x9:9x9:9x9:11x11

2239.png Cluster Bomb Damage


Attack Type: Misc
Element: Neutral
Area of Effect: 7x7
Number of instances allowed at once: 3

2241.png Warg Rider Support
  • Max Level: 3
  • Target: Self
  • SP Cost: 2
  • Cast Delay: 0.5s
2245.png Tooth of Warg Passive
  • Max Level: 10
2247.png Camouflage Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 40
2249.png Magenta Trap Support


Area of Effect: 5x5
Number of instances allowed at once: 1

2250.png Cobalt Trap Support


Area of Effect: 5x5
Number of instances allowed at once: 1

2251.png Maize Trap Support


Area of Effect: 5x5
Number of instances allowed at once: 1

2252.png Verdure Trap Support


Area of Effect: 5x5
Number of instances allowed at once: 1

2234.png Fear Breeze Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 55:60:65:70:75
  • Fixed Cast Time: 2.0s
  • Required weapon type(s): Bow
  • Cast can be interrupted
2237.png Detonator Support
  • Max Level: 1
  • Target: Ground
  • SP Cost: 15
  • Range: 9


Area of Effect: 7x7

2242.png Warg Dash Damage
  • Max Level: 1
  • Target: Self
  • SP Cost: 4
  • Requires being able to move


Attack Type: Physical
Element: Weapon property
Area of Effect: 3x3

2243.png Warg Strike Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 20:22:24:26:28
  • Range: 9


Attack Type: Physical
Element: Neutral

2246.png Sensitive Keen Damage
  • Max Level: 5
  • Target: Self
  • SP Cost: 12
  • Cast Delay: 3.0s
  • Requires Warg companion


Attack Type: Physical
Element: Neutral
Area of Effect: 7x7:9x9:11x11:13x13:15x15

2244.png Warg Bite Damage
  • Max Level: 5
  • Target: Enemy
  • SP Cost: 40:42:44:46:48
  • Cast Delay: 2.0s
  • Cool Down: 4.0s:6.0s:8.0s:10.0s:12.0s
  • Range: 9
  • Requires Warg companion


Attack Type: Physical
Element: Neutral

2253.png Firing Trap Damage


Attack Type: Misc
Element: Fire
Area of Effect: 5x5
Number of instances allowed at once: 2

2254.png Icebound Trap Damage


Attack Type: Misc
Element: Water
Area of Effect: 5x5
Number of instances allowed at once: 2

5002.png Unlimit Support
  • Max Level: 5
  • Target: Self
  • SP Cost: 100:120:140:160:180
  • Fixed Cast Time: 1.0s
  • Cast Delay: 0.5s
  • Cool Down: 300.0s
  • Cast cannot be interrupted


For a single minute:

  • Increases your ranged damage by 150% ~ 350%
  • Reduces your DEF and MDEF to 1 (HARD and SOFT)

Equipment

Weapon

Bow

Arrow Storm
Item Way to Obtain Notes
Virtual Bow-OS [2] Illusion Equipments and Enchants (17.1)

Market: ...

Strong bow for Arrow Storm.

Can be enchanted - Episode 17.1 - Illusion

Illusion Ballista [2] Illusion of Vampire

Market: ...

Strong bow for Arrow Storm when used with Illusion Apple of Archer [1] .

Can be enchanted to increase his potential - Illusion Enchants

Big CrossBow [2] Biolab Gear Exchange, Cecil Damon

Market: ...

Currently the best bow available for Arrow Storm if refined above +10.

Can be enchanted - Biolab Gear Enchants

Generic/Other Builds
Item Way to Obtain Notes
Thanatos Bow [1] Ghost Palace

Market: ...

Gray Shards: ...

Can be paired with an Hunter Fly Card and become a great farming bow due to the HP and SP leech capabilities.

Gray Shards can be bough/farmed to make the bow instead of buying it.

Can be enchanted - Ghost Palace

Elven Bow [1] Gargoyle

Market: ...

Decent starting bow that is a pain in the ass to be farmed.

Ignore it unless you can find one cheap in the market or Gramps has Gargoyle as one of the monsters.

Crimson Bow [2] Bow Master, Owl Baron, and Kavach Icarus

Market: ...

Decent beginner bow available at the moment that fits most builds.

At +15 and above works as an okay end game bow.

Gigantic Bow [1] Nightmarish Jitterbug

Market: ...

Decent starting and end game option (asks for a high level of refine) due to its natural +40% Ranged Damage and Weapon Level 4.

It's often ignored due to its -15% ASPD and not the easiest thing to get in bulk to refine (drop rate is low to get it at a decent rate).

Vicious Mind Bow [1] Sky Fortress

Market: ...

Only really starts to shine at +10 and above and his full potential is only unlocked at +15 with the right enchants.

A +4 with ranged dmg is also an okay cheap starting weapon if you rush levels first and worry about gears later.

Illusion Hunter Bow [2] Illusion of Luanda

Market: ...

Currently the best bow available for most builds when used together with Hunting Arrows .

Since its damage is forced neutral due to the forced use of Hunting Arrows to unlock his full potential, it forces the user to use endow, converters, or even ask for 68.png Aspersio. Due to this, some users prefer to use +15 Vicious Mind Bow [1] since the damage is almost the same.

Can be enchanted to increase his potential - Illusion Enchants

Dagger

Item Way to Obtain Notes
Main Gauche [4] Hornet

Market: ...

Okay option due to slots. Give flexibility between offensive and defensive card options.

Thanatos Dagger [1] Ghost Palace

Market: ...

Gray Shards: ...

Can be paired with an Hunter Fly Card and become a great farming dagger in some builds due to the HP and SP leech capabilities.

Gray Shards can be bough/farmed to make the dagger instead of buying it.

Can be enchanted - Ghost Palace

Fortune Sword Phreeoni, Infinite Phreeoni, Wickebine Tres

Market: ...

Decent defensive option due to its +20 PD and +5 LUK.

Can be enchanted - Malangdo Enchant

Crimson Dagger [2] Pasana, Sleeper, Porcellio, Siorava, Desert Wolf, Wickebine Tres, Skeleton General

Market: ...

Decent dagger due to to its slots and equip attack value.

Faceworm Queen's Leg [2] Faceworm's Nest

Market: ...

Strong dagger for a trapper due to its slots, weapon attack value, INT, and weapon level.

Don't focus on the damage of EQ (Earthquake) unless you want to do something such as an EQ Auto-Warg build. EQ damage is based on MATK and while you've INT, you lack MATK from other gears to make it something decent compared to other classes that have builds dedicated to it.

Scalpel [3] Piranha, Vanberk, Banshee, Byorgue

Market: ...

Currently the best dagger for 2239.png Cluster Bomb builds due to [Bio 5] Cecil Damon Card

Also a strong option for other dagger builds.

Shield

Item Way to Obtain Notes
Cursed Knight's Shield [1] Cash Shop

Market: ...

Probably the best balanced shield in terms of offensive and defensive stats.

Cursed Knight's Shield[EVT] [1] Weekly Coins from Weekly Quests

Free version of Cursed Knight' Shield. Due to that it can't be traded nor sold to other players.

Obtained by doing Weekly Quests and trading the Weekly Coins at the Master of Coins NPC.

Immune Shield [1] Battlegrounds, Monster Hunter - Low Rank Hunts

Market: ...

Great defensive option against mostly neutral damage.

Valkyrja's Shield [1] Valkyrie

Market: ...

Great defensive option against some elemental damage.

Headgear

Item Way to Obtain Notes

Armor

Item Way to Obtain Notes

Garment

Item Way to Obtain Notes

Footgear

Item Way to Obtain Notes

Accessory

Item Way to Obtain Notes

Attack Speed

Pticon 1archer.png Archer Branch
Pticon 1archer.pngArcher Pticon 2hunter.pngHunter Pticon 3ranger.pngRanger
Base 156 Aspd Base 156 Aspd Base 156 Aspd
Shield -9 Shield -9 Shield -8
Dagger -15 Dagger -13 Dagger -10
Bow -10 Bow -8 Bow -9

Notes

ᴺᵒᵗᵉ ¹ - 100% CRIT doesn't mean having 100 CRIT on the ALT+A. Monster have a CRIT Shield based on their LUK/5. This means that a monster with 120 LUK reduces the CRIT displayed on ALT+A by 24. It's adviced to have at least 106 to have 100% CRIT against most of the content.

See Also